Player Matchup

Amaterasu
Amaterasu
B3ARotten
Amaterasu
Level 12
God Stats
1W - 0L
1,480 SR
Queue Stats
5W - 4L
1,326 Elo+
Party 2
Bacchus
Bacchus
BlackAngelII
Bacchus
Level 61
God Stats
14W - 37L
1,271 SR
Queue Stats
192W - 336L
1,349 Elo+
Party 1
Izanami
Izanami
Cexyxd
Izanami
Level 25
God Stats
11W - 18L
1,448 SR
Queue Stats
89W - 175L
1,376 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gabo052202
Morgan Le Fay
Level 11
God Stats
1W - 1L
1,771 SR
Queue Stats
13W - 13L
1,520 Elo+
Party 1
Chaac
Chaac
cyberspero
Chaac
Level 127
God Stats
35W - 25L
1,562 SR
Queue Stats
203W - 209L
1,491 Elo+
Party 2
Team Averages
Level 47
1,506 SR
1,413 Elo+

VS

Team Averages
Level 25
1,444 SR
1,345 Elo+
Gilgamesh
Gilgamesh
Black Burn5564
Gilgamesh
Level 20
God Stats
18W - 19L
1,490 SR
Queue Stats
59W - 67L
1,358 Elo+
Party 3
Kukulkan
Kukulkan
Crysan
Kukulkan
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
112W - 117L
1,464 Elo+
Party 3
Arachne
Arachne
DRAGONES10P
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,362 Elo+
Solo
Terra
Terra
GoodGuyJay
Terra
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,272 Elo+
Party 4
Heimdallr
Heimdallr
JitterMon
Heimdallr
Level 25
God Stats
7W - 8L
1,415 SR
Queue Stats
32W - 39L
1,272 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B3ARotten
Amaterasu
15
2 / 3 / 0
9,654
483
5,285
11,508
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
BlackAngelII
Bacchus
15
3 / 0 / 11
10,688
534
8,512
13,398
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Cexyxd
Izanami
15
5 / 2 / 4
10,311
516
7,786
9,773
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Gabo052202
Morgan Le Fay
19
8 / 2 / 5
12,114
606
12,613
11,432
6,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
19
9 / 2 / 6
12,038
602
15,777
19,331
11,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black Burn5564
Gilgamesh
15
2 / 3 / 1
8,999
450
6,753
11,772
9,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Crysan
Kukulkan
16
3 / 4 / 1
9,959
498
8,192
8,607
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
DRAGONES10P
Arachne
13
2 / 8 / 3
8,914
446
8,031
17,514
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
11
0 / 5 / 1
6,923
346
2,222
14,047
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
JitterMon
Heimdallr
12
1 / 7 / 0
8,023
401
6,982
14,483
5,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
27
Kills
8
9
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
B3ARotten
Amaterasu
2
3
0
0.67
L
Gilgamesh
Black Burn5564
Gilgamesh
2
3
1
0.83
W
Bacchus
BlackAngelII
Bacchus
3
0
11
8.5
W
Izanami
Cexyxd
Izanami
5
2
4
3.5
L
Kukulkan
Crysan
Kukulkan
3
4
1
0.88
L
Arachne
DRAGONES10P
Arachne
2
8
3
0.44
W
Morgan Le Fay
Gabo052202
Morgan Le Fay
8
2
5
5.25
L
Terra
0
5
1
0.1
L
Heimdallr
JitterMon
Heimdallr
1
7
0
0.14
W
Chaac
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,973
Damage
32,180
65,442
Taken
66,423
48,809
Mitigated
34,142
25,353
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
B3ARotten
Amaterasu
5,285
2,016
0
1,560
11,508
11,046
643
1,307
10,201
0
27,784
L
Gilgamesh
Black Burn5564
Gilgamesh
6,753
1,429
0
1,848
11,772
9,926
796
1,070
9,935
0
38,142
W
Bacchus
BlackAngelII
Bacchus
8,512
918
285
2,206
13,398
15,981
146
1,324
12,074
39,485
0
W
Izanami
Cexyxd
Izanami
7,786
5,983
607
3,056
9,773
3,560
6,093
1,301
8,472
0
77,660
L
Kukulkan
Crysan
Kukulkan
8,192
988
0
432
8,607
3,589
29
3,336
5,271
71,290
0
L
Arachne
DRAGONES10P
Arachne
8,031
5,764
0
4,642
17,514
8,101
0
6,088
11,383
0
46,181
W
Morgan Le Fay
Gabo052202
Morgan Le Fay
12,613
1,136
0
5,584
11,432
6,235
1,043
3,307
8,125
85,208
0
L
Terra
2,222
608
408
1,250
14,047
7,424
0
5,369
8,678
9,642
0
L
Heimdallr
JitterMon
Heimdallr
6,982
3,958
0
3,835
14,483
5,102
0
5,262
9,221
0
48,095
W
Chaac
15,777
3,384
0
12,055
19,331
11,987
146
3,175
16,156
0
86,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
42,818
533
Minions Killed
388
0
Camps Cleared
0
1,925,021
Distance Traveled
1,588,387
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,654
483
57
3
0
309,472
0
L
Gilgamesh
8,999
450
81
4
0
373,309
3
W
Bacchus
10,688
534
46
2
0
451,458
2
W
Izanami
10,311
516
135
7
0
364,178
4
L
Kukulkan
9,959
498
154
8
0
293,010
5
L
Arachne
8,914
446
66
3
0
313,853
5
W
Morgan Le Fay
12,114
606
154
8
0
370,175
4
L
Terra
6,923
346
15
1
0
321,834
1
L
Heimdallr
8,023
401
72
4
0
286,381
6
W
Chaac
12,038
602
141
7
0
429,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role