Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
RevoRay
Ullr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,756 Elo+
Party 1
Cabrakan
Cabrakan
Tay Dyan
Cabrakan
Level 27
God Stats
11W - 7L
1,383 SR
Queue Stats
51W - 37L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zemothe
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,802 Elo+
Party 1
Osiris
Osiris
trunk-spy01
Osiris
Level 5
God Stats
4W - 2L
1,638 SR
Queue Stats
64W - 68L
1,438 Elo+
Solo
Team Averages
Level 37
1,504 SR
1,610 Elo+

VS

Team Averages
Level 19
1,587 SR
1,593 Elo+
Mercury
Mercury
JowTergs
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,602 Elo+
Solo
Ao Kuang
Ao Kuang
NohopeNaldo
Ao Kuang
Level 29
God Stats
2W - 2L
1,404 SR
Queue Stats
105W - 77L
1,609 Elo+
Solo
Nemesis
Nemesis
Rober_bewel
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,687 Elo+
Solo
Sun Wukong
Sun Wukong
YOTOKOTUKAKI
Sun Wukong
Level 12
God Stats
1W - 2L
1,753 SR
Queue Stats
24W - 27L
1,537 Elo+
Solo
Ullr
Ullr
flaco9413
Ullr
Level 24
God Stats
2W - 2L
1,778 SR
Queue Stats
12W - 19L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
11 / 0 / 6
12,333
649
11,128
6,631
4,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
RevoRay
Ullr
14
3 / 1 / 5
9,295
489
7,968
9,575
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Tay Dyan
Cabrakan
16
5 / 1 / 8
10,098
531
12,831
11,387
14,460
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Zemothe
Tsukuyomi
15
10 / 4 / 6
10,372
546
11,742
14,092
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
19
4 / 0 / 6
11,733
618
13,160
13,319
13,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JowTergs
Mercury
15
2 / 7 / 0
9,152
482
5,797
15,442
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
NohopeNaldo
Ao Kuang
13
1 / 5 / 0
8,148
429
7,698
18,846
11,189
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Rober_bewel
Nemesis
12
0 / 9 / 4
8,039
423
7,179
19,720
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
YOTOKOTUKAKI
Sun Wukong
12
0 / 6 / 1
7,479
394
5,372
13,772
11,600
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
14
2 / 6 / 1
8,789
463
3,014
10,084
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
33
Kills
5
6
Deaths
33
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
6
14
L
Mercury
JowTergs
Mercury
2
7
0
0.29
L
Ao Kuang
NohopeNaldo
Ao Kuang
1
5
0
0.2
W
Ullr
RevoRay
Ullr
3
1
5
5.5
L
Nemesis
Rober_bewel
Nemesis
0
9
4
0.22
W
Cabrakan
Tay Dyan
Cabrakan
5
1
8
9
L
Sun Wukong
YOTOKOTUKAKI
Sun Wukong
0
6
1
0.08
W
Tsukuyomi
Zemothe
Tsukuyomi
10
4
6
3.25
L
Ullr
2
6
1
0.42
W
Osiris
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
29,060
55,004
Taken
77,864
41,989
Mitigated
50,286
18,131
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,128
927
0
5,105
6,631
4,192
3,268
0
6,631
88,953
0
L
Mercury
JowTergs
Mercury
5,797
2,937
0
2,205
15,442
6,829
0
1,957
13,485
0
71,120
L
Ao Kuang
NohopeNaldo
Ao Kuang
7,698
2,100
0
3,921
18,846
11,189
0
4,223
14,623
38,636
0
W
Ullr
RevoRay
Ullr
7,968
3,804
0
455
9,575
3,817
1,797
0
9,575
0
50,083
L
Nemesis
Rober_bewel
Nemesis
7,179
1,341
183
5,605
19,720
17,174
0
7,283
12,437
0
30,781
W
Cabrakan
Tay Dyan
Cabrakan
12,831
1,828
406
3,615
11,387
14,460
0
1,910
9,477
56,161
0
L
Sun Wukong
YOTOKOTUKAKI
Sun Wukong
5,372
1,209
47
2,957
13,772
11,600
0
5,837
7,935
0
39,005
W
Tsukuyomi
Zemothe
Tsukuyomi
11,742
2,993
0
4,440
14,092
5,976
3,263
871
13,221
0
41,088
L
Ullr
3,014
1,030
0
1,475
10,084
3,494
836
4,659
5,425
0
54,942
W
Osiris
13,160
5,047
0
4,110
13,319
13,544
1,660
4,917
8,387
0
80,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,831
Gold Earned
41,607
568
Minions Killed
409
0
Camps Cleared
0
1,779,947
Distance Traveled
1,687,216
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,333
649
187
10
0
341,751
4
L
Mercury
9,152
482
127
7
0
361,954
4
L
Ao Kuang
8,148
429
79
4
0
338,193
6
W
Ullr
9,295
489
91
5
0
341,521
0
L
Nemesis
8,039
423
37
2
0
351,636
2
W
Cabrakan
10,098
531
78
4
0
341,701
3
L
Sun Wukong
7,479
394
65
3
0
359,140
0
W
Tsukuyomi
10,372
546
72
4
0
377,000
0
L
Ullr
8,789
463
101
5
0
276,293
1
W
Osiris
11,733
618
140
7
0
377,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role