Player Matchup

Scylla
Scylla
Bpppp
Scylla
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
Gopety
Agni
Level 16
God Stats
4W - 7L
1,405 SR
Queue Stats
40W - 45L
1,403 Elo+
Solo
Mercury
Mercury
Kayque01
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,482 Elo+
Solo
Artemis
Artemis
evamyuu
Artemis
Level 5
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
fuuryz
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,444 SR
1,477 Elo+

VS

Team Averages
Level 17
1,482 SR
1,299 Elo+
Awilix
Awilix
ArthurGamerRPM
Awilix
Level 24
God Stats
3W - 5L
1,334 SR
Queue Stats
169W - 188L
1,436 Elo+
Solo
Ares
Ares
KenpachiZarakiUw
Ares
Level 22
God Stats
9W - 4L
1,751 SR
Queue Stats
125W - 123L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Lontra Sebosa22
Cthulhu
Level 16
God Stats
3W - 2L
1,111 SR
Queue Stats
7W - 12L
1,049 Elo+
Party 2
Erlang Shen
Erlang Shen
Raedim
Erlang Shen
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,301 Elo+
Solo
Chiron
Chiron
rrzampieri
Chiron
Level 17
God Stats
1W - 3L
1,714 SR
Queue Stats
1W - 5L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bpppp
Scylla
8
2 / 10 / 1
5,705
439
3,986
8,010
1,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Gopety
Agni
10
0 / 2 / 0
6,080
468
1,800
3,713
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Kayque01
Mercury
8
1 / 3 / 2
5,621
432
2,051
6,852
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
evamyuu
Artemis
8
3 / 9 / 3
5,969
459
4,851
8,936
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
fuuryz
Merlin
11
6 / 5 / 2
6,715
517
4,429
6,511
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 2 / 4
7,208
554
6,295
6,019
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
14 / 0 / 5
8,696
669
8,374
9,886
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 3
6,175
475
2,799
7,354
5,591
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Raedim
Erlang Shen
10
1 / 0 / 3
6,226
479
1,521
5,346
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
rrzampieri
Chiron
11
4 / 4 / 9
7,242
557
4,170
5,637
1,731

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
29
29
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
Scylla
Bpppp
Scylla
2
10
1
0.25
L
Agni
Gopety
Agni
0
2
0
0
L
Mercury
Kayque01
Mercury
1
3
2
0.67
W
14
0
5
16.5
W
0
6
3
0.25
W
Erlang Shen
Raedim
Erlang Shen
1
0
3
2.5
L
Artemis
evamyuu
Artemis
3
9
3
0.5
L
Merlin
fuuryz
Merlin
6
5
2
1.4
W
Chiron
rrzampieri
Chiron
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,117
Damage
23,159
34,022
Taken
34,242
9,649
Mitigated
19,282
3,406
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,295
2,503
0
1,682
6,019
1,749
706
1,689
4,330
0
19,934
L
Scylla
Bpppp
Scylla
3,986
983
0
250
8,010
1,895
0
1,765
6,245
15,155
0
L
Agni
Gopety
Agni
1,800
248
0
467
3,713
1,097
0
1,728
1,985
25,779
0
L
Mercury
Kayque01
Mercury
2,051
816
0
1,658
6,852
2,150
0
995
5,857
0
21,633
W
8,374
609
0
2,700
9,886
7,898
0
1,192
8,694
30,209
0
W
2,799
449
0
0
7,354
5,591
324
2,320
5,034
22,598
0
W
Erlang Shen
Raedim
Erlang Shen
1,521
849
0
1,317
5,346
2,313
494
1,200
4,146
0
24,999
L
Artemis
evamyuu
Artemis
4,851
3,802
0
531
8,936
2,518
0
3,539
5,397
0
16,979
L
Merlin
fuuryz
Merlin
4,429
1,091
0
500
6,511
1,989
0
3,306
3,205
22,598
0
W
Chiron
rrzampieri
Chiron
4,170
1,713
370
1,107
5,637
1,731
306
3,814
1,823
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
35,547
189
Minions Killed
205
0
Camps Cleared
0
1,057,509
Distance Traveled
1,198,604
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,208
554
28
2
0
285,650
5
L
Scylla
5,705
439
22
2
0
215,076
1
L
Agni
6,080
468
73
6
0
212,457
4
L
Mercury
5,621
432
43
3
0
238,524
3
W
Ares
8,696
669
44
3
0
241,432
0
W
Cthulhu
6,175
475
43
3
0
249,005
0
W
Erlang Shen
6,226
479
56
4
0
202,181
2
L
Artemis
5,969
459
19
1
0
181,052
1
L
Merlin
6,715
517
32
2
0
210,400
1
W
Chiron
7,242
557
34
3
0
220,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role