Player Matchup

Sun Wukong
Sun Wukong
Mandibuler
Sun Wukong
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 9L
1,878 Elo+
Party 2
Artemis
Artemis
Talaxim
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 14L
1,600 Elo+
Party 2
Merlin
Merlin
saito2204
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,659 Elo+

VS

Team Averages
Level 55
1,475 SR
1,532 Elo+
Zhong Kui
Zhong Kui
HarifBR
Zhong Kui
Level 114
God Stats
1W - 1L
1,648 SR
Queue Stats
40W - 36L
1,523 Elo+
Party 1
Artemis
Artemis
NBSaiDobot
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,631 Elo+
Party 1
Thor
Thor
VemMamando
Thor
Level 29
God Stats
2W - 3L
1,276 SR
Queue Stats
486W - 498L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mandibuler
Sun Wukong
20
10 / 4 / 2
16,006
728
24,788
26,871
34,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Talaxim
Artemis
17
2 / 11 / 4
13,141
597
12,119
19,181
6,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
saito2204
Merlin
15
1 / 12 / 4
12,071
549
4,364
16,903
4,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HarifBR
Zhong Kui
20
16 / 7 / 5
16,461
748
25,471
24,280
16,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
NBSaiDobot
Artemis
19
4 / 4 / 15
14,549
661
18,235
20,871
8,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 12
14,457
657
11,687
15,336
6,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
27
27
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HarifBR
Zhong Kui
16
7
5
2.64
L
Sun Wukong
Mandibuler
Sun Wukong
10
4
2
2.75
W
Artemis
NBSaiDobot
Artemis
4
4
15
2.88
L
Artemis
Talaxim
Artemis
2
11
4
0.36
W
7
2
12
6.5
L
Merlin
saito2204
Merlin
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,271
Damage
55,393
62,955
Taken
60,487
45,410
Mitigated
30,807
6,665
Healing
23,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HarifBR
Zhong Kui
25,471
3,585
0
8,105
24,280
16,056
293
1,933
21,480
112,885
0
L
Sun Wukong
Mandibuler
Sun Wukong
24,788
5,009
0
3,901
26,871
34,743
0
9,422
17,449
0
59,808
W
Artemis
NBSaiDobot
Artemis
18,235
9,829
0
9,819
20,871
8,161
1,014
923
19,309
0
71,861
L
Artemis
Talaxim
Artemis
12,119
6,191
0
2,764
19,181
6,086
110
9,051
10,130
0
51,050
W
11,687
2,223
157
4,958
15,336
6,590
565
1,508
13,448
0
38,213
L
Merlin
saito2204
Merlin
4,364
552
0
0
16,903
4,581
0
6,998
9,905
27,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
45,467
182
Minions Killed
271
0
Camps Cleared
0
976,201
Distance Traveled
1,109,115
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,461
748
146
7
0
352,859
4
L
Sun Wukong
16,006
728
76
3
0
399,184
6
W
Artemis
14,549
661
81
4
0
346,229
4
L
Artemis
13,141
597
66
3
0
274,483
1
W
Thor
14,457
657
44
2
0
410,027
4
L
Merlin
12,071
549
40
2
0
302,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role