Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Desteriaa
Set
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
Phoenix3836
Xing Tian
Level 119
God Stats
2W - 2L
1,491 SR
Queue Stats
43W - 41L
1,477 Elo+
Party 1
Ra
Ra
Shiki Gebby
Ra
Level 160
God Stats
3W - 0L
1,526 SR
Queue Stats
124W - 124L
1,508 Elo+
Party 1
Sol
Sol
TSG Hooper
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,432 Elo+
Party 1
Team Averages
Level 115
1,504 SR
1,494 Elo+

VS

Team Averages
Level 78
1,552 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DragonKaid
Hachiman
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 98L
1,501 Elo+
Solo
Ymir
Ymir
Grabley
Ymir
Level 67
God Stats
1W - 1L
1,722 SR
Queue Stats
19W - 23L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
OgerMichi
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
RPMSantos
Ne Zha
Level 106
God Stats
0W - 2L
1,536 SR
Queue Stats
84W - 83L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
14 / 2 / 15
13,452
841
29,336
16,630
9,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 24
11,738
734
15,009
20,126
10,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Phoenix3836
Xing Tian
17
3 / 4 / 27
11,834
740
13,602
28,702
43,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 3 / 16
12,963
810
14,669
12,133
12,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 5 / 24
11,509
719
9,256
14,135
6,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 6 / 11
12,863
804
27,123
19,132
7,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
DragonKaid
Hachiman
19
5 / 5 / 11
11,709
732
21,845
15,416
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Grabley
Ymir
18
2 / 6 / 14
10,592
662
11,632
28,490
37,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
OgerMichi
Guan Yu
15
1 / 11 / 14
10,039
627
4,057
19,381
8,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
RPMSantos
Ne Zha
18
3 / 5 / 14
11,784
737
11,733
13,729
6,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
82
33
Kills
18
18
Deaths
33
106
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
14
2
15
10.75
L
Ah Muzen Cab
 
Ah Muzen Cab
7
6
11
2.08
W
4
4
24
4
L
Hachiman
DragonKaid
Hachiman
5
5
11
2.1
L
Ymir
Grabley
Ymir
2
6
14
1.5
L
Guan Yu
OgerMichi
Guan Yu
1
11
14
0.73
W
Xing Tian
Phoenix3836
Xing Tian
3
4
27
4.13
L
Ne Zha
RPMSantos
Ne Zha
3
5
14
2
W
11
3
16
6.33
W
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,872
Damage
76,390
91,726
Taken
96,148
82,215
Mitigated
66,628
37,909
Healing
27,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
29,336
2,306
4,171
4,325
16,630
9,313
994
244
16,386
56,417
0
L
Ah Muzen Cab
 
Ah Muzen Cab
27,123
9,410
487
6,158
19,132
7,989
2,674
13,929
5,203
0
65,329
W
15,009
5,214
859
5,108
20,126
10,712
759
3,110
17,016
0
34,308
L
Hachiman
DragonKaid
Hachiman
21,845
9,852
2,315
2,986
15,416
6,098
1,210
11,256
4,160
0
40,006
L
Ymir
Grabley
Ymir
11,632
1,836
1,586
2,902
28,490
37,893
594
19,518
8,972
17,825
0
L
Guan Yu
OgerMichi
Guan Yu
4,057
592
3,335
1,642
19,381
8,558
495
13,480
5,901
0
7,988
W
Xing Tian
Phoenix3836
Xing Tian
13,602
597
859
3,669
28,702
43,728
56
4,015
24,687
24,006
0
L
Ne Zha
RPMSantos
Ne Zha
11,733
1,885
1,853
4,082
13,729
6,090
428
8,680
5,049
0
23,506
W
14,669
1,423
12,611
3,863
12,133
12,325
921
2,008
10,125
33,733
0
W
9,256
3,298
0
2,444
14,135
6,137
3,049
2,255
11,880
23,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,496
Gold Earned
56,987
207
Minions Killed
156
0
Camps Cleared
0
1,398,890
Distance Traveled
1,318,279
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,452
841
69
4
0
299,461
3
L
Ah Muzen Cab
12,863
804
71
4
0
253,762
1
W
Set
11,738
734
35
2
0
275,043
0
L
Hachiman
11,709
732
33
2
0
257,415
0
L
Ymir
10,592
662
15
1
0
247,258
0
L
Guan Yu
10,039
627
9
1
0
269,297
0
W
Xing Tian
11,834
740
16
1
0
300,600
0
L
Ne Zha
11,784
737
28
2
0
290,547
0
W
Ra
12,963
810
40
3
0
278,402
3
W
Sol
11,509
719
47
3
0
245,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role