Player Matchup

Artemis
Artemis
BuCkEd_On
Artemis
Level 109
God Stats
15W - 16L
1,347 SR
Queue Stats
41W - 59L
1,412 Elo+
Party 3
Yemoja
Yemoja
Lt2Thumbs
Yemoja
Level 7
God Stats
1W - 0L
1,274 SR
Queue Stats
12W - 12L
1,364 Elo+
Party 3
Merlin
Merlin
MemoryDump
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,553 Elo+
Party 1
Chaac
Chaac
PercyusBlack
Chaac
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 9L
1,617 Elo+
Party 1
Bacchus
Bacchus
mikekills03
Bacchus
Level 15
God Stats
13W - 7L
1,545 SR
Queue Stats
22W - 19L
1,372 Elo+
Party 3
Team Averages
Level 50
1,433 SR
1,464 Elo+

VS

Team Averages
Level 17
1,523 SR
1,404 Elo+
Merlin
Merlin
Dubledose743
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,303 Elo+
Solo
Medusa
Medusa
FrankParis
Medusa
Level 15
God Stats
25W - 27L
1,439 SR
Queue Stats
26W - 30L
1,300 Elo+
Solo
Susano
Susano
RedDeath-SSG
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
iiDrax9157
Cerberus
Level 28
God Stats
4W - 6L
1,558 SR
Queue Stats
98W - 140L
1,437 Elo+
Party 2
Skadi
Skadi
xV E N O M z594
Skadi
Level 27
God Stats
109W - 73L
1,616 SR
Queue Stats
179W - 169L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BuCkEd_On
Artemis
17
9 / 3 / 6
11,186
1,119
12,374
9,638
4,679
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Lt2Thumbs
Yemoja
17
1 / 1 / 14
9,701
970
5,106
7,614
9,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
MemoryDump
Merlin
17
7 / 0 / 11
11,623
1,162
18,643
4,428
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 13
9,820
982
12,696
11,450
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
mikekills03
Bacchus
16
2 / 1 / 9
10,537
1,054
12,841
11,157
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

274

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 2 / 0
8,651
865
4,895
10,944
3,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Medusa
FrankParis
Medusa
16
5 / 6 / 0
10,748
1,075
11,797
13,669
4,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
15
0 / 6 / 1
8,950
895
4,007
10,993
3,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
iiDrax9157
Cerberus
16
0 / 4 / 1
9,008
901
6,632
17,492
17,872
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 3
9,728
973
12,224
14,765
5,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
21
Kills
5
5
Deaths
21
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
BuCkEd_On
Artemis
9
3
6
4
L
Merlin
0
2
0
0
L
Medusa
FrankParis
Medusa
5
6
0
0.83
W
Yemoja
Lt2Thumbs
Yemoja
1
1
14
8
W
Merlin
MemoryDump
Merlin
7
0
11
12.5
W
2
0
13
8.5
L
Susano
0
6
1
0.08
L
Cerberus
iiDrax9157
Cerberus
0
4
1
0.13
W
Bacchus
mikekills03
Bacchus
2
1
9
6.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,660
Damage
39,555
44,287
Taken
67,863
42,313
Mitigated
34,858
12,120
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BuCkEd_On
Artemis
12,374
5,760
0
784
9,638
4,679
0
1,393
8,229
0
29,190
L
Merlin
4,895
668
0
0
10,944
3,735
0
6,587
4,272
19,315
0
L
Medusa
FrankParis
Medusa
11,797
3,900
0
617
13,669
4,308
0
8,614
4,962
0
24,136
W
Yemoja
Lt2Thumbs
Yemoja
5,106
608
5,395
1,448
7,614
9,118
0
2,263
5,351
11,702
0
W
Merlin
MemoryDump
Merlin
18,643
1,673
0
0
4,428
2,399
0
1,303
3,125
41,363
0
W
12,696
1,515
0
2,680
11,450
12,380
0
4,268
6,843
0
30,589
L
Susano
4,007
250
0
0
10,993
3,893
0
4,184
6,483
0
15,023
L
Cerberus
iiDrax9157
Cerberus
6,632
669
0
2,239
17,492
17,872
0
8,762
8,238
24,707
0
W
Bacchus
mikekills03
Bacchus
12,841
1,571
182
1,631
11,157
13,737
0
2,300
8,687
22,265
0
L
12,224
5,036
0
684
14,765
5,050
0
8,443
6,079
0
38,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,867
Gold Earned
47,085
181
Minions Killed
183
3
Camps Cleared
6
1,006,399
Distance Traveled
875,303
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,186
1,119
40
4
1
164,250
3
L
Merlin
8,651
865
39
4
1
131,217
1
L
Medusa
10,748
1,075
30
3
2
213,286
3
W
Yemoja
9,701
970
22
2
0
177,572
0
W
Merlin
11,623
1,162
63
6
0
204,711
0
W
Chaac
9,820
982
36
4
1
243,685
0
L
Susano
8,950
895
27
3
2
180,514
0
L
Cerberus
9,008
901
40
4
1
172,894
2
W
Bacchus
10,537
1,054
20
2
1
216,181
2
L
Skadi
9,728
973
47
5
0
177,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role