Player Matchup

Chaac
Chaac
BeAsTx777
Chaac
Level 160
God Stats
1W - 0L
1,818 SR
Queue Stats
44W - 42L
1,522 Elo+
Party 1
Nemesis
Nemesis
NeNeBaby
Nemesis
Level 29
God Stats
5W - 2L
1,722 SR
Queue Stats
116W - 39L
1,748 Elo+
Solo
Ra
Ra
TheOneAndOnlyJFK
Ra
Level 4
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 2L
1,558 Elo+
Party 1
Apollo
Apollo
WarLord1357
Apollo
Level 45
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 3L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
humanViga
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,733 Elo+
Party 2
Team Averages
Level 51
1,693 SR
1,630 Elo+

VS

Team Averages
Level 22
1,565 SR
1,536 Elo+
Kukulkan
Kukulkan
CREEATIV3
Kukulkan
Level 24
God Stats
84W - 59L
1,666 SR
Queue Stats
111W - 89L
1,591 Elo+
Party 3
Gilgamesh
Gilgamesh
Mekz1625
Gilgamesh
Level 6
God Stats
1W - 2L
1,495 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Raijin
Raijin
Rawwrrrs
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 218L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
TiltedGrizzlies
Zhong Kui
Level 38
God Stats
3W - 2L
1,662 SR
Queue Stats
142W - 133L
1,472 Elo+
Party 3
Olorun
Olorun
ghwenhyer
Olorun
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 26L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeAsTx777
Chaac
20
9 / 1 / 26
12,403
1,240
23,394
16,542
18,996
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
NeNeBaby
Nemesis
18
17 / 2 / 10
13,208
1,321
22,077
10,933
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 2 / 14
11,563
1,156
11,884
7,463
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
18
6 / 1 / 20
10,786
1,079
14,323
10,548
4,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
humanViga
Morgan Le Fay
17
4 / 5 / 13
9,955
996
9,741
8,420
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CREEATIV3
Kukulkan
15
0 / 10 / 7
8,876
888
11,438
15,096
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Mekz1625
Gilgamesh
15
3 / 7 / 5
9,782
978
6,963
19,004
11,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Rawwrrrs
Raijin
15
1 / 9 / 5
9,173
917
4,526
14,979
6,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
TiltedGrizzlies
Zhong Kui
16
1 / 12 / 7
9,897
990
13,140
20,718
12,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
ghwenhyer
Olorun
16
6 / 7 / 4
11,226
1,123
14,199
18,401
9,240
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
39
45
Kills
11
11
Deaths
45
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
BeAsTx777
Chaac
9
1
26
22
L
Kukulkan
CREEATIV3
Kukulkan
0
10
7
0.35
L
Gilgamesh
Mekz1625
Gilgamesh
3
7
5
0.79
W
Nemesis
NeNeBaby
Nemesis
17
2
10
11
L
Raijin
Rawwrrrs
Raijin
1
9
5
0.39
W
9
2
14
8
L
Zhong Kui
TiltedGrizzlies
Zhong Kui
1
12
7
0.38
W
Apollo
6
1
20
16
L
Olorun
ghwenhyer
Olorun
6
7
4
1.14
W
Morgan Le Fay
humanViga
Morgan Le Fay
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,419
Damage
50,266
53,906
Taken
88,198
34,937
Mitigated
47,056
12,547
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BeAsTx777
Chaac
23,394
4,330
0
5,993
16,542
18,996
0
13,247
3,295
3,075
40,126
L
Kukulkan
CREEATIV3
Kukulkan
11,438
1,796
0
1
15,096
7,042
0
1,536
13,462
31,650
0
L
Gilgamesh
Mekz1625
Gilgamesh
6,963
1,434
0
127
19,004
11,275
0
6,983
11,739
0
13,355
W
Nemesis
NeNeBaby
Nemesis
22,077
14,641
0
1,775
10,933
4,476
0
8,444
2,489
0
48,735
L
Raijin
Rawwrrrs
Raijin
4,526
318
0
7
14,979
6,584
0
1,140
13,781
22,742
0
W
11,884
385
1,912
1,307
7,463
3,300
0
5,929
1,534
24,535
0
L
Zhong Kui
TiltedGrizzlies
Zhong Kui
13,140
1,616
0
1,371
20,718
12,915
0
7,591
12,851
20,913
0
W
Apollo
14,323
6,570
0
1,024
10,548
4,835
0
8,812
1,736
0
42,824
L
Olorun
ghwenhyer
Olorun
14,199
7,617
608
3,416
18,401
9,240
0
5,300
12,947
38,876
0
W
Morgan Le Fay
humanViga
Morgan Le Fay
9,741
1,519
0
536
8,420
3,330
0
6,871
1,549
13,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,915
Gold Earned
48,954
194
Minions Killed
173
14
Camps Cleared
3
922,870
Distance Traveled
811,426
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,403
1,240
42
4
3
193,241
0
L
Kukulkan
8,876
888
51
5
1
162,072
0
L
Gilgamesh
9,782
978
11
1
0
180,293
0
W
Nemesis
13,208
1,321
47
5
9
193,839
0
L
Raijin
9,173
917
42
4
0
148,014
0
W
Ra
11,563
1,156
33
3
2
192,147
0
L
Zhong Kui
9,897
990
20
2
1
154,704
2
W
Apollo
10,786
1,079
61
6
0
188,385
1
L
Olorun
11,226
1,123
49
5
1
166,343
0
W
Morgan Le Fay
9,955
996
11
1
0
155,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role