Player Matchup

Loki
Loki
Comat31
Loki
Level 26
God Stats
35W - 25L
1,599 SR
Queue Stats
218W - 218L
1,539 Elo+
Solo
Scylla
Scylla
Rataoui1le
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,620 Elo+
Party 3
Zeus
Zeus
Seperodio
Zeus
Level 27
God Stats
68W - 38L
1,623 SR
Queue Stats
346W - 306L
1,526 Elo+
Party 4
Ares
Ares
THEBESTSP4RT4N
Ares
Level 28
God Stats
32W - 20L
1,577 SR
Queue Stats
235W - 188L
1,531 Elo+
Party 4
King Arthur
King Arthur
poppedcorn1
King Arthur
Level 30
God Stats
8W - 9L
1,392 SR
Queue Stats
56W - 45L
1,594 Elo+
Party 3
Team Averages
Level 28
1,538 SR
1,562 Elo+

VS

Team Averages
Level 45
1,546 SR
1,567 Elo+
Olorun
Olorun
FreddieKane
Olorun
Level 12
God Stats
1W - 1L
1,709 SR
Queue Stats
29W - 28L
1,578 Elo+
Party 1
Cerberus
Cerberus
GOLD3NBLAZ3
Cerberus
Level 8
God Stats
12W - 10L
1,584 SR
Queue Stats
205W - 148L
1,676 Elo+
Party 2
Neith
Neith
Reduxwho
Neith
Level 83
God Stats
27W - 43L
1,430 SR
Queue Stats
370W - 400L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
chimppimp420
Kukulkan
Level 6
God Stats
5W - 5L
1,505 SR
Queue Stats
6W - 7L
1,536 Elo+
Solo
Loki
Loki
ewokonaciid
Loki
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 135L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Comat31
Loki
19
3 / 2 / 20
12,314
1,026
12,556
9,508
4,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Rataoui1le
Scylla
20
12 / 4 / 23
14,562
1,214
30,435
16,455
6,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
10 / 4 / 18
13,906
1,159
29,189
11,454
4,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 28
12,152
1,013
14,060
20,080
17,874
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
poppedcorn1
King Arthur
20
10 / 3 / 23
13,329
1,111
18,245
28,470
35,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

169

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
4 / 7 / 11
12,609
1,051
16,912
21,872
10,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
GOLD3NBLAZ3
Cerberus
18
1 / 7 / 14
11,260
938
8,426
33,055
47,193
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Reduxwho
Neith
18
4 / 5 / 10
12,254
1,021
16,218
14,561
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
chimppimp420
Kukulkan
18
4 / 13 / 8
11,674
973
20,647
25,006
10,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 11
11,575
965
16,833
13,524
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
70
38
Kills
16
16
Deaths
38
112
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Loki
Comat31
Loki
3
2
20
6.5
L
Olorun
4
7
11
1.36
L
Cerberus
GOLD3NBLAZ3
Cerberus
1
7
14
1.14
W
Scylla
Rataoui1le
Scylla
12
4
23
5.88
L
Neith
Reduxwho
Neith
4
5
10
1.8
W
Zeus
10
4
18
4.75
W
3
3
28
5.67
L
Kukulkan
chimppimp420
Kukulkan
4
13
8
0.62
L
3
6
11
1.42
W
King Arthur
poppedcorn1
King Arthur
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,485
Damage
79,036
85,967
Taken
108,018
69,267
Mitigated
80,058
10,836
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Comat31
Loki
12,556
1,650
0
430
9,508
4,984
0
3,673
5,699
0
38,098
L
Olorun
16,912
7,747
2,354
4,393
21,872
10,404
0
13,543
8,329
46,480
0
L
Cerberus
GOLD3NBLAZ3
Cerberus
8,426
929
0
3,098
33,055
47,193
0
25,015
8,040
20,494
0
W
Scylla
Rataoui1le
Scylla
30,435
4,995
329
3,338
16,455
6,414
0
8,633
7,311
54,468
0
L
Neith
Reduxwho
Neith
16,218
5,734
0
376
14,561
5,472
0
8,615
5,946
0
35,385
W
Zeus
29,189
3,928
0
659
11,454
4,212
0
5,825
5,345
59,164
0
W
14,060
307
0
0
20,080
17,874
0
11,117
8,687
23,783
0
L
Kukulkan
chimppimp420
Kukulkan
20,647
4,017
0
246
25,006
10,217
0
17,231
7,775
43,275
0
L
16,833
2,789
0
899
13,524
6,772
0
9,280
4,244
0
35,600
W
King Arthur
poppedcorn1
King Arthur
18,245
2,117
0
6,080
28,470
35,783
0
16,737
11,252
0
29,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,263
Gold Earned
59,372
218
Minions Killed
243
8
Camps Cleared
3
1,193,400
Distance Traveled
1,098,433
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,314
1,026
45
4
5
277,835
2
L
Olorun
12,609
1,051
59
5
0
204,338
0
L
Cerberus
11,260
938
33
3
0
215,056
0
W
Scylla
14,562
1,214
72
6
0
215,994
0
L
Neith
12,254
1,021
46
4
1
230,327
2
W
Zeus
13,906
1,159
61
5
2
210,646
0
W
Ares
12,152
1,013
12
1
1
240,245
0
L
Kukulkan
11,674
973
71
6
1
192,522
0
L
Loki
11,575
965
34
3
1
256,190
0
W
King Arthur
13,329
1,111
28
2
0
248,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role