Player Matchup

Bacchus
Bacchus
ColdLikeBurr
Bacchus
Level 21
God Stats
8W - 3L
1,663 SR
Queue Stats
35W - 40L
1,437 Elo+
Party 1
Vamana
Vamana
Desknlght
Vamana
Level 99
God Stats
11W - 10L
1,538 SR
Queue Stats
30W - 26L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
LordPichorra
Cthulhu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,372 Elo+
Party 2
Hel
Hel
StoryWalk
Hel
Level 16
God Stats
8W - 5L
1,631 SR
Queue Stats
31W - 34L
1,522 Elo+
Party 1
Poseidon
Poseidon
TiozaoPeludo
Poseidon
Level 109
God Stats
4W - 4L
1,264 SR
Queue Stats
20W - 21L
1,495 Elo+
Party 2
Team Averages
Level 51
1,519 SR
1,473 Elo+

VS

Team Averages
Level 28
1,569 SR
1,507 Elo+
The Morrigan
The Morrigan
FatalNova
The Morrigan
Level 28
God Stats
5W - 5L
1,536 SR
Queue Stats
31W - 47L
1,567 Elo+
Party 3
Fenrir
Fenrir
Fiske1221
Fenrir
Level 29
God Stats
2W - 1L
1,809 SR
Queue Stats
228W - 270L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fearthesayans
Morgan Le Fay
Level 21
God Stats
7W - 25L
1,390 SR
Queue Stats
23W - 62L
1,495 Elo+
Party 3
Hercules
Hercules
gizzbonj
Hercules
Level 27
God Stats
21W - 18L
1,599 SR
Queue Stats
172W - 144L
1,549 Elo+
Solo
Achilles
Achilles
xrrubberduckyx
Achilles
Level 35
God Stats
1W - 3L
1,511 SR
Queue Stats
33W - 72L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ColdLikeBurr
Bacchus
20
2 / 0 / 17
12,702
977
13,572
18,917
25,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Desknlght
Vamana
20
14 / 2 / 6
14,219
1,094
28,463
22,033
14,125
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
LordPichorra
Cthulhu
19
6 / 4 / 14
12,757
981
19,409
19,558
19,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 1 / 15
11,378
875
7,451
10,204
4,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
TiozaoPeludo
Poseidon
20
4 / 1 / 17
12,823
986
28,716
10,964
4,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

179

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FatalNova
The Morrigan
18
1 / 6 / 6
11,875
913
20,744
17,359
7,460
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Fiske1221
Fenrir
17
0 / 8 / 6
10,696
823
14,625
25,643
11,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
fearthesayans
Morgan Le Fay
17
1 / 7 / 4
10,886
837
10,768
16,953
6,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
gizzbonj
Hercules
18
1 / 1 / 7
13,006
1,000
12,197
19,414
19,187
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
17
5 / 4 / 3
12,207
939
17,131
24,321
28,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
26
Kills
8
8
Deaths
26
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ColdLikeBurr
Bacchus
2
0
17
10.5
W
Vamana
Desknlght
Vamana
14
2
6
8.5
L
The Morrigan
FatalNova
The Morrigan
1
6
6
0.67
L
Fenrir
Fiske1221
Fenrir
0
8
6
0.38
W
Cthulhu
LordPichorra
Cthulhu
6
4
14
3.25
W
0
1
15
7.5
W
Poseidon
TiozaoPeludo
Poseidon
4
1
17
12.5
L
Morgan Le Fay
fearthesayans
Morgan Le Fay
1
7
4
0.43
L
Hercules
gizzbonj
Hercules
1
1
7
4.5
L
Achilles
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,611
Damage
75,465
81,676
Taken
103,690
69,366
Mitigated
73,626
16,967
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ColdLikeBurr
Bacchus
13,572
1,186
0
0
18,917
25,776
0
9,433
9,236
22,053
0
W
Vamana
Desknlght
Vamana
28,463
17,725
0
3,414
22,033
14,125
0
8,817
12,881
0
48,826
L
The Morrigan
FatalNova
The Morrigan
20,744
5,707
0
759
17,359
7,460
0
9,723
7,525
59,831
1,091
L
Fenrir
Fiske1221
Fenrir
14,625
2,081
0
1,897
25,643
11,469
0
17,468
8,175
0
19,205
W
Cthulhu
LordPichorra
Cthulhu
19,409
469
2,423
707
19,558
19,998
0
8,006
11,101
45,037
0
W
7,451
1,483
6,513
3,910
10,204
4,676
0
2,030
7,936
12,916
0
W
Poseidon
TiozaoPeludo
Poseidon
28,716
2,203
0
0
10,964
4,791
0
2,046
8,817
71,702
0
L
Morgan Le Fay
fearthesayans
Morgan Le Fay
10,768
1,605
0
2,298
16,953
6,754
0
10,164
6,789
26,258
0
L
Hercules
gizzbonj
Hercules
12,197
1,532
0
5,758
19,414
19,187
0
13,366
6,048
0
33,517
L
Achilles
17,131
5,383
584
4,820
24,321
28,756
0
18,383
5,938
0
33,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,879
Gold Earned
58,670
240
Minions Killed
245
7
Camps Cleared
4
1,369,934
Distance Traveled
1,226,331
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,702
977
15
1
1
265,683
0
W
Vamana
14,219
1,094
55
4
1
308,699
0
L
The Morrigan
11,875
913
103
8
2
228,042
1
L
Fenrir
10,696
823
11
1
1
258,308
0
W
Cthulhu
12,757
981
53
4
3
279,765
1
W
Hel
11,378
875
16
1
0
237,422
0
W
Poseidon
12,823
986
101
8
2
278,365
0
L
Morgan Le Fay
10,886
837
30
2
0
207,417
0
L
Hercules
13,006
1,000
51
4
1
295,765
2
L
Achilles
12,207
939
50
4
0
236,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role