Player Matchup

Aphrodite
Aphrodite
Fädah
Aphrodite
Level 9
God Stats
1W - 8L
1,113 SR
Queue Stats
1W - 8L
1,001 Elo+
Party 1
Hera
Hera
JhonDelRey
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 1
Neith
Neith
Matsguer
Neith
Level 27
God Stats
14W - 14L
1,602 SR
Queue Stats
112W - 147L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
VLP_RivittiBug
Tsukuyomi
Level 14
God Stats
2W - 4L
1,369 SR
Queue Stats
11W - 24L
1,228 Elo+
Party 3
Fenrir
Fenrir
rocha-chan
Fenrir
Level 18
God Stats
7W - 16L
1,291 SR
Queue Stats
16W - 35L
1,230 Elo+
Party 3
Team Averages
Level 19
1,375 SR
1,202 Elo+

VS

Team Averages
Level 17
1,479 SR
1,408 Elo+
Fenrir
Fenrir
BlutAshtear
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,412 Elo+
Party 2
Khepri
Khepri
RafikyLagosh
Khepri
Level 25
God Stats
117W - 113L
1,438 SR
Queue Stats
172W - 193L
1,312 Elo+
Solo
Artemis
Artemis
RobsonIarossi
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Chiron
Chiron
chikisrikis20
Chiron
Level 29
God Stats
41W - 40L
1,456 SR
Queue Stats
91W - 103L
1,365 Elo+
Solo
Nike
Nike
dopezin
Nike
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 32L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fädah
Aphrodite
12
0 / 2 / 5
7,554
398
3,887
12,533
6,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 1
8,466
446
7,550
9,591
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Matsguer
Neith
12
1 / 2 / 2
7,420
391
4,148
8,756
2,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
VLP_RivittiBug
Tsukuyomi
13
1 / 8 / 4
8,541
450
7,735
15,014
4,680
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
rocha-chan
Fenrir
12
4 / 4 / 2
8,790
463
3,916
10,211
3,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 3 / 3
9,123
480
5,262
10,284
4,978
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
13
1 / 1 / 8
8,864
467
6,780
8,812
7,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
13
2 / 2 / 4
8,413
443
7,705
8,545
2,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 1 / 3
10,062
530
12,296
10,621
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
dopezin
Nike
17
6 / 1 / 6
10,598
558
9,946
9,048
7,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
19
20
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
3
2.5
L
Aphrodite
Fädah
Aphrodite
0
2
5
1.25
L
2
4
1
0.63
L
Neith
Matsguer
Neith
1
2
2
1
W
Khepri
1
1
8
5
W
Artemis
2
2
4
2
L
Tsukuyomi
VLP_RivittiBug
Tsukuyomi
1
8
4
0.38
W
4
1
3
5.5
W
Nike
dopezin
Nike
6
1
6
9
L
Fenrir
rocha-chan
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
41,989
56,105
Taken
47,310
20,233
Mitigated
26,879
19,451
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,262
1,234
0
3,781
10,284
4,978
558
1,096
9,188
0
26,031
L
Aphrodite
Fädah
Aphrodite
3,887
957
3,642
5,829
12,533
6,975
57
3,458
8,997
16,525
0
L
7,550
1,273
0
336
9,591
2,627
1,663
1,268
8,252
52,823
0
L
Neith
Matsguer
Neith
4,148
805
0
3,809
8,756
2,373
500
1,562
7,046
0
33,183
W
Khepri
6,780
59
0
722
8,812
7,522
204
3,886
4,926
38,797
0
W
Artemis
7,705
4,241
0
1,912
8,545
2,802
1,415
2,456
6,089
0
34,342
L
Tsukuyomi
VLP_RivittiBug
Tsukuyomi
7,735
1,923
0
3,204
15,014
4,680
42
1,303
13,039
0
39,864
W
12,296
2,883
1,155
4,628
10,621
3,899
1,776
3,504
7,117
0
68,981
W
Nike
dopezin
Nike
9,946
1,459
0
2,865
9,048
7,678
1,112
683
8,365
9,218
50,220
L
Fenrir
rocha-chan
Fenrir
3,916
265
0
2,631
10,211
3,578
0
384
9,639
0
41,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
47,060
336
Minions Killed
369
0
Camps Cleared
0
1,667,823
Distance Traveled
1,700,402
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,123
480
42
2
0
354,667
10
L
Aphrodite
7,554
398
30
2
0
301,538
7
L
Hera
8,466
446
88
5
0
313,241
2
L
Neith
7,420
391
60
3
0
326,101
3
W
Khepri
8,864
467
33
2
0
394,292
0
W
Artemis
8,413
443
64
3
0
282,537
0
L
Tsukuyomi
8,541
450
82
4
0
341,570
3
W
Chiron
10,062
530
116
6
0
337,508
1
W
Nike
10,598
558
114
6
0
331,398
3
L
Fenrir
8,790
463
76
4
0
385,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role