Player Matchup

Merlin
Merlin
AugustoCesar1993
Merlin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 34L
1,452 Elo+
Solo
Cthulhu
Cthulhu
ElaARG
Cthulhu
Level 8
God Stats
13W - 11L
1,451 SR
Queue Stats
17W - 21L
1,397 Elo+
Party 1
Nemesis
Nemesis
GhostARG
Nemesis
Level 23
God Stats
3W - 4L
1,570 SR
Queue Stats
29W - 35L
1,402 Elo+
Party 1
Scylla
Scylla
Saika242
Scylla
Level 15
God Stats
10W - 16L
1,141 SR
Queue Stats
279W - 304L
1,422 Elo+
Solo
Mercury
Mercury
Ssprout
Mercury
Level 28
God Stats
2W - 5L
1,354 SR
Queue Stats
126W - 134L
1,412 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,417 Elo+

VS

Team Averages
Level 36
1,516 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
D4rkAngeI
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Dan amaral1121
Nu Wa
Level 28
God Stats
3W - 2L
1,546 SR
Queue Stats
21W - 23L
1,432 Elo+
Solo
Khepri
Khepri
DoranAetos
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,436 Elo+
Solo
Poseidon
Poseidon
P3DROKz
Poseidon
Level 98
God Stats
4W - 4L
1,533 SR
Queue Stats
25W - 31L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
9,433
786
303
2,603
882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
ElaARG
Cthulhu
18
2 / 5 / 0
11,452
954
7,891
16,311
8,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
GhostARG
Nemesis
17
0 / 3 / 4
10,708
892
7,009
17,234
7,241
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Saika242
Scylla
17
1 / 4 / 3
11,146
929
16,237
12,846
3,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ssprout
Mercury
17
3 / 10 / 3
11,657
971
12,495
25,499
15,288
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

113

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
5 / 1 / 10
12,126
1,011
11,031
6,988
4,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
D4rkAngeI
Neith
19
4 / 0 / 8
12,135
1,011
5,821
6,264
2,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 4 / 11
12,080
1,007
18,625
12,283
5,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
DoranAetos
Khepri
19
1 / 1 / 16
11,568
964
6,528
10,595
13,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
P3DROKz
Poseidon
20
9 / 0 / 12
13,992
1,166
24,678
9,662
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
6
Kills
23
23
Deaths
6
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
10
10
L
0
1
1
0.5
W
Neith
D4rkAngeI
Neith
4
0
8
8
W
4
4
11
2.38
W
Khepri
DoranAetos
Khepri
1
1
16
9
L
Cthulhu
ElaARG
Cthulhu
2
5
0
0.4
L
Nemesis
GhostARG
Nemesis
0
3
4
0.67
W
Poseidon
P3DROKz
Poseidon
9
0
12
15
L
Scylla
Saika242
Scylla
1
4
3
0.63
L
Mercury
Ssprout
Mercury
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
66,683
74,493
Taken
45,792
35,508
Mitigated
31,842
2,593
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,031
6,370
0
0
6,988
4,889
0
3,476
3,512
0
25,663
L
303
0
0
0
2,603
882
0
1,839
764
1,891
0
W
Neith
D4rkAngeI
Neith
5,821
2,791
0
1,214
6,264
2,652
0
4,253
2,011
0
30,744
W
18,625
4,837
0
2,928
12,283
5,997
0
5,552
6,731
36,151
0
W
Khepri
DoranAetos
Khepri
6,528
857
0
0
10,595
13,937
0
6,256
4,339
16,327
0
L
Cthulhu
ElaARG
Cthulhu
7,891
621
223
0
16,311
8,243
0
12,320
3,991
40,215
0
L
Nemesis
GhostARG
Nemesis
7,009
3,164
0
2,219
17,234
7,241
0
11,352
5,882
0
26,419
W
Poseidon
P3DROKz
Poseidon
24,678
3,430
0
500
9,662
4,367
0
4,894
4,768
62,505
0
L
Scylla
Saika242
Scylla
16,237
2,073
0
151
12,846
3,854
0
8,120
4,726
54,260
0
L
Mercury
Ssprout
Mercury
12,495
4,195
0
0
25,499
15,288
0
16,200
9,299
0
27,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
61,901
235
Minions Killed
252
4
Camps Cleared
13
1,065,920
Distance Traveled
1,248,677
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,126
1,011
25
2
4
318,272
0
L
Merlin
9,433
786
3
0
0
43,981
1
W
Neith
12,135
1,011
60
5
0
212,576
0
W
Nu Wa
12,080
1,007
29
2
1
189,592
0
W
Khepri
11,568
964
23
2
0
248,551
0
L
Cthulhu
11,452
954
66
6
0
232,008
2
L
Nemesis
10,708
892
43
4
1
263,226
2
W
Poseidon
13,992
1,166
115
10
8
279,686
1
L
Scylla
11,146
929
102
9
1
245,543
0
L
Mercury
11,657
971
21
2
2
281,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role