Player Matchup

Ra
Ra
Do_UKno_DaWae
Ra
Level 160
God Stats
5W - 2L
1,637 SR
Queue Stats
87W - 60L
1,622 Elo+
Party 2
Medusa
Medusa
Fleetheart
Medusa
Level 24
God Stats
12W - 3L
2,045 SR
Queue Stats
62W - 28L
1,952 Elo+
Party 2
Jormungandr
Jormungandr
Hunter-Mordecai
Jormungandr
Level 143
God Stats
6W - 0L
1,758 SR
Queue Stats
63W - 31L
1,819 Elo+
Party 2
Team Averages
Level 109
1,813 SR
1,798 Elo+

VS

Team Averages
Level 49
1,551 SR
1,445 Elo+
Cabrakan
Cabrakan
Salvage Fusion
Cabrakan
Level 65
God Stats
15W - 21L
1,447 SR
Queue Stats
208W - 245L
1,451 Elo+
Party 1
Hel
Hel
ireapzz106
Hel
Level 28
God Stats
3W - 3L
1,801 SR
Queue Stats
122W - 127L
1,431 Elo+
Party 1
Set
Set
widowghast
Set
Level 54
God Stats
1W - 3L
1,405 SR
Queue Stats
101W - 129L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 13
5,943
849
3,607
2,579
839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Fleetheart
Medusa
11
12 / 0 / 3
7,379
1,054
9,659
4,063
1,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Hunter-Mordecai
Jormungandr
9
2 / 0 / 12
6,068
867
3,552
5,489
2,669
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 6 / 0
4,460
637
2,524
10,139
5,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 0
4,448
635
1,882
5,840
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 4 / 0
4,389
627
1,753
6,568
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
W
Medusa
Fleetheart
Medusa
12
0
3
13.5
W
Jormungandr
Hunter-Mordecai
Jormungandr
2
0
12
8
L
Cabrakan
0
6
0
0
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
6,159
12,131
Taken
22,547
4,944
Mitigated
10,157
5,567
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,607
492
1,640
1,362
2,579
839
341
1,161
1,418
23,948
0
W
Medusa
Fleetheart
Medusa
9,659
4,958
0
1,115
4,063
1,436
1,660
1,789
2,274
0
22,506
W
Jormungandr
Hunter-Mordecai
Jormungandr
3,552
278
0
1,450
5,489
2,669
500
1,456
4,033
10,192
0
L
Cabrakan
2,524
214
499
1,055
10,139
5,300
0
3,921
6,218
10,270
0
L
1,882
625
1,551
1,088
5,840
1,875
0
1,242
4,598
10,756
0
L
1,753
839
0
557
6,568
2,982
0
1,996
4,572
0
7,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,390
Gold Earned
13,297
83
Minions Killed
47
0
Camps Cleared
0
383,753
Distance Traveled
308,930
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,943
849
41
6
0
126,714
3
W
Medusa
7,379
1,054
29
4
0
125,132
0
W
Jormungandr
6,068
867
13
2
0
131,907
1
L
Cabrakan
4,460
637
13
2
0
95,742
1
L
Hel
4,448
635
20
3
0
105,577
1
L
Set
4,389
627
14
2
0
107,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role