Player Matchup

Yemoja
Yemoja
FunMuffBucket
Yemoja
Level 68
God Stats
0W - 2L
1,253 SR
Queue Stats
172W - 184L
1,483 Elo+
Party 2
Ymir
Ymir
HELLSxTITAN
Ymir
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 215L
1,482 Elo+
Party 2
Loki
Loki
TenguKing13
Loki
Level 157
God Stats
0W - 2L
1,461 SR
Queue Stats
70W - 71L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
legendguy99
Ah Muzen Cab
Level 57
God Stats
1W - 1L
1,766 SR
Queue Stats
43W - 53L
1,459 Elo+
Solo
Danzaburou
Danzaburou
xRaY ReloADzZ
Danzaburou
Level 64
God Stats
0W - 1L
1,538 SR
Queue Stats
13W - 12L
1,510 Elo+
Solo
Team Averages
Level 86
1,504 SR
1,488 Elo+

VS

Team Averages
Level 70
1,789 SR
1,841 Elo+
Tiamat
Tiamat
 
Tiamat
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DharokBomb
Amaterasu
Level 29
God Stats
15W - 0L
1,828 SR
Queue Stats
214W - 66L
1,893 Elo+
Party 1
Nu Wa
Nu Wa
Tsarpus
Nu Wa
Level 27
God Stats
3W - 0L
1,851 SR
Queue Stats
120W - 17L
1,936 Elo+
Party 1
Danzaburou
Danzaburou
itsDova
Danzaburou
Level 129
God Stats
11W - 1L
1,882 SR
Queue Stats
80W - 17L
1,905 Elo+
Party 1
Yemoja
Yemoja
purepwnerb
Yemoja
Level 87
God Stats
50W - 5L
1,882 SR
Queue Stats
109W - 15L
1,971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,079
808
7,473
18,941
23,958
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 3
8,470
847
7,777
16,014
17,583
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 10 / 1
8,496
850
6,854
16,750
6,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
legendguy99
Ah Muzen Cab
15
2 / 5 / 2
9,128
913
10,024
10,054
3,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
xRaY ReloADzZ
Danzaburou
15
1 / 9 / 3
9,304
930
12,301
18,149
6,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

66

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 1 / 18
9,757
976
11,036
6,901
4,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
DharokBomb
Amaterasu
18
8 / 1 / 18
10,817
1,082
13,001
14,373
11,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Tsarpus
Nu Wa
18
6 / 0 / 19
11,098
1,110
14,190
6,688
3,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
itsDova
Danzaburou
18
9 / 1 / 16
10,564
1,056
18,506
10,946
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
purepwnerb
Yemoja
18
9 / 1 / 17
11,542
1,154
19,129
10,152
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
122
4
Kills
34
34
Deaths
4
11
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
18
11
W
Amaterasu
DharokBomb
Amaterasu
8
1
18
17
L
0
6
2
0.17
L
1
4
3
0.63
L
0
10
1
0.05
W
Nu Wa
Tsarpus
Nu Wa
6
0
19
15.5
W
Danzaburou
itsDova
Danzaburou
9
1
16
17
L
Ah Muzen Cab
legendguy99
Ah Muzen Cab
2
5
2
0.6
W
Yemoja
purepwnerb
Yemoja
9
1
17
17.5
L
Danzaburou
xRaY ReloADzZ
Danzaburou
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
75,862
79,908
Taken
49,060
58,637
Mitigated
29,636
5,219
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,036
711
893
2,225
6,901
4,845
0
3,211
3,690
23,483
0
W
Amaterasu
DharokBomb
Amaterasu
13,001
6,836
0
4,958
14,373
11,337
0
4,039
10,334
0
19,560
L
7,473
833
1,675
68
18,941
23,958
0
9,114
9,827
13,297
0
L
7,777
707
0
0
16,014
17,583
0
11,384
4,630
11,151
0
L
6,854
1,112
0
0
16,750
6,265
0
8,483
8,267
0
29,643
W
Nu Wa
Tsarpus
Nu Wa
14,190
2,861
0
1,184
6,688
3,623
0
1,574
5,114
34,316
0
W
Danzaburou
itsDova
Danzaburou
18,506
10,733
0
2,414
10,946
4,719
0
3,370
7,576
0
34,038
L
Ah Muzen Cab
legendguy99
Ah Muzen Cab
10,024
2,363
0
857
10,054
3,859
0
5,197
4,857
0
36,531
W
Yemoja
purepwnerb
Yemoja
19,129
1,878
3,228
1,440
10,152
5,112
0
3,056
7,096
43,458
0
L
Danzaburou
xRaY ReloADzZ
Danzaburou
12,301
3,949
0
2,619
18,149
6,972
0
10,177
7,972
0
38,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
53,778
155
Minions Killed
211
3
Camps Cleared
7
842,808
Distance Traveled
950,472
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,757
976
44
4
1
192,915
2
W
Amaterasu
10,817
1,082
10
1
3
222,890
0
L
Yemoja
8,079
808
4
0
0
139,705
0
L
Ymir
8,470
847
5
1
0
178,881
1
L
Loki
8,496
850
41
4
1
197,463
0
W
Nu Wa
11,098
1,110
60
6
3
178,462
0
W
Danzaburou
10,564
1,056
38
4
0
169,827
0
L
Ah Muzen Cab
9,128
913
55
6
0
165,243
0
W
Yemoja
11,542
1,154
59
6
0
186,378
0
L
Danzaburou
9,304
930
50
5
2
161,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role