Player Matchup

Baba Yaga
Baba Yaga
Dylmonster54
Baba Yaga
Level 51
God Stats
7W - 12L
1,429 SR
Queue Stats
81W - 109L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
George1029
Hun Batz
Level 117
God Stats
10W - 5L
1,664 SR
Queue Stats
645W - 621L
1,467 Elo+
Solo
Achilles
Achilles
SSlipperyy
Achilles
Level 114
God Stats
5W - 7L
1,523 SR
Queue Stats
343W - 325L
1,493 Elo+
Party 3
Chaac
Chaac
borwinconsin
Chaac
Level 88
God Stats
137W - 95L
1,611 SR
Queue Stats
261W - 258L
1,535 Elo+
Party 2
Zeus
Zeus
xCreedx14
Zeus
Level 126
God Stats
9W - 7L
1,614 SR
Queue Stats
348W - 314L
1,507 Elo+
Party 3
Team Averages
Level 99
1,568 SR
1,485 Elo+

VS

Team Averages
Level 94
1,624 SR
1,408 Elo+
Cabrakan
Cabrakan
DrTanner
Cabrakan
Level 122
God Stats
14W - 11L
1,580 SR
Queue Stats
511W - 606L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
SlimSethy
Cthulhu
Level 123
God Stats
9W - 13L
1,635 SR
Queue Stats
516W - 613L
1,410 Elo+
Party 1
Mulan
Mulan
XxMrKyl3xX
Mulan
Level 87
God Stats
33W - 42L
1,618 SR
Queue Stats
333W - 377L
1,438 Elo+
Party 1
Medusa
Medusa
thpereira15
Medusa
Level 52
God Stats
1W - 2L
1,546 SR
Queue Stats
6W - 8L
1,379 Elo+
Solo
Kukulkan
Kukulkan
xXStewChainzzXx
Kukulkan
Level 84
God Stats
27W - 28L
1,743 SR
Queue Stats
177W - 236L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dylmonster54
Baba Yaga
9
2 / 0 / 0
5,543
554
2,891
2,949
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
George1029
Hun Batz
10
1 / 1 / 3
5,755
576
1,360
6,372
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SSlipperyy
Achilles
8
3 / 2 / 6
5,369
537
5,375
8,829
5,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 0
6,442
644
3,699
5,889
3,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
9
6 / 2 / 5
6,197
620
6,978
5,305
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrTanner
Cabrakan
10
0 / 2 / 0
5,676
568
3,473
5,367
3,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
SlimSethy
Cthulhu
7
1 / 4 / 1
4,864
486
2,862
8,193
3,206
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
9
4 / 2 / 0
5,958
596
2,534
5,761
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
7
0 / 4 / 2
4,181
418
2,014
5,238
1,500
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
9
0 / 2 / 3
5,298
530
3,211
4,478
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DrTanner
Cabrakan
0
2
0
0
W
Baba Yaga
Dylmonster54
Baba Yaga
2
0
0
2
W
Hun Batz
George1029
Hun Batz
1
1
3
2.5
W
Achilles
SSlipperyy
Achilles
3
2
6
3
L
Cthulhu
SlimSethy
Cthulhu
1
4
1
0.38
L
Mulan
4
2
0
2
W
2
0
0
2
L
Medusa
0
4
2
0.25
W
Zeus
6
2
5
4.25
L
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
14,094
29,344
Taken
29,037
13,589
Mitigated
11,572
8,142
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DrTanner
Cabrakan
3,473
642
0
1,926
5,367
3,715
0
333
4,591
34,185
0
W
Baba Yaga
Dylmonster54
Baba Yaga
2,891
102
0
641
2,949
930
530
581
2,336
24,112
0
W
Hun Batz
George1029
Hun Batz
1,360
396
0
220
6,372
1,862
0
978
5,380
0
36,789
W
Achilles
SSlipperyy
Achilles
5,375
1,659
111
2,265
8,829
5,447
0
2,193
6,560
0
11,819
L
Cthulhu
SlimSethy
Cthulhu
2,862
748
0
1,517
8,193
3,206
0
3,602
4,591
13,121
0
L
Mulan
2,534
247
0
2,332
5,761
1,798
0
1,427
4,280
0
19,311
W
3,699
583
0
2,971
5,889
3,607
0
3,473
2,416
2,045
36,894
L
Medusa
2,014
856
0
1,100
5,238
1,500
0
2,090
3,090
0
9,918
W
Zeus
6,978
2,453
0
1,934
5,305
1,743
0
2,109
3,106
25,458
3,765
L
Kukulkan
3,211
317
0
276
4,478
1,353
0
1,825
2,485
28,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
25,977
292
Minions Killed
239
0
Camps Cleared
0
930,359
Distance Traveled
836,995
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,676
568
91
9
0
125,695
5
W
Baba Yaga
5,543
554
43
4
0
189,940
0
W
Hun Batz
5,755
576
72
7
0
204,965
3
W
Achilles
5,369
537
19
2
0
194,011
1
L
Cthulhu
4,864
486
17
2
0
169,110
3
L
Mulan
5,958
596
51
5
0
199,191
1
W
Chaac
6,442
644
101
10
0
184,060
0
L
Medusa
4,181
418
17
2
0
171,012
0
W
Zeus
6,197
620
57
6
0
157,383
3
L
Kukulkan
5,298
530
63
6
0
171,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role