Player Matchup

Ymir
Ymir
BobLoblaw19
Ymir
Level 126
God Stats
2W - 5L
1,497 SR
Queue Stats
399W - 266L
1,664 Elo+
Party 2
Olorun
Olorun
SerenitySilence
Olorun
Level 122
God Stats
3W - 2L
1,343 SR
Queue Stats
80W - 57L
1,627 Elo+
Party 2
Ullr
Ullr
Swiftknife7
Ullr
Level 114
God Stats
13W - 12L
1,592 SR
Queue Stats
240W - 144L
1,741 Elo+
Party 2
Team Averages
Level 121
1,477 SR
1,677 Elo+

VS

Team Averages
Level 97
1,524 SR
1,583 Elo+
Sol
Sol
Noxalumos
Sol
Level 105
God Stats
2W - 2L
1,572 SR
Queue Stats
215W - 182L
1,610 Elo+
Solo
Artio
Artio
RavenLord7776
Artio
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 108L
1,566 Elo+
Party 1
Hercules
Hercules
Swimmking
Hercules
Level 60
God Stats
2W - 8L
1,500 SR
Queue Stats
148W - 143L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
9,632
688
7,590
16,356
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 4
9,797
700
17,036
11,494
4,795
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 0 / 4
10,042
717
11,024
8,453
3,106
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,851
632
10,069
11,168
4,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 3 / 4
8,663
619
8,417
15,226
14,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Swimmking
Hercules
12
2 / 2 / 3
8,459
604
8,331
16,040
11,103
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
8
Kills
7
7
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
L
2
3
4
1.33
L
3
3
4
1.67
W
4
3
4
2
W
4
0
4
6
L
Hercules
Swimmking
Hercules
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
26,817
36,303
Taken
42,434
23,043
Mitigated
30,096
15,056
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,590
1,327
0
3,535
16,356
15,142
0
7,907
8,006
17,822
0
L
10,069
2,417
0
4,842
11,168
4,292
28
6,236
4,932
45,864
0
L
8,417
562
986
3,947
15,226
14,701
0
8,565
6,661
19,817
0
W
17,036
10,588
2,128
5,860
11,494
4,795
1,550
6,092
5,234
43,681
0
W
11,024
5,700
883
2,650
8,453
3,106
1,742
4,487
3,796
0
53,928
L
Hercules
Swimmking
Hercules
8,331
1,729
0
3,210
16,040
11,103
0
9,825
6,215
0
23,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
25,973
161
Minions Killed
132
0
Camps Cleared
0
717,853
Distance Traveled
747,519
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,632
688
19
1
0
222,603
2
L
Sol
8,851
632
75
5
0
246,116
3
L
Artio
8,663
619
16
1
0
252,322
1
W
Olorun
9,797
700
51
4
0
235,187
1
W
Ullr
10,042
717
91
7
0
260,063
1
L
Hercules
8,459
604
41
3
0
249,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role