Player Matchup

Thor
Thor
Dilopz
Thor
Level 7
God Stats
2W - 2L
1,494 SR
Queue Stats
7W - 11L
1,291 Elo+
Solo
Tiamat
Tiamat
IzzetPrime
Tiamat
Level 21
God Stats
101W - 116L
1,462 SR
Queue Stats
122W - 165L
1,311 Elo+
Party 2
Anubis
Anubis
Skyekitty
Anubis
Level 26
God Stats
16W - 9L
1,781 SR
Queue Stats
185W - 207L
1,329 Elo+
Party 2
Odin
Odin
emmasier
Odin
Level 21
God Stats
1W - 4L
1,513 SR
Queue Stats
78W - 112L
1,351 Elo+
Solo
Neith
Neith
weelbrito
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,275 Elo+

VS

Team Averages
Level 22
1,426 SR
1,333 Elo+
Ares
Ares
Bellynx
Ares
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,421 Elo+
Solo
Xbalanque
Xbalanque
bandito1933
Xbalanque
Level 24
God Stats
23W - 23L
1,400 SR
Queue Stats
25W - 35L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
darkmachine33-da
Danzaburou
Level 18
God Stats
12W - 14L
1,437 SR
Queue Stats
199W - 236L
1,273 Elo+
Solo
Loki
Loki
lx-_Havok_-xl
Loki
Level 24
God Stats
8W - 10L
1,479 SR
Queue Stats
84W - 115L
1,384 Elo+
Party 1
Nemesis
Nemesis
slumber_JL
Nemesis
Level 20
God Stats
19W - 32L
1,315 SR
Queue Stats
36W - 52L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dilopz
Thor
18
1 / 2 / 1
11,520
768
3,775
9,335
5,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
IzzetPrime
Tiamat
19
2 / 10 / 3
12,905
860
15,381
27,364
19,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Skyekitty
Anubis
19
4 / 9 / 3
13,596
906
22,700
28,179
14,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
19
0 / 1 / 8
12,807
854
10,836
21,522
17,510
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
weelbrito
Neith
18
2 / 12 / 4
13,095
873
9,504
20,382
10,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bellynx
Ares
20
4 / 2 / 22
14,506
967
10,839
19,136
30,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
bandito1933
Xbalanque
20
14 / 4 / 18
16,398
1,093
47,145
18,119
8,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
darkmachine33-da
Danzaburou
20
13 / 2 / 14
16,803
1,120
30,993
16,552
9,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 0 / 1
9,439
629
0
0
0
Nemesis
slumber_JL
Nemesis
20
2 / 1 / 15
13,065
871
7,314
13,343
13,145
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
9
Kills
33
34
Deaths
9
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ares
Bellynx
Ares
4
2
22
7.5
L
Thor
Dilopz
Thor
1
2
1
0.75
L
Tiamat
IzzetPrime
Tiamat
2
10
3
0.35
L
Anubis
Skyekitty
Anubis
4
9
3
0.61
W
Xbalanque
bandito1933
Xbalanque
14
4
18
5.75
W
Danzaburou
darkmachine33-da
Danzaburou
13
2
14
10
L
Odin
0
1
8
4
W
0
0
1
0.5
W
Nemesis
slumber_JL
Nemesis
2
1
15
9.5
L
Neith
weelbrito
Neith
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,196
Damage
96,291
106,782
Taken
67,150
67,664
Mitigated
60,816
11,911
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bellynx
Ares
10,839
2,789
0
0
19,136
30,103
0
9,479
9,657
18,362
0
L
Thor
Dilopz
Thor
3,775
679
0
0
9,335
5,909
0
866
8,469
0
17,906
L
Tiamat
IzzetPrime
Tiamat
15,381
355
0
1,514
27,364
19,502
0
1,858
25,506
39,875
0
L
Anubis
Skyekitty
Anubis
22,700
2,490
0
9,162
28,179
14,484
0
3,491
23,113
50,497
0
W
Xbalanque
bandito1933
Xbalanque
47,145
31,785
0
3,866
18,119
8,449
0
11,431
6,688
0
79,071
W
Danzaburou
darkmachine33-da
Danzaburou
30,993
17,259
0
2,600
16,552
9,119
0
8,768
7,784
0
72,740
L
Odin
10,836
2,982
0
151
21,522
17,510
0
2,643
18,879
151
25,713
W
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
slumber_JL
Nemesis
7,314
2,919
0
437
13,343
13,145
0
8,548
4,795
0
18,283
L
Neith
weelbrito
Neith
9,504
4,783
0
1,084
20,382
10,259
0
1,981
18,401
0
29,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,923
Gold Earned
70,211
224
Minions Killed
242
7
Camps Cleared
1
1,071,677
Distance Traveled
972,400
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,506
967
14
1
1
242,149
0
L
Thor
11,520
768
26
2
0
101,665
0
L
Tiamat
12,905
860
58
4
2
300,608
0
L
Anubis
13,596
906
71
5
2
207,460
2
W
Xbalanque
16,398
1,093
89
6
0
231,022
0
W
Danzaburou
16,803
1,120
119
8
0
231,790
3
L
Odin
12,807
854
33
2
1
272,560
0
W
Loki
9,439
629
0
0
0
0
0
W
Nemesis
13,065
871
20
1
0
267,439
2
L
Neith
13,095
873
36
2
2
189,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role