Player Matchup

Heimdallr
Heimdallr
HateSpeechHero
Heimdallr
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 13L
1,700 Elo+
Solo
Bacchus
Bacchus
QueenParis33
Bacchus
Level 13
God Stats
1W - 1L
1,331 SR
Queue Stats
14W - 5L
1,729 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VeinyFatDicc
Cu Chulainn
Level 21
God Stats
5W - 1L
1,918 SR
Queue Stats
20W - 7L
1,750 Elo+
Party 2
Janus
Janus
WhiteAgent24
Janus
Level 14
God Stats
2W - 1L
1,796 SR
Queue Stats
18W - 8L
1,759 Elo+
Party 2
Awilix
Awilix
bussybutter
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,769 Elo+
Party 2
Team Averages
Level 15
1,609 SR
1,742 Elo+

VS

Team Averages
Level 14
1,639 SR
1,687 Elo+
Hercules
Hercules
Frugal1777
Hercules
Level 4
God Stats
1W - 1L
1,811 SR
Queue Stats
4W - 1L
1,817 Elo+
Party 1
Anhur
Anhur
SMURFDUNORD
Anhur
Level 23
God Stats
1W - 2L
1,633 SR
Queue Stats
28W - 33L
1,574 Elo+
Party 3
Mercury
Mercury
Surface dur
Mercury
Level 27
God Stats
2W - 2L
1,751 SR
Queue Stats
38W - 37L
1,555 Elo+
Party 3
Janus
Janus
Weiner6882
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,745 Elo+
Party 1
Izanami
Izanami
WertDurFark
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HateSpeechHero
Heimdallr
14
5 / 2 / 5
8,735
672
9,194
9,019
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
QueenParis33
Bacchus
10
1 / 4 / 5
6,801
523
5,523
9,395
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
VeinyFatDicc
Cu Chulainn
12
5 / 3 / 2
7,747
596
4,732
9,820
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 1
7,317
563
1,802
6,700
1,967
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
2 / 0 / 1
7,738
595
5,143
5,938
2,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frugal1777
Hercules
10
0 / 3 / 8
6,190
476
2,662
7,760
5,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 3
6,593
507
4,762
9,218
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Surface dur
Mercury
13
2 / 2 / 1
7,228
556
3,108
9,508
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
13
2 / 0 / 1
7,607
585
3,658
6,243
1,998
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
WertDurFark
Izanami
12
2 / 2 / 0
6,895
530
4,125
6,196
1,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
7
10
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Frugal1777
Hercules
0
3
8
1.33
W
Heimdallr
HateSpeechHero
Heimdallr
5
2
5
3.75
W
Bacchus
QueenParis33
Bacchus
1
4
5
0.88
L
1
6
3
0.42
L
Mercury
Surface dur
Mercury
2
2
1
1.25
W
Cu Chulainn
VeinyFatDicc
Cu Chulainn
5
3
2
2
L
Janus
2
0
1
2.5
L
Izanami
WertDurFark
Izanami
2
2
0
1
W
0
1
1
0.5
W
Awilix
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
18,315
40,872
Taken
38,925
23,018
Mitigated
15,335
10,073
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Frugal1777
Hercules
2,662
443
0
1,652
7,760
5,626
0
2,041
5,582
0
9,673
W
Heimdallr
HateSpeechHero
Heimdallr
9,194
3,061
0
2,121
9,019
2,821
2,724
0
8,991
0
50,687
W
Bacchus
QueenParis33
Bacchus
5,523
642
0
1,090
9,395
8,268
0
0
9,343
20,667
0
L
4,762
1,620
0
1,902
9,218
2,716
0
1,333
7,885
0
33,174
L
Mercury
Surface dur
Mercury
3,108
1,840
0
680
9,508
3,074
0
741
8,723
0
53,918
W
Cu Chulainn
VeinyFatDicc
Cu Chulainn
4,732
1,055
0
2,624
9,820
6,996
0
1,603
8,217
0
40,113
L
Janus
3,658
666
0
1,106
6,243
1,998
0
614
5,265
47,323
0
L
Izanami
WertDurFark
Izanami
4,125
2,221
0
1,113
6,196
1,921
773
2,596
3,556
0
49,935
W
1,802
0
0
1,440
6,700
1,967
658
0
6,700
52,823
0
W
Awilix
5,143
1,065
0
2,798
5,938
2,966
0
2,055
3,883
1,552
42,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
34,513
400
Minions Killed
389
0
Camps Cleared
0
1,371,506
Distance Traveled
1,400,671
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,190
476
19
1
0
278,137
0
W
Heimdallr
8,735
672
93
7
0
250,071
1
W
Bacchus
6,801
523
30
2
0
263,080
6
L
Anhur
6,593
507
69
5
0
278,197
1
L
Mercury
7,228
556
98
8
0
333,610
2
W
Cu Chulainn
7,747
596
74
6
0
280,291
2
L
Janus
7,607
585
93
7
0
257,600
3
L
Izanami
6,895
530
110
8
0
253,127
7
W
Janus
7,317
563
111
9
0
270,866
3
W
Awilix
7,738
595
92
7
0
307,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role