Player Matchup

Ymir
Ymir
Firemages96
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 107L
1,565 Elo+
Solo
Anubis
Anubis
ManlyMeatLump
Anubis
Level 151
God Stats
1W - 0L
1,291 SR
Queue Stats
11W - 6L
1,592 Elo+
Party 1
Skadi
Skadi
OnOITzRELLIK
Skadi
Level 26
God Stats
6W - 1L
1,808 SR
Queue Stats
211W - 162L
1,526 Elo+
Solo
Agni
Agni
TwayneOG12
Agni
Level 9
God Stats
4W - 1L
1,565 SR
Queue Stats
18W - 14L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
chuukhammer
Gilgamesh
Level 21
God Stats
10W - 8L
1,573 SR
Queue Stats
52W - 39L
1,578 Elo+
Solo
Team Averages
Level 47
1,547 SR
1,543 Elo+

VS

Team Averages
Level 12
1,599 SR
1,541 Elo+
Ra
Ra
Badjunglerhehe
Ra
Level 7
God Stats
1W - 3L
1,688 SR
Queue Stats
5W - 4L
1,676 Elo+
Party 2
Ares
Ares
IGYY357
Ares
Level 5
God Stats
0W - 2L
1,169 SR
Queue Stats
6W - 13L
1,293 Elo+
Solo
Arachne
Arachne
Pinkfire72
Arachne
Level 8
God Stats
4W - 5L
1,746 SR
Queue Stats
18W - 25L
1,589 Elo+
Solo
Medusa
Medusa
RustyShacklef0rd
Medusa
Level 17
God Stats
4W - 6L
1,891 SR
Queue Stats
54W - 58L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
TheHolyHybrid
Erlang Shen
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
60W - 38L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,439
544
2,251
6,226
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 0
6,728
673
6,332
2,959
1,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 4
5,046
505
3,509
2,435
765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 2
6,321
632
4,834
5,011
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
chuukhammer
Gilgamesh
9
0 / 0 / 2
5,122
512
683
4,005
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,563
456
1,428
4,128
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
IGYY357
Ares
7
1 / 2 / 1
4,074
407
1,173
5,055
2,418
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Pinkfire72
Arachne
8
0 / 2 / 0
4,882
488
1,448
5,756
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 1 / 1
4,529
453
2,850
4,063
1,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
TheHolyHybrid
Erlang Shen
8
0 / 4 / 0
4,541
454
1,352
7,012
3,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
1
3
2.5
L
Ares
IGYY357
Ares
1
2
1
0.75
W
8
0
0
8
W
0
1
4
2
L
Arachne
Pinkfire72
Arachne
0
2
0
0
L
1
1
1
1.5
L
Erlang Shen
TheHolyHybrid
Erlang Shen
0
4
0
0
W
3
0
2
4
W
Gilgamesh
chuukhammer
Gilgamesh
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
8,251
20,636
Taken
26,014
8,802
Mitigated
9,455
6,602
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,428
98
146
762
4,128
902
0
3,269
859
15,601
0
W
2,251
361
0
2,107
6,226
3,265
189
939
5,287
12,010
0
L
Ares
IGYY357
Ares
1,173
88
0
620
5,055
2,418
0
1,430
3,625
4,552
0
W
6,332
493
0
1,870
2,959
1,554
357
1,083
1,876
36,571
0
W
3,509
1,570
0
422
2,435
765
549
286
2,149
0
30,420
L
Arachne
Pinkfire72
Arachne
1,448
908
0
2,174
5,756
1,840
0
1,908
3,848
0
29,589
L
2,850
1,414
0
767
4,063
1,012
0
1,792
2,215
0
19,277
L
Erlang Shen
TheHolyHybrid
Erlang Shen
1,352
211
0
1,876
7,012
3,283
190
4,962
2,050
0
15,793
W
4,834
649
0
1,436
5,011
2,081
292
0
5,011
30,976
0
W
Gilgamesh
chuukhammer
Gilgamesh
683
201
0
767
4,005
1,137
0
293
3,712
0
26,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
22,589
282
Minions Killed
172
0
Camps Cleared
0
877,363
Distance Traveled
845,732
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,563
456
35
4
0
157,964
1
W
Ymir
5,439
544
22
2
0
196,956
2
L
Ares
4,074
407
7
1
0
162,578
2
W
Anubis
6,728
673
66
7
0
178,577
3
W
Skadi
5,046
505
63
6
0
170,838
1
L
Arachne
4,882
488
65
7
0
201,850
1
L
Medusa
4,529
453
33
3
0
135,642
1
L
Erlang Shen
4,541
454
32
3
0
187,698
2
W
Agni
6,321
632
78
8
0
183,000
0
W
Gilgamesh
5,122
512
53
5
0
147,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role