Player Matchup

Ymir
Ymir
CocolaWeed78
Ymir
Level 69
God Stats
42W - 34L
1,482 SR
Queue Stats
57W - 65L
1,337 Elo+
Party 1
Anubis
Anubis
DimosPhronimos78
Anubis
Level 90
God Stats
43W - 43L
1,582 SR
Queue Stats
82W - 113L
1,351 Elo+
Party 1
Artemis
Artemis
Getball78
Artemis
Level 36
God Stats
22W - 23L
1,547 SR
Queue Stats
125W - 155L
1,294 Elo+
Party 1
Team Averages
Level 65
1,537 SR
1,327 Elo+

VS

Team Averages
Level 106
1,431 SR
1,488 Elo+
Nemesis
Nemesis
Flimsy Wrist
Nemesis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 104L
1,531 Elo+
Solo
Discordia
Discordia
Garcixegea8
Discordia
Level 63
God Stats
4W - 13L
1,346 SR
Queue Stats
385W - 459L
1,533 Elo+
Solo
Anhur
Anhur
yohonet
Anhur
Level 157
God Stats
20W - 32L
1,447 SR
Queue Stats
443W - 568L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,430
703
3,495
13,036
10,353
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 2 / 3
8,997
750
12,582
6,987
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Getball78
Artemis
11
0 / 2 / 7
7,533
628
5,214
7,368
2,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flimsy Wrist
Nemesis
11
0 / 3 / 4
7,246
604
4,158
8,476
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Garcixegea8
Discordia
12
4 / 2 / 0
8,120
677
9,675
9,990
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
yohonet
Anhur
11
0 / 3 / 4
7,105
592
2,494
6,112
1,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
4
5
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
5
2
3
3.25
L
Nemesis
Flimsy Wrist
Nemesis
0
3
4
0.67
L
Discordia
Garcixegea8
Discordia
4
2
0
2
W
Artemis
Getball78
Artemis
0
2
7
1.75
L
Anhur
yohonet
Anhur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
16,327
27,391
Taken
24,578
15,684
Mitigated
5,850
9,563
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,495
382
384
3,534
13,036
10,353
319
3,365
9,671
15,169
0
W
12,582
618
527
3,221
6,987
3,071
711
2,408
4,579
49,386
0
L
Nemesis
Flimsy Wrist
Nemesis
4,158
654
0
1,354
8,476
2,746
0
5,509
2,967
0
14,064
L
Discordia
Garcixegea8
Discordia
9,675
410
0
686
9,990
1,777
21
6,753
3,237
35,277
0
W
Artemis
Getball78
Artemis
5,214
1,972
530
1,367
7,368
2,260
1,249
3,902
3,466
0
19,082
L
Anhur
yohonet
Anhur
2,494
486
0
25
6,112
1,327
87
3,815
2,297
0
18,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
22,471
142
Minions Killed
115
0
Camps Cleared
0
613,474
Distance Traveled
576,686
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,430
703
31
3
0
233,718
2
W
Anubis
8,997
750
79
7
0
196,967
4
L
Nemesis
7,246
604
20
2
0
201,299
3
L
Discordia
8,120
677
61
5
0
200,898
2
W
Artemis
7,533
628
32
3
0
182,789
3
L
Anhur
7,105
592
34
3
0
174,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role