Player Matchup

Cthulhu
Cthulhu
Im-God-Whoisyou
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 226L
1,586 Elo+
Party 1
Chaac
Chaac
MaximusChungus
Chaac
Level 28
God Stats
4W - 1L
1,633 SR
Queue Stats
59W - 41L
1,594 Elo+
Solo
Susano
Susano
NoSummerStorm
Susano
Level 2
God Stats
10W - 5L
1,339 SR
Queue Stats
11W - 6L
1,369 Elo+
Party 1
Merlin
Merlin
sTxKingz
Merlin
Level 19
God Stats
3W - 2L
1,441 SR
Queue Stats
40W - 30L
1,614 Elo+
Party 1
Sol
Sol
z-P-A-N-D-A-_-
Sol
Level 100
God Stats
20W - 16L
1,504 SR
Queue Stats
529W - 536L
1,557 Elo+
Party 1
Team Averages
Level 39
1,483 SR
1,544 Elo+

VS

Team Averages
Level 25
1,716 SR
1,599 Elo+
Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cuchillaplay
Cthulhu
Level 5
God Stats
11W - 10L
1,799 SR
Queue Stats
34W - 40L
1,819 Elo+
Solo
Sol
Sol
NotSneaks
Sol
Level 47
God Stats
3W - 1L
1,949 SR
Queue Stats
71W - 69L
1,542 Elo+
Party 2
Bakasura
Bakasura
RealRyze
Bakasura
Level 27
God Stats
50W - 28L
1,665 SR
Queue Stats
80W - 59L
1,587 Elo+
Party 2
Anubis
Anubis
SINZZ138
Anubis
Level 28
God Stats
23W - 17L
1,667 SR
Queue Stats
41W - 38L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
7,588
506
8,876
9,443
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 0 / 1
8,390
559
5,487
12,586
9,267
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
11 / 0 / 0
9,247
616
7,762
8,679
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
sTxKingz
Merlin
13
2 / 3 / 7
7,924
528
6,878
7,460
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 5
8,130
542
9,033
8,550
2,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 4 / 1
5,643
376
4,006
11,550
4,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Cuchillaplay
Cthulhu
14
0 / 1 / 1
7,873
525
7,831
9,010
9,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 1
6,088
406
4,351
8,237
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
RealRyze
Bakasura
13
2 / 5 / 2
7,558
504
8,217
13,089
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
SINZZ138
Anubis
10
1 / 5 / 1
6,132
409
2,773
9,537
3,197
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
L
Cthulhu
Cuchillaplay
Cthulhu
0
1
1
0.5
W
2
2
11
3.75
W
0
0
1
0.5
W
11
0
0
11
L
1
3
1
0.5
L
Bakasura
RealRyze
Bakasura
2
5
2
0.6
L
Anubis
SINZZ138
Anubis
1
5
1
0.3
W
Merlin
sTxKingz
Merlin
2
3
7
1.83
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,036
Damage
27,178
46,718
Taken
51,423
22,416
Mitigated
24,768
15,386
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,006
638
453
3,020
11,550
4,637
0
7,169
4,381
12,811
0
L
Cthulhu
Cuchillaplay
Cthulhu
7,831
1,530
0
2,658
9,010
9,967
0
610
8,400
55,652
0
W
8,876
435
336
3,430
9,443
5,381
175
4,055
5,106
33,126
0
W
5,487
1,958
0
6,665
12,586
9,267
462
7,169
5,277
0
55,314
W
7,762
3,512
0
412
8,679
2,799
0
1,341
7,038
0
53,846
L
4,351
1,913
0
2,428
8,237
1,981
0
6,666
1,571
25,581
0
L
Bakasura
RealRyze
Bakasura
8,217
5,189
0
3,557
13,089
4,986
0
5,035
8,054
0
48,509
L
Anubis
SINZZ138
Anubis
2,773
315
0
2,029
9,537
3,197
0
5,307
4,230
23,919
0
W
Merlin
sTxKingz
Merlin
6,878
204
0
541
7,460
2,181
111
1,779
5,068
49,277
0
W
9,033
2,928
0
4,002
8,550
2,788
149
4,617
3,554
53,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
33,294
438
Minions Killed
320
0
Camps Cleared
0
1,424,929
Distance Traveled
1,290,792
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,643
376
11
1
0
226,282
2
L
Cthulhu
7,873
525
112
7
0
253,982
1
W
Cthulhu
7,588
506
50
3
0
314,450
3
W
Chaac
8,390
559
123
8
0
285,905
2
W
Susano
9,247
616
80
5
0
287,800
2
L
Sol
6,088
406
43
3
0
255,007
0
L
Bakasura
7,558
504
106
7
0
303,809
0
L
Anubis
6,132
409
48
3
0
251,712
3
W
Merlin
7,924
528
87
6
0
283,157
6
W
Sol
8,130
542
98
7
0
253,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role