Player Matchup

Tsukuyomi
Tsukuyomi
CarecaDelicinha
Tsukuyomi
Level 16
God Stats
3W - 3L
1,431 SR
Queue Stats
27W - 23L
1,433 Elo+
Party 1
Neith
Neith
FeernandaCaat
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,092 Elo+
Solo
Tyr
Tyr
NakaORei
Tyr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,393 Elo+
Party 1
Hercules
Hercules
Pedruuu
Hercules
Level 24
God Stats
5W - 7L
1,482 SR
Queue Stats
70W - 68L
1,430 Elo+
Solo
Sol
Sol
dillanezequiel
Sol
Level 17
God Stats
11W - 6L
1,617 SR
Queue Stats
20W - 19L
1,340 Elo+
Solo
Team Averages
Level 15
1,506 SR
1,338 Elo+

VS

Team Averages
Level 29
1,399 SR
1,410 Elo+
Chaac
Chaac
Crudeanimal
Chaac
Level 28
God Stats
25W - 52L
1,359 SR
Queue Stats
82W - 147L
1,277 Elo+
Solo
Awilix
Awilix
GBattaglia
Awilix
Level 28
God Stats
3W - 1L
1,285 SR
Queue Stats
58W - 65L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
NoXGhosTt
Cthulhu
Level 44
God Stats
2W - 3L
1,403 SR
Queue Stats
89W - 104L
1,419 Elo+
Party 2
Scylla
Scylla
Skopzyy
Scylla
Level 16
God Stats
6W - 11L
1,405 SR
Queue Stats
41W - 49L
1,456 Elo+
Party 2
Izanami
Izanami
digomeat
Izanami
Level 27
God Stats
3W - 1L
1,541 SR
Queue Stats
44W - 39L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CarecaDelicinha
Tsukuyomi
20
13 / 7 / 2
13,981
583
21,777
18,981
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 9 / 0
8,237
343
2,502
12,633
3,283
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 11 / 5
10,038
418
9,539
19,455
7,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Pedruuu
Hercules
1
0 / 0 / 0
6,021
251
0
112
21
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 15 / 4
10,595
441
16,154
23,522
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
10,856
452
6,724
20,723
13,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
GBattaglia
Awilix
19
16 / 7 / 15
13,679
570
24,227
21,814
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
NoXGhosTt
Cthulhu
17
6 / 1 / 7
11,268
470
2,777
14,976
17,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Skopzyy
Scylla
20
12 / 5 / 9
13,319
555
11,430
12,735
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
digomeat
Izanami
19
6 / 2 / 11
12,456
519
11,282
11,560
3,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
22
Kills
42
42
Deaths
22
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CarecaDelicinha
Tsukuyomi
13
7
2
2
W
2
7
8
0.86
L
1
9
0
0.11
W
Awilix
GBattaglia
Awilix
16
7
15
3.36
L
4
11
5
0.59
W
Cthulhu
NoXGhosTt
Cthulhu
6
1
7
9.5
L
Hercules
Pedruuu
Hercules
0
0
0
0
W
Scylla
Skopzyy
Scylla
12
5
9
3.3
W
Izanami
digomeat
Izanami
6
2
11
5.75
L
4
15
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,972
Damage
56,440
74,703
Taken
81,808
23,499
Mitigated
45,776
13,313
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CarecaDelicinha
Tsukuyomi
21,777
4,741
0
5,881
18,981
6,889
0
2,692
16,205
0
95,141
W
6,724
412
0
5,300
20,723
13,551
915
2,139
18,546
0
51,548
L
2,502
667
0
1,206
12,633
3,283
0
2,319
10,296
0
22,847
W
Awilix
GBattaglia
Awilix
24,227
9,629
0
4,595
21,814
7,524
0
6,329
15,261
0
71,754
L
9,539
2,554
0
1,984
19,455
7,170
493
2,957
16,400
0
42,766
W
Cthulhu
NoXGhosTt
Cthulhu
2,777
293
30
949
14,976
17,012
615
271
14,673
63,053
0
L
Hercules
Pedruuu
Hercules
0
0
0
0
112
21
0
0
112
0
115
W
Scylla
Skopzyy
Scylla
11,430
1,672
0
2,442
12,735
4,069
521
6,366
6,003
75,549
0
W
Izanami
digomeat
Izanami
11,282
7,047
0
4,687
11,560
3,620
2,396
379
11,171
0
103,460
L
16,154
5,352
0
4,242
23,522
6,136
1,252
5,851
17,483
50,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
61,578
320
Minions Killed
526
0
Camps Cleared
0
1,579,872
Distance Traveled
2,201,376
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,981
583
148
6
0
437,416
2
W
Chaac
10,856
452
85
4
0
417,528
1
L
Neith
8,237
343
33
1
0
331,621
1
W
Awilix
13,679
570
72
3
0
482,913
0
L
Tyr
10,038
418
59
2
0
423,191
3
W
Cthulhu
11,268
470
89
4
0
405,547
3
L
Hercules
6,021
251
0
0
0
8,988
0
W
Scylla
13,319
555
146
6
0
446,280
6
W
Izanami
12,456
519
134
6
0
449,108
1
L
Sol
10,595
441
80
3
0
378,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role