Player Matchup

Discordia
Discordia
AlexTaker666
Discordia
Level 59
God Stats
3W - 5L
1,105 SR
Queue Stats
65W - 76L
1,347 Elo+
Solo
Janus
Janus
MightyBihhh
Janus
Level 66
God Stats
15W - 20L
1,484 SR
Queue Stats
846W - 900L
1,456 Elo+
Solo
Merlin
Merlin
PapaSmurf5339
Merlin
Level 66
God Stats
23W - 28L
1,446 SR
Queue Stats
181W - 198L
1,476 Elo+
Solo
Fafnir
Fafnir
Razzen-Gan
Fafnir
Level 156
God Stats
9W - 13L
1,447 SR
Queue Stats
530W - 527L
1,507 Elo+
Solo
Danzaburou
Danzaburou
monterianous
Danzaburou
Level 63
God Stats
67W - 71L
1,491 SR
Queue Stats
128W - 145L
1,496 Elo+
Solo
Team Averages
Level 82
1,394 SR
1,456 Elo+

VS

Team Averages
Level 95
1,596 SR
1,458 Elo+
Thor
Thor
CeejaY XCIII
Thor
Level 122
God Stats
4W - 3L
1,406 SR
Queue Stats
290W - 325L
1,432 Elo+
Solo
Ganesha
Ganesha
Squishynb1
Ganesha
Level 66
God Stats
7W - 3L
1,821 SR
Queue Stats
53W - 50L
1,459 Elo+
Solo
Raijin
Raijin
WrathfulTbone80
Raijin
Level 154
God Stats
2W - 0L
1,770 SR
Queue Stats
190W - 194L
1,398 Elo+
Solo
Neith
Neith
aphrotidee
Neith
Level 66
God Stats
25W - 16L
1,618 SR
Queue Stats
185W - 191L
1,499 Elo+
Party 1
Merlin
Merlin
buubwa
Merlin
Level 69
God Stats
12W - 15L
1,366 SR
Queue Stats
250W - 254L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexTaker666
Discordia
17
1 / 0 / 4
11,706
780
6,608
3,034
655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 6
13,419
895
22,380
12,895
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 4
12,709
847
11,213
6,215
3,106
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Razzen-Gan
Fafnir
18
0 / 7 / 7
11,901
793
4,114
19,691
22,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
monterianous
Danzaburou
17
1 / 0 / 3
11,481
765
2,000
4,060
1,059
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 3
12,113
808
1,240
4,448
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Squishynb1
Ganesha
19
1 / 5 / 5
12,584
839
8,997
18,311
10,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
1 / 4 / 5
12,983
866
6,929
12,959
4,329
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
4 / 0 / 5
13,449
897
14,573
12,883
3,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
buubwa
Merlin
19
3 / 1 / 4
12,788
853
12,461
9,268
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
9
Kills
10
10
Deaths
10
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlexTaker666
Discordia
1
0
4
3
W
1
0
3
2.5
L
4
2
6
3.5
L
3
1
4
5
L
Fafnir
Razzen-Gan
Fafnir
0
7
7
0.5
W
Ganesha
Squishynb1
Ganesha
1
5
5
0.7
W
1
4
5
0.88
W
Neith
4
0
5
6.5
W
Merlin
buubwa
Merlin
3
1
4
5
L
Danzaburou
monterianous
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,315
Damage
44,200
45,895
Taken
57,869
31,244
Mitigated
22,188
2,911
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlexTaker666
Discordia
6,608
147
310
0
3,034
655
0
2,005
997
20,874
0
W
1,240
175
0
314
4,448
1,640
0
3,147
1,301
0
14,063
L
22,380
822
0
210
12,895
4,400
0
7,110
5,571
50,672
0
L
11,213
239
0
372
6,215
3,106
0
3,867
2,210
37,707
0
L
Fafnir
Razzen-Gan
Fafnir
4,114
808
22
1,806
19,691
22,024
0
10,754
8,444
8,952
0
W
Ganesha
Squishynb1
Ganesha
8,997
1,100
0
1,767
18,311
10,002
0
13,053
5,092
35,227
0
W
6,929
550
0
1,366
12,959
4,329
0
10,655
2,304
44,761
0
W
Neith
14,573
6,166
513
3,369
12,883
3,974
0
11,166
1,717
0
53,884
W
Merlin
buubwa
Merlin
12,461
775
945
1,421
9,268
2,243
0
6,294
1,091
32,586
0
L
Danzaburou
monterianous
Danzaburou
2,000
740
0
191
4,060
1,059
0
3,660
286
0
6,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,216
Gold Earned
63,917
187
Minions Killed
328
5
Camps Cleared
16
785,914
Distance Traveled
1,214,769
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,706
780
44
3
0
108,509
0
W
Thor
12,113
808
26
2
5
249,569
0
L
Janus
13,419
895
74
5
1
235,448
0
L
Merlin
12,709
847
55
4
1
167,861
4
L
Fafnir
11,901
793
5
0
3
173,600
0
W
Ganesha
12,584
839
8
1
0
238,282
0
W
Raijin
12,983
866
100
7
6
222,206
0
W
Neith
13,449
897
123
8
3
249,493
1
W
Merlin
12,788
853
71
5
2
255,219
0
L
Danzaburou
11,481
765
9
1
0
100,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role