Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
RevoRay
Raijin
Level 8
God Stats
4W - 2L
1,922 SR
Queue Stats
94W - 27L
1,628 Elo+
Party 1
Merlin
Merlin
Zemothe
Merlin
Level 12
God Stats
7W - 6L
1,421 SR
Queue Stats
104W - 53L
1,633 Elo+
Party 1
Team Averages
Level 50
1,614 SR
1,587 Elo+

VS

Team Averages
Level 8
1,374 SR
1,300 Elo+
Fenrir
Fenrir
Gordipacks
Fenrir
Level 7
God Stats
1W - 2L
1,330 SR
Queue Stats
1W - 6L
1,093 Elo+
Solo
Cupid
Cupid
Psychoaholics
Cupid
Level 10
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Discordia
Discordia
weelbrito
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
4 / 0 / 7
6,027
1,005
3,077
1,429
348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
RevoRay
Raijin
10
7 / 1 / 5
6,892
1,149
3,733
2,837
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Zemothe
Merlin
10
4 / 1 / 7
6,309
1,052
5,958
3,571
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gordipacks
Fenrir
8
1 / 5 / 0
4,800
800
1,787
7,447
2,438
Mace

Mace

+10
Physical Power

6
0 / 3 / 1
4,463
744
587
4,602
1,402
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
weelbrito
Discordia
6
1 / 8 / 0
5,060
843
336
5,446
1,373
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
15
Kills
2
2
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
7
7.5
L
Fenrir
Gordipacks
Fenrir
1
5
0
0.2
L
0
3
1
0.17
W
Raijin
RevoRay
Raijin
7
1
5
9.5
W
Merlin
Zemothe
Merlin
4
1
7
7.5
L
Discordia
weelbrito
Discordia
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,768
Damage
2,710
7,837
Taken
17,495
2,254
Mitigated
5,213
290
Healing
1,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,077
1,132
0
0
1,429
348
836
0
1,429
8,456
0
L
Fenrir
Gordipacks
Fenrir
1,787
442
0
489
7,447
2,438
0
5,667
1,646
0
6,708
L
587
260
0
720
4,602
1,402
0
3,695
701
0
7,255
W
Raijin
RevoRay
Raijin
3,733
430
0
40
2,837
815
655
64
2,773
15,121
0
W
Merlin
Zemothe
Merlin
5,958
222
0
250
3,571
1,091
411
272
3,299
19,408
0
L
Discordia
weelbrito
Discordia
336
198
0
0
5,446
1,373
20
2,854
2,380
3,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,228
Gold Earned
14,323
76
Minions Killed
37
0
Camps Cleared
0
348,421
Distance Traveled
233,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,027
1,005
8
1
0
125,813
0
L
Fenrir
4,800
800
15
3
0
92,248
0
L
Cupid
4,463
744
17
3
0
52,988
1
W
Raijin
6,892
1,149
31
5
0
109,855
0
W
Merlin
6,309
1,052
37
6
0
112,753
0
L
Discordia
5,060
843
5
1
0
87,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role