Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Brandonxx12
Ganesha
Level 86
God Stats
9W - 6L
1,595 SR
Queue Stats
426W - 423L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
EvilOne360
Baron Samedi
Level 143
God Stats
2W - 4L
1,581 SR
Queue Stats
100W - 105L
1,452 Elo+
Solo
Thor
Thor
Kanatana9871
Thor
Level 88
God Stats
7W - 12L
1,352 SR
Queue Stats
632W - 677L
1,398 Elo+
Solo
Medusa
Medusa
olyellah
Medusa
Level 80
God Stats
24W - 14L
1,584 SR
Queue Stats
200W - 191L
1,493 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,472 Elo+

VS

Team Averages
Level 104
1,545 SR
1,476 Elo+
Ymir
Ymir
IAzarotI
Ymir
Level 127
God Stats
12W - 19L
1,483 SR
Queue Stats
844W - 884L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
NininhoLage
Ao Kuang
Level 85
God Stats
27W - 40L
1,406 SR
Queue Stats
173W - 167L
1,461 Elo+
Solo
Hel
Hel
Rhed Queen
Hel
Level 159
God Stats
25W - 19L
1,613 SR
Queue Stats
307W - 286L
1,524 Elo+
Solo
Medusa
Medusa
Wizofwilf
Medusa
Level 103
God Stats
2W - 1L
1,466 SR
Queue Stats
23W - 26L
1,437 Elo+
Solo
Artemis
Artemis
xdelaaa
Artemis
Level 45
God Stats
61W - 39L
1,758 SR
Queue Stats
227W - 245L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 4
9,644
964
7,687
14,945
13,962
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Brandonxx12
Ganesha
16
0 / 6 / 8
8,992
899
8,215
19,630
19,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
EvilOne360
Baron Samedi
15
3 / 2 / 4
9,857
986
10,064
9,382
4,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 4 / 7
9,040
904
6,677
13,940
5,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
olyellah
Medusa
15
1 / 3 / 7
8,922
892
11,057
11,436
4,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

197

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 1 / 12
9,071
907
13,347
17,691
15,805
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
NininhoLage
Ao Kuang
16
7 / 1 / 8
10,577
1,058
6,706
8,439
3,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
3 / 1 / 10
10,117
1,012
9,303
8,126
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Wizofwilf
Medusa
16
3 / 1 / 6
10,012
1,001
14,224
5,082
1,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
xdelaaa
Artemis
16
4 / 4 / 10
10,097
1,010
20,592
10,090
4,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
8
Kills
17
17
Deaths
8
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
4
2.5
L
Ganesha
Brandonxx12
Ganesha
0
6
8
0.67
L
Baron Samedi
EvilOne360
Baron Samedi
3
2
4
2.5
W
Ymir
0
1
12
6
L
1
4
7
1.13
W
Ao Kuang
NininhoLage
Ao Kuang
7
1
8
11
W
3
1
10
8
W
Medusa
Wizofwilf
Medusa
3
1
6
6
L
Medusa
olyellah
Medusa
1
3
7
1.5
W
Artemis
xdelaaa
Artemis
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,700
Damage
64,172
69,333
Taken
49,428
47,086
Mitigated
29,395
16,704
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,687
1,456
0
5,130
14,945
13,962
0
5,739
9,206
0
33,368
L
Ganesha
Brandonxx12
Ganesha
8,215
974
0
1,456
19,630
19,128
0
8,160
11,470
23,408
0
L
Baron Samedi
EvilOne360
Baron Samedi
10,064
1,146
4,243
2,504
9,382
4,558
0
3,075
6,307
26,010
0
W
Ymir
13,347
1,822
0
0
17,691
15,805
0
8,671
9,020
19,370
0
L
6,677
809
0
0
13,940
5,381
0
7,094
6,846
0
14,706
W
Ao Kuang
NininhoLage
Ao Kuang
6,706
982
0
1,758
8,439
3,364
0
2,633
5,806
14,458
0
W
9,303
384
6,276
4,620
8,126
4,217
0
2,290
5,836
32,269
0
W
Medusa
Wizofwilf
Medusa
14,224
6,162
0
486
5,082
1,951
0
1,831
3,251
0
47,035
L
Medusa
olyellah
Medusa
11,057
3,915
787
2,584
11,436
4,057
0
5,288
6,148
0
28,017
W
Artemis
xdelaaa
Artemis
20,592
12,885
0
1,427
10,090
4,058
0
2,854
7,236
0
30,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
49,874
177
Minions Killed
192
5
Camps Cleared
8
923,650
Distance Traveled
960,780
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,644
964
63
6
3
188,237
2
L
Ganesha
8,992
899
1
0
1
177,882
1
L
Baron Samedi
9,857
986
55
6
0
165,632
0
W
Ymir
9,071
907
16
2
0
216,161
1
L
Thor
9,040
904
27
3
0
191,974
1
W
Ao Kuang
10,577
1,058
13
1
2
196,841
3
W
Hel
10,117
1,012
57
6
3
203,921
1
W
Medusa
10,012
1,001
80
8
2
185,488
2
L
Medusa
8,922
892
31
3
1
199,925
0
W
Artemis
10,097
1,010
26
3
1
158,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role