Player Matchup

Jormungandr
Jormungandr
Caboose new
Jormungandr
Level 100
God Stats
3W - 2L
1,932 SR
Queue Stats
64W - 60L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
Redneck Basher
Ah Puch
Level 124
God Stats
5W - 3L
1,680 SR
Queue Stats
134W - 125L
1,539 Elo+
Party 1
Ullr
Ullr
butnakdm0nk
Ullr
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 146L
1,557 Elo+
Party 1
Amaterasu
Amaterasu
fuentesyulian112
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Solo
Janus
Janus
julynephew
Janus
Level 121
God Stats
3W - 4L
1,726 SR
Queue Stats
138W - 123L
1,469 Elo+
Party 1
Team Averages
Level 80
1,667 SR
1,486 Elo+

VS

Team Averages
Level 59
1,565 SR
1,462 Elo+
Xbalanque
Xbalanque
DevinCPC
Xbalanque
Level 85
God Stats
14W - 7L
1,561 SR
Queue Stats
173W - 161L
1,486 Elo+
Party 3
Ymir
Ymir
Joshakazam
Ymir
Level 109
God Stats
3W - 3L
1,680 SR
Queue Stats
161W - 168L
1,518 Elo+
Party 3
Janus
Janus
flukey_boi055
Janus
Level 45
God Stats
1W - 0L
1,583 SR
Queue Stats
3W - 5L
1,398 Elo+
Party 2
Athena
Athena
nquinn007
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 2
Freya
Freya
raybignasty
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 139L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Caboose new
Jormungandr
20
9 / 3 / 18
13,018
766
20,579
32,271
29,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 5 / 18
12,278
722
23,042
15,618
7,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 8 / 15
12,409
730
13,673
20,890
10,020
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
1
0 / 1 / 0
4,500
265
0
565
149
Janus
20
12 / 6 / 7
12,643
744
20,564
12,781
5,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DevinCPC
Xbalanque
20
11 / 9 / 6
14,344
844
32,474
19,739
10,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
5 / 4 / 11
13,407
789
8,357
21,958
34,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 6 / 10
12,252
721
20,431
12,015
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
nquinn007
Athena
19
2 / 4 / 10
11,627
684
7,059
29,084
23,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
0 / 10 / 9
10,794
635
6,752
15,587
7,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
68
33
Kills
22
23
Deaths
33
58
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Caboose new
Jormungandr
9
3
18
6
W
Xbalanque
DevinCPC
Xbalanque
11
9
6
1.56
W
5
4
11
2.63
L
5
5
18
2.8
L
7
8
15
1.81
W
4
6
10
1.5
L
Amaterasu
0
1
0
0
L
Janus
12
6
7
2.58
W
Athena
nquinn007
Athena
2
4
10
1.75
W
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,858
Damage
75,073
82,125
Taken
98,383
52,983
Mitigated
81,776
32,886
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Caboose new
Jormungandr
20,579
7,478
1,701
13,476
32,271
29,798
429
14,553
17,718
39,346
0
W
Xbalanque
DevinCPC
Xbalanque
32,474
14,731
1,324
5,452
19,739
10,169
1,164
12,947
6,792
0
62,977
W
8,357
882
2,191
3,309
21,958
34,869
442
11,071
10,887
14,823
0
L
23,042
199
2,692
5,068
15,618
7,208
429
7,967
7,651
44,549
0
L
13,673
7,901
722
4,575
20,890
10,020
667
12,001
8,889
0
20,715
W
20,431
1,902
576
2,314
12,015
5,762
909
7,830
4,185
51,363
0
L
Amaterasu
0
0
0
0
565
149
0
0
565
0
0
L
Janus
20,564
996
2,217
2,435
12,781
5,808
0
8,078
4,703
43,235
0
W
Athena
nquinn007
Athena
7,059
1,436
614
10,162
29,084
23,096
1,670
20,999
8,085
14,051
0
W
6,752
2,901
1,441
1,899
15,587
7,880
247
11,338
4,249
14,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
62,424
160
Minions Killed
165
0
Camps Cleared
0
1,149,687
Distance Traveled
1,507,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,018
766
33
2
0
289,942
0
W
Xbalanque
14,344
844
49
3
0
270,144
0
W
Ymir
13,407
789
12
1
0
305,588
0
L
Ah Puch
12,278
722
51
3
0
298,069
0
L
Ullr
12,409
730
20
1
0
280,970
1
W
Janus
12,252
721
71
4
0
312,154
0
L
Amaterasu
4,500
265
0
0
0
0
0
L
Janus
12,643
744
56
3
0
280,706
2
W
Athena
11,627
684
9
1
0
336,283
0
W
Freya
10,794
635
24
1
0
283,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role