Player Matchup

King Arthur
King Arthur
FTNS
King Arthur
Level 29
God Stats
16W - 20L
1,475 SR
Queue Stats
106W - 104L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Nitelokk
Danzaburou
Level 25
God Stats
1W - 2L
1,844 SR
Queue Stats
11W - 16L
1,489 Elo+
Solo
Hachiman
Hachiman
OkDoki
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 62L
1,403 Elo+
Solo
Fenrir
Fenrir
Soujabouwasfirst
Fenrir
Level 29
God Stats
35W - 16L
1,690 SR
Queue Stats
120W - 140L
1,527 Elo+
Party 1
Raijin
Raijin
Zesthor
Raijin
Level 18
God Stats
21W - 18L
1,608 SR
Queue Stats
112W - 95L
1,508 Elo+
Solo
Team Averages
Level 25
1,623 SR
1,477 Elo+

VS

Team Averages
Level 18
1,583 SR
1,538 Elo+
Bellona
Bellona
Alexxator
Bellona
Level 14
God Stats
8W - 7L
1,615 SR
Queue Stats
10W - 11L
1,541 Elo+
Party 2
Bakasura
Bakasura
FokJaDoode
Bakasura
Level 27
God Stats
28W - 31L
1,554 SR
Queue Stats
61W - 74L
1,551 Elo+
Solo
Artemis
Artemis
Kibblu
Artemis
Level 18
God Stats
5W - 4L
1,608 SR
Queue Stats
10W - 11L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
MLGAuggie
Danzaburou
Level 16
God Stats
6W - 6L
1,637 SR
Queue Stats
11W - 12L
1,541 Elo+
Party 2
Ares
Ares
turkeyburgerboy
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FTNS
King Arthur
20
8 / 8 / 17
16,065
487
21,980
50,214
53,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Nitelokk
Danzaburou
9
1 / 3 / 0
10,089
306
1,873
4,390
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
OkDoki
Hachiman
20
2 / 7 / 9
15,772
478
10,558
23,581
10,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 6 / 11
17,157
520
19,948
25,669
28,437
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Zesthor
Raijin
20
14 / 2 / 12
19,735
598
35,820
19,662
10,451
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexxator
Bellona
20
7 / 6 / 6
19,569
593
21,823
29,999
33,504
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
FokJaDoode
Bakasura
20
4 / 9 / 7
18,021
546
12,119
26,039
15,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Kibblu
Artemis
20
6 / 8 / 5
17,047
517
19,959
26,698
11,765
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MLGAuggie
Danzaburou
20
4 / 10 / 5
18,221
552
12,537
31,814
14,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 7 / 11
18,849
571
25,710
34,981
48,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
60
40
Kills
26
26
Deaths
40
49
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alexxator
Bellona
7
6
6
1.67
L
King Arthur
FTNS
King Arthur
8
8
17
2.06
W
Bakasura
FokJaDoode
Bakasura
4
9
7
0.83
W
Artemis
Kibblu
Artemis
6
8
5
1.06
W
Danzaburou
MLGAuggie
Danzaburou
4
10
5
0.65
L
Danzaburou
Nitelokk
Danzaburou
1
3
0
0.33
L
Hachiman
OkDoki
Hachiman
2
7
9
0.93
L
15
6
11
3.42
L
Raijin
Zesthor
Raijin
14
2
12
10
W
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,179
Damage
92,148
123,516
Taken
149,531
104,516
Mitigated
123,248
40,170
Healing
36,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alexxator
Bellona
21,823
5,543
0
4,620
29,999
33,504
2,576
5,631
24,035
43,638
105,849
L
King Arthur
FTNS
King Arthur
21,980
1,600
0
19,328
50,214
53,367
372
13,140
36,122
0
81,057
W
Bakasura
FokJaDoode
Bakasura
12,119
7,123
1,594
6,848
26,039
15,246
2,676
5,689
20,099
0
126,685
W
Artemis
Kibblu
Artemis
19,959
9,563
0
8,821
26,698
11,765
725
7,309
19,245
0
144,108
W
Danzaburou
MLGAuggie
Danzaburou
12,537
7,847
0
12,081
31,814
14,372
7,482
8,678
22,924
0
151,192
L
Danzaburou
Nitelokk
Danzaburou
1,873
639
0
715
4,390
1,369
1,454
196
4,044
0
15,437
L
Hachiman
OkDoki
Hachiman
10,558
8,139
0
7,888
23,581
10,892
3,270
6,336
16,935
0
112,966
L
19,948
3,693
0
2,893
25,669
28,437
821
9,356
15,742
547
117,131
L
Raijin
Zesthor
Raijin
35,820
2,288
922
8,424
19,662
10,451
1,721
4,434
15,228
170,101
0
W
25,710
1,987
0
2,536
34,981
48,361
474
15,458
19,093
76,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,818
Gold Earned
91,707
733
Minions Killed
780
0
Camps Cleared
0
2,690,074
Distance Traveled
2,977,998
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
19,569
593
192
6
0
600,027
1
L
King Arthur
16,065
487
126
4
0
629,056
3
W
Bakasura
18,021
546
172
5
0
611,866
6
W
Artemis
17,047
517
141
4
0
554,969
0
W
Danzaburou
18,221
552
185
6
0
619,585
2
L
Danzaburou
10,089
306
29
1
0
166,721
1
L
Hachiman
15,772
478
172
5
0
558,035
2
L
Fenrir
17,157
520
141
4
0
685,349
1
L
Raijin
19,735
598
265
8
0
650,913
0
W
Ares
18,849
571
90
3
0
591,551
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role