Player Matchup

Chronos
Chronos
 
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AllMutedMTF
Merlin
Level 18
God Stats
15W - 15L
1,752 SR
Queue Stats
89W - 64L
1,688 Elo+
Solo
Yemoja
Yemoja
jabxti
Yemoja
Level 17
God Stats
1W - 1L
1,795 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 2
Nemesis
Nemesis
polarisme
Nemesis
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 2
Amaterasu
Amaterasu
zDarknorth
Amaterasu
Level 16
God Stats
1W - 3L
1,476 SR
Queue Stats
25W - 25L
1,489 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,395 Elo+

VS

Team Averages
Level 26
1,578 SR
1,427 Elo+
Apollo
Apollo
Leodsgamer072
Apollo
Level 27
God Stats
12W - 16L
1,420 SR
Queue Stats
69W - 91L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
Pr1m4t4
Gilgamesh
Level 29
God Stats
15W - 16L
1,534 SR
Queue Stats
234W - 257L
1,358 Elo+
Solo
Fafnir
Fafnir
W7M-R0LEZE1R0
Fafnir
Level 18
God Stats
30W - 23L
1,648 SR
Queue Stats
233W - 247L
1,419 Elo+
Party 1
Chiron
Chiron
chikisrikis20
Chiron
Level 29
God Stats
41W - 40L
1,443 SR
Queue Stats
91W - 103L
1,346 Elo+
Solo
Nemesis
Nemesis
xGuariba
Nemesis
Level 29
God Stats
4W - 0L
1,842 SR
Queue Stats
130W - 70L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 0 / 0
5,419
542
2,669
2,892
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
10
1 / 3 / 0
5,329
533
4,656
6,101
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
jabxti
Yemoja
7
0 / 1 / 2
4,706
471
1,042
3,556
2,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
polarisme
Nemesis
6
0 / 5 / 0
4,014
401
484
6,657
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
zDarknorth
Amaterasu
8
1 / 5 / 0
4,832
483
3,227
8,098
3,764
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 5
5,141
514
3,424
5,638
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Pr1m4t4
Gilgamesh
9
3 / 1 / 1
5,840
584
3,005
4,754
2,232
Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 5
5,444
544
2,334
3,749
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 1
5,806
581
1,920
5,424
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
xGuariba
Nemesis
11
9 / 2 / 3
7,072
707
8,409
6,061
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
0
0
2
L
Merlin
1
3
0
0.33
W
1
1
5
3.5
W
Gilgamesh
Pr1m4t4
Gilgamesh
3
1
1
3.5
W
1
0
5
3.5
W
0
0
1
0.5
L
Yemoja
jabxti
Yemoja
0
1
2
1
L
Nemesis
polarisme
Nemesis
0
5
0
0
W
Nemesis
xGuariba
Nemesis
9
2
3
5.25
L
Amaterasu
zDarknorth
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,078
Damage
19,092
27,304
Taken
25,626
11,449
Mitigated
11,149
6,339
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,669
144
0
1,446
2,892
683
0
31
2,824
31,712
0
L
Merlin
4,656
461
0
982
6,101
2,567
0
950
4,952
34,574
0
W
3,424
2,144
0
1,959
5,638
1,760
882
3,989
1,649
0
19,923
W
Gilgamesh
Pr1m4t4
Gilgamesh
3,005
778
0
503
4,754
2,232
454
0
4,754
0
18,018
W
2,334
252
0
1,115
3,749
3,373
296
1,416
2,333
11,992
0
W
1,920
327
187
4,126
5,424
1,528
0
1,688
3,736
0
37,710
L
Yemoja
jabxti
Yemoja
1,042
394
567
187
3,556
2,627
0
297
3,218
7,257
0
L
Nemesis
polarisme
Nemesis
484
123
0
1,006
6,657
1,808
0
324
6,209
0
9,208
W
Nemesis
xGuariba
Nemesis
8,409
5,397
0
878
6,061
2,256
0
1,428
4,633
0
36,613
L
Amaterasu
zDarknorth
Amaterasu
3,227
1,630
0
2,151
8,098
3,764
0
331
7,767
0
17,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
29,303
224
Minions Killed
230
0
Camps Cleared
0
927,685
Distance Traveled
950,167
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,419
542
81
8
0
197,198
6
L
Merlin
5,329
533
65
7
0
168,791
4
W
Apollo
5,141
514
38
4
0
176,033
2
W
Gilgamesh
5,840
584
42
4
0
196,837
0
W
Fafnir
5,444
544
17
2
0
213,019
0
W
Chiron
5,806
581
70
7
0
178,151
2
L
Yemoja
4,706
471
13
1
0
191,912
4
L
Nemesis
4,014
401
21
2
0
185,878
0
W
Nemesis
7,072
707
63
6
0
186,127
3
L
Amaterasu
4,832
483
44
4
0
183,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role