Player Matchup

Fenrir
Fenrir
AverageCorgi243
Fenrir
Level 5
God Stats
4W - 8L
1,338 SR
Queue Stats
10W - 16L
1,291 Elo+
Solo
Nemesis
Nemesis
Guarguit
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
LucasAlucard
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SpringMango
Izanami
Level 16
God Stats
2W - 2L
1,545 SR
Queue Stats
37W - 30L
1,561 Elo+
Solo
Thor
Thor
Swaggy__Buckets
Thor
Level 7
God Stats
0W - 3L
1,185 SR
Queue Stats
3W - 4L
1,131 Elo+
Solo
Team Averages
Level 8
1,414 SR
1,397 Elo+

VS

Team Averages
Level 23
1,472 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
DibellaFrost31
Morgan Le Fay
Level 15
God Stats
43W - 35L
1,452 SR
Queue Stats
281W - 277L
1,402 Elo+
Solo
Olorun
Olorun
Infamous_LC
Olorun
Level 18
God Stats
80W - 65L
1,581 SR
Queue Stats
81W - 70L
1,491 Elo+
Party 1
Bellona
Bellona
JustThatGuy21
Bellona
Level 31
God Stats
71W - 56L
1,575 SR
Queue Stats
150W - 136L
1,472 Elo+
Party 1
Thoth
Thoth
MrHolmesof221
Thoth
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 295L
1,256 Elo+
Solo
Pele
Pele
dbroad68
Pele
Level 25
God Stats
33W - 27L
1,253 SR
Queue Stats
94W - 94L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 13 / 1
10,157
923
8,195
17,882
8,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Guarguit
Nemesis
16
0 / 6 / 5
9,686
881
4,139
11,556
3,788
Medusa
15
0 / 6 / 4
9,202
837
2,133
6,058
1,676
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SpringMango
Izanami
16
0 / 1 / 4
9,841
895
4,442
14,083
4,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 2
9,237
840
1,400
5,972
1,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DibellaFrost31
Morgan Le Fay
18
9 / 0 / 13
12,387
1,126
11,821
5,158
2,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
17
2 / 1 / 18
11,074
1,007
4,871
5,382
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
18
10 / 1 / 14
12,237
1,112
13,541
9,922
7,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 1 / 14
10,504
955
5,489
4,175
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
7 / 3 / 13
11,038
1,003
11,691
9,270
3,377
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
3
Kills
29
29
Deaths
6
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
13
1
0.27
W
Morgan Le Fay
DibellaFrost31
Morgan Le Fay
9
0
13
15.5
L
Nemesis
Guarguit
Nemesis
0
6
5
0.42
W
Olorun
2
1
18
11
W
Bellona
10
1
14
17
L
Medusa
0
6
4
0.33
W
1
1
14
8
L
Izanami
SpringMango
Izanami
0
1
4
2
L
0
3
2
0.33
W
Pele
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
47,413
55,551
Taken
33,907
19,704
Mitigated
15,768
790
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,195
1,337
0
160
17,882
8,082
0
7,210
10,672
0
15,720
W
Morgan Le Fay
DibellaFrost31
Morgan Le Fay
11,821
1,161
0
1,034
5,158
2,454
0
0
5,158
39,741
0
L
Nemesis
Guarguit
Nemesis
4,139
982
0
530
11,556
3,788
0
4,119
7,437
0
10,611
W
Olorun
4,871
2,640
336
1,932
5,382
1,475
0
0
3,635
17,438
0
W
Bellona
13,541
5,825
0
981
9,922
7,057
0
0
8,222
0
31,977
L
Medusa
2,133
1,081
0
100
6,058
1,676
0
1,440
4,618
0
6,423
W
5,489
713
0
0
4,175
1,405
0
0
4,175
16,873
0
L
Izanami
SpringMango
Izanami
4,442
1,846
0
0
14,083
4,192
0
7,040
7,043
0
20,515
L
1,400
252
0
0
5,972
1,966
0
2,372
3,600
0
11,578
W
Pele
11,691
2,899
0
1,040
9,270
3,377
0
0
8,124
0
22,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,123
Gold Earned
57,240
91
Minions Killed
203
1
Camps Cleared
2
655,889
Distance Traveled
979,581
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,157
923
12
1
0
174,914
2
W
Morgan Le Fay
12,387
1,126
81
7
0
219,802
0
L
Nemesis
9,686
881
14
1
0
165,656
3
W
Olorun
11,074
1,007
33
3
1
150,522
1
W
Bellona
12,237
1,112
36
3
0
236,125
0
L
Medusa
9,202
837
5
0
0
59,392
0
W
Thoth
10,504
955
31
3
1
178,561
0
L
Izanami
9,841
895
39
4
1
179,565
0
L
Thor
9,237
840
21
2
0
76,362
0
W
Pele
11,038
1,003
22
2
0
194,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role