Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
KaryuEND
Xing Tian
Gold I
Level 160
God Stats
1W - 5L
1,662 SR
Queue Stats
111W - 100L
1,686 MMR
Solo
Loki
Loki
Platinum V
Lujuriä
Loki
Platinum V
Level 160
God Stats
66W - 62L
1,606 SR
Queue Stats
150W - 148L
1,754 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Xlyvia
Sun Wukong
Platinum III
Level 41
God Stats
0W - 2L
1,340 SR
Queue Stats
25W - 27L
1,709 MMR
Solo
Chiron
Chiron
Gold II
londeras
Chiron
Gold II
Level 122
God Stats
6W - 5L
1,715 SR
Queue Stats
253W - 262L
1,725 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,564 SR
1,675 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,525 SR
1,618 MMR
Raijin
Raijin
Platinum III
 
Raijin
Platinum III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
Aeriodon
Sobek
Gold III
Level 156
God Stats
3W - 6L
1,374 SR
Queue Stats
361W - 352L
1,639 MMR
Solo
Heimdallr
Heimdallr
Gold I
Trees3n
Heimdallr
Gold I
Level 149
God Stats
18W - 22L
1,616 SR
Queue Stats
454W - 446L
1,744 MMR
Solo
Bellona
Bellona
Platinum IV
Trinner5204
Bellona
Platinum IV
Level 85
God Stats
34W - 23L
1,634 SR
Queue Stats
399W - 402L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 2
9,170
437
9,217
15,063
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
KaryuEND
Xing Tian
13
1 / 1 / 5
8,977
427
6,703
16,563
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
15
3 / 5 / 2
9,952
474
4,723
15,805
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Xlyvia
Sun Wukong
15
0 / 1 / 0
9,093
433
7,118
13,780
7,688
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
londeras
Chiron
15
2 / 7 / 2
9,834
468
9,405
15,583
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayTiamatAthenaArtemisGilgamesh

VS

Bans
OdinYmirSetCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
8 / 0 / 3
13,232
630
19,441
6,847
3,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
 
Guan Yu
16
4 / 1 / 9
11,393
543
12,635
18,832
18,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Aeriodon
Sobek
16
2 / 3 / 7
11,285
537
8,267
21,730
25,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Trees3n
Heimdallr
18
2 / 3 / 4
11,869
565
8,005
11,955
5,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Trinner5204
Bellona
20
1 / 0 / 1
12,916
615
9,223
12,800
13,787
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
17
17
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
2
0.67
W
Raijin
 
Raijin
8
0
3
9.5
W
Guan Yu
 
Guan Yu
4
1
9
8.5
W
Sobek
Aeriodon
Sobek
2
3
7
1.83
L
Xing Tian
KaryuEND
Xing Tian
1
1
5
3.5
L
Loki
3
5
2
0.8
W
Heimdallr
Trees3n
Heimdallr
2
3
4
1.33
W
Bellona
Trinner5204
Bellona
1
0
1
1.5
L
Sun Wukong
Xlyvia
Sun Wukong
0
1
0
0
L
Chiron
londeras
Chiron
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,166
Damage
57,571
76,794
Taken
72,164
37,211
Mitigated
66,954
23,731
Healing
38,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,217
744
1,513
5,631
15,063
4,902
274
8,181
6,882
70,019
0
W
Raijin
 
Raijin
19,441
2,509
0
3,276
6,847
3,717
1,045
2,399
4,448
106,787
0
W
Guan Yu
 
Guan Yu
12,635
2,093
2,732
12,186
18,832
18,481
610
5,767
12,928
0
64,687
W
Sobek
Aeriodon
Sobek
8,267
527
0
8,917
21,730
25,883
594
6,545
15,185
34,760
0
L
Xing Tian
KaryuEND
Xing Tian
6,703
885
0
1,583
16,563
15,761
0
7,588
8,975
23,760
0
L
Loki
4,723
1,562
0
6,225
15,805
4,586
0
5,227
10,578
0
75,097
W
Heimdallr
Trees3n
Heimdallr
8,005
4,252
0
4,556
11,955
5,086
5,563
1,743
10,212
0
105,551
W
Bellona
Trinner5204
Bellona
9,223
3,410
0
7,096
12,800
13,787
2,313
256
11,370
8,726
83,908
L
Sun Wukong
Xlyvia
Sun Wukong
7,118
2,196
0
5,391
13,780
7,688
540
3,275
10,423
0
53,530
L
Chiron
londeras
Chiron
9,405
4,872
210
3,178
15,583
4,274
0
4,226
11,357
0
72,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
60,695
547
Minions Killed
658
0
Camps Cleared
0
2,020,313
Distance Traveled
2,240,414
80
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,170
437
152
7
0
421,983
9
W
Raijin
13,232
630
187
9
0
426,472
11
W
Guan Yu
11,393
543
89
4
0
488,647
6
W
Sobek
11,285
537
35
2
0
461,191
15
L
Xing Tian
8,977
427
34
2
0
428,931
8
L
Loki
9,952
474
121
6
0
416,214
4
W
Heimdallr
11,869
565
169
8
0
400,986
10
W
Bellona
12,916
615
178
8
0
463,118
4
L
Sun Wukong
9,093
433
116
6
0
375,134
51
L
Chiron
9,834
468
124
6
0
378,051
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role