Player Matchup

Bastet
Bastet
Danni_neko
Bastet
Level 48
God Stats
1W - 5L
1,285 SR
Queue Stats
1W - 11L
1,102 Elo+
Party 1
Sylvanus
Sylvanus
Dragon_Siin
Sylvanus
Level 129
God Stats
1W - 1L
1,492 SR
Queue Stats
40W - 65L
1,364 Elo+
Party 1
Nox
Nox
Patneko
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 1
Apollo
Apollo
jcmasters
Apollo
Level 138
God Stats
1W - 2L
1,384 SR
Queue Stats
116W - 147L
1,467 Elo+
Party 1
Team Averages
Level 83
1,415 SR
1,279 Elo+

VS

Team Averages
Level 124
1,574 SR
1,310 Elo+
Chronos
Chronos
Hellsing III
Chronos
Level 158
God Stats
4W - 3L
1,649 SR
Queue Stats
507W - 611L
1,377 Elo+
Party 2
Aphrodite
Aphrodite
Insidious1
Aphrodite
Level 148
God Stats
30W - 32L
1,574 SR
Queue Stats
350W - 444L
1,394 Elo+
Party 2
Chang'e
Chang'e
Zangado_Hawk
Chang'e
Level 63
God Stats
1W - 0L
1,548 SR
Queue Stats
23W - 37L
1,255 Elo+
Solo
Artemis
Artemis
eXGonnaGiveIt2Ya
Artemis
Level 125
God Stats
1W - 0L
1,528 SR
Queue Stats
5W - 12L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Danni_neko
Bastet
15
0 / 5 / 4
8,848
681
5,401
11,814
4,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Dragon_Siin
Sylvanus
13
1 / 5 / 1
8,393
646
6,101
18,956
21,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nox
15
4 / 4 / 2
9,590
738
7,291
11,609
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jcmasters
Apollo
17
5 / 2 / 0
10,643
819
11,540
15,312
6,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hellsing III
Chronos
15
3 / 2 / 6
9,959
766
11,326
12,134
4,829
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Insidious1
Aphrodite
16
0 / 1 / 9
10,330
795
7,902
12,797
5,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Zangado_Hawk
Chang'e
16
3 / 4 / 4
10,317
794
6,639
13,095
8,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
10 / 4 / 3
11,601
892
23,533
13,528
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
16
16
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
Danni_neko
Bastet
0
5
4
0.4
L
Sylvanus
Dragon_Siin
Sylvanus
1
5
1
0.3
W
Chronos
Hellsing III
Chronos
3
2
6
3
W
Aphrodite
Insidious1
Aphrodite
0
1
9
4.5
L
Nox
4
4
2
1.25
W
Chang'e
Zangado_Hawk
Chang'e
3
4
4
1.25
W
10
4
3
2.88
L
Apollo
jcmasters
Apollo
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
49,400
57,691
Taken
51,554
36,709
Mitigated
24,596
9,758
Healing
25,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Danni_neko
Bastet
5,401
1,823
76
1,387
11,814
4,351
1,489
5,730
6,084
162
24,347
L
Sylvanus
Dragon_Siin
Sylvanus
6,101
1,397
1,389
4,027
18,956
21,197
132
7,179
11,777
13,353
0
W
Chronos
Hellsing III
Chronos
11,326
3,659
890
2,180
12,134
4,829
1,922
2,653
9,401
34,959
0
W
Aphrodite
Insidious1
Aphrodite
7,902
1,098
6,369
9,465
12,797
5,979
2,625
2,390
10,367
39,547
0
L
Nox
7,291
395
288
350
11,609
4,507
0
5,202
6,407
25,901
0
W
Chang'e
Zangado_Hawk
Chang'e
6,639
906
1,921
4,644
13,095
8,448
554
3,875
8,988
30,459
0
W
23,533
12,500
0
326
13,528
5,340
2,340
4,609
8,107
0
59,060
L
Apollo
jcmasters
Apollo
11,540
6,256
416
1,825
15,312
6,654
275
8,163
7,149
0
61,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
42,207
210
Minions Killed
270
9
Camps Cleared
10
878,553
Distance Traveled
942,844
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,848
681
46
4
1
230,246
0
L
Sylvanus
8,393
646
15
1
2
190,503
1
W
Chronos
9,959
766
62
5
2
248,633
0
W
Aphrodite
10,330
795
79
6
2
244,883
2
L
Nox
9,590
738
53
4
2
206,286
0
W
Chang'e
10,317
794
64
5
1
212,863
1
W
Artemis
11,601
892
65
5
5
236,465
2
L
Apollo
10,643
819
96
7
4
251,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role