Player Matchup

Cthulhu
Cthulhu
CHIEF TRIPPY
Cthulhu
Level 138
God Stats
5W - 5L
1,261 SR
Queue Stats
217W - 221L
1,432 Elo+
Solo
Hera
Hera
Woohoobarz
Hera
Level 82
God Stats
6W - 5L
1,577 SR
Queue Stats
331W - 353L
1,488 Elo+
Solo
Odin
Odin
blackcat747
Odin
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 61L
1,448 Elo+
Party 1
Serqet
Serqet
gorrock31
Serqet
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,425 Elo+
Party 1
Rama
Rama
starfreeek
Rama
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,515 Elo+
Party 1
Team Averages
Level 89
1,468 SR
1,462 Elo+

VS

Team Averages
Level 114
1,425 SR
1,445 Elo+
Ymir
Ymir
HitmonD
Ymir
Level 68
God Stats
2W - 1L
1,489 SR
Queue Stats
9W - 14L
1,356 Elo+
Party 2
Skadi
Skadi
KickingYou
Skadi
Level 160
God Stats
17W - 11L
1,429 SR
Queue Stats
870W - 913L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
KindKitten40781
Zhong Kui
Level 146
God Stats
1W - 1L
1,333 SR
Queue Stats
66W - 80L
1,424 Elo+
Party 2
Ares
Ares
PyroBros
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 76L
1,571 Elo+
Solo
King Arthur
King Arthur
iv KiD CuDi
King Arthur
Level 126
God Stats
3W - 4L
1,376 SR
Queue Stats
69W - 82L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHIEF TRIPPY
Cthulhu
18
5 / 6 / 10
10,845
834
17,138
28,586
23,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 8 / 6
9,671
744
17,855
13,217
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 8 / 6
10,494
807
10,524
17,475
11,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
gorrock31
Serqet
15
2 / 10 / 9
9,819
755
6,862
13,449
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 8 / 10
10,504
808
12,551
16,385
6,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HitmonD
Ymir
17
2 / 3 / 30
10,329
795
6,671
10,072
11,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
20
13 / 2 / 23
12,580
968
21,340
11,391
5,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
KindKitten40781
Zhong Kui
18
10 / 5 / 25
11,881
914
19,758
14,244
11,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
17
5 / 2 / 30
10,618
817
12,193
21,757
24,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
iv KiD CuDi
King Arthur
17
9 / 4 / 23
11,040
849
16,166
17,292
16,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
170
16
Kills
39
40
Deaths
16
41
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHIEF TRIPPY
Cthulhu
5
6
10
1.67
W
Ymir
HitmonD
Ymir
2
3
30
5.67
W
Skadi
13
2
23
12.25
W
Zhong Kui
KindKitten40781
Zhong Kui
10
5
25
4.5
W
Ares
5
2
30
10
L
2
8
6
0.63
L
4
8
6
0.88
L
Serqet
gorrock31
Serqet
2
10
9
0.65
W
King Arthur
iv KiD CuDi
King Arthur
9
4
23
5.13
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,930
Damage
76,128
89,112
Taken
74,756
51,632
Mitigated
69,070
24,159
Healing
29,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHIEF TRIPPY
Cthulhu
17,138
890
2,620
9,110
28,586
23,440
0
11,038
17,167
39,264
0
W
Ymir
HitmonD
Ymir
6,671
333
907
543
10,072
11,851
550
5,447
4,625
16,794
0
W
Skadi
21,340
9,268
3,110
3,880
11,391
5,783
2,317
4,821
6,068
0
51,419
W
Zhong Kui
KindKitten40781
Zhong Kui
19,758
1,444
2,166
3,480
14,244
11,223
1,161
4,810
9,179
36,511
0
W
Ares
12,193
1,098
2,096
6,351
21,757
24,130
917
12,082
9,131
18,924
0
L
17,855
4,191
812
1,657
13,217
5,180
230
6,889
6,147
31,483
0
L
10,524
2,529
2,306
2,258
17,475
11,302
566
9,108
8,083
0
18,134
L
Serqet
gorrock31
Serqet
6,862
1,471
801
619
13,449
5,511
0
4,824
8,394
0
7,051
W
King Arthur
iv KiD CuDi
King Arthur
16,166
2,603
2,927
4,196
17,292
16,083
532
7,833
9,459
0
27,297
L
12,551
9,295
576
3,400
16,385
6,199
1,036
6,763
9,473
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,333
Gold Earned
56,448
122
Minions Killed
131
0
Camps Cleared
0
1,048,696
Distance Traveled
1,151,643
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,845
834
37
3
0
227,526
3
W
Ymir
10,329
795
11
1
0
234,330
1
W
Skadi
12,580
968
43
3
0
213,515
0
W
Zhong Kui
11,881
914
49
4
0
226,003
0
W
Ares
10,618
817
10
1
0
219,996
0
L
Hera
9,671
744
34
3
0
195,544
1
L
Odin
10,494
807
23
2
0
223,519
0
L
Serqet
9,819
755
3
0
0
206,513
0
W
King Arthur
11,040
849
18
1
0
257,799
1
L
Rama
10,504
808
25
2
0
195,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role