Player Matchup

Thanatos
Thanatos
Drunkenvic25
Thanatos
Level 26
God Stats
7W - 7L
1,805 SR
Queue Stats
252W - 259L
1,431 Elo+
Solo
Anubis
Anubis
RustlessMink981
Anubis
Level 25
God Stats
43W - 31L
1,600 SR
Queue Stats
70W - 70L
1,444 Elo+
Solo
Jing Wei
Jing Wei
TristepinBv
Jing Wei
Level 23
God Stats
16W - 17L
1,572 SR
Queue Stats
32W - 28L
1,476 Elo+
Solo
Chaac
Chaac
TwoD7783
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,396 Elo+
Solo
Ra
Ra
vxCHIMSTER
Ra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 53L
1,349 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,419 Elo+

VS

Team Averages
Level 17
1,505 SR
1,357 Elo+
Merlin
Merlin
ElPaco_Hunw-Rock
Merlin
Level 23
God Stats
3W - 1L
1,810 SR
Queue Stats
114W - 120L
1,357 Elo+
Party 1
Bellona
Bellona
H7_poison
Bellona
Level 7
God Stats
2W - 5L
1,507 SR
Queue Stats
19W - 29L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
MsTr_ExTiC
Baron Samedi
Level 16
God Stats
15W - 22L
1,672 SR
Queue Stats
67W - 75L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
Taco_Kaidyn
Jormungandr
Level 16
God Stats
0W - 2L
1,059 SR
Queue Stats
9W - 17L
1,269 Elo+
Solo
Hades
Hades
arivalan542
Hades
Level 23
God Stats
9W - 8L
1,479 SR
Queue Stats
82W - 92L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drunkenvic25
Thanatos
16
11 / 5 / 6
11,072
554
9,316
13,256
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 3
9,912
496
12,383
10,354
7,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
TristepinBv
Jing Wei
18
3 / 0 / 2
11,565
578
9,876
8,866
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TwoD7783
Chaac
19
7 / 0 / 3
11,583
579
11,458
11,744
10,837
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

2
0 / 0 / 0
5,849
292
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
8,606
430
4,709
8,616
2,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
H7_poison
Bellona
11
0 / 4 / 2
7,139
357
2,929
11,740
8,776
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MsTr_ExTiC
Baron Samedi
12
1 / 7 / 0
7,611
381
6,463
12,987
3,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Taco_Kaidyn
Jormungandr
7
0 / 8 / 2
6,202
310
1,555
10,336
4,556
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 3
8,650
433
4,569
13,083
5,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
26
Kills
9
10
Deaths
26
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Drunkenvic25
Thanatos
11
5
6
2.8
L
5
4
0
1.25
L
Bellona
H7_poison
Bellona
0
4
2
0.25
L
Baron Samedi
MsTr_ExTiC
Baron Samedi
1
7
0
0.14
W
5
5
3
1.3
L
Jormungandr
Taco_Kaidyn
Jormungandr
0
8
2
0.13
W
Jing Wei
TristepinBv
Jing Wei
3
0
2
4
W
Chaac
TwoD7783
Chaac
7
0
3
8.5
L
3
3
3
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
20,225
44,220
Taken
56,762
26,579
Mitigated
24,906
24,378
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Drunkenvic25
Thanatos
9,316
5,046
0
11,364
13,256
4,812
552
4,207
9,049
0
59,269
L
4,709
461
0
327
8,616
2,777
174
1,931
6,685
32,102
11
L
Bellona
H7_poison
Bellona
2,929
867
0
1,065
11,740
8,776
0
1,343
10,397
0
37,547
L
Baron Samedi
MsTr_ExTiC
Baron Samedi
6,463
564
0
2,882
12,987
3,793
172
84
12,903
37,817
0
W
12,383
617
0
1,545
10,354
7,480
656
4,515
5,839
61,055
0
L
Jormungandr
Taco_Kaidyn
Jormungandr
1,555
666
0
0
10,336
4,556
0
3,915
6,421
9,054
0
W
Jing Wei
TristepinBv
Jing Wei
9,876
7,641
0
5,868
8,866
3,450
4,451
5,207
3,659
0
83,748
W
Chaac
TwoD7783
Chaac
11,458
1,426
0
5,601
11,744
10,837
0
3,363
8,381
708
80,773
L
4,569
85
286
5,132
13,083
5,004
364
5,782
7,301
37,072
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,981
Gold Earned
38,208
485
Minions Killed
264
0
Camps Cleared
0
1,441,013
Distance Traveled
1,552,761
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,072
554
83
4
0
388,737
2
L
Merlin
8,606
430
53
3
0
295,496
0
L
Bellona
7,139
357
52
3
0
350,899
2
L
Baron Samedi
7,611
381
53
3
0
306,508
0
W
Anubis
9,912
496
95
5
0
290,530
0
L
Jormungandr
6,202
310
13
1
0
231,009
0
W
Jing Wei
11,565
578
153
8
0
360,685
6
W
Chaac
11,583
579
154
8
0
400,876
0
L
Hades
8,650
433
93
5
0
368,849
2
W
Ra
5,849
292
0
0
0
185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role