Player Matchup

Osiris
Osiris
AMBVSH z
Osiris
Level 109
God Stats
5W - 4L
1,566 SR
Queue Stats
111W - 123L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
Bunnyfluf-_-
Sylvanus
Level 49
God Stats
0W - 3L
1,767 SR
Queue Stats
5W - 10L
1,223 Elo+
Party 2
Ah Puch
Ah Puch
Drandaluz
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,066 Elo+
Party 1
Freya
Freya
Hyperdragon-_-
Freya
Level 16
God Stats
0W - 1L
1,556 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Discordia
Discordia
Legendaryqty201
Discordia
Level 67
God Stats
7W - 7L
1,464 SR
Queue Stats
54W - 72L
1,390 Elo+
Solo
Team Averages
Level 54
1,571 SR
1,309 Elo+

VS

Team Averages
Level 92
1,565 SR
1,382 Elo+
Cu Chulainn
Cu Chulainn
BALN Pryzo
Cu Chulainn
Level 80
God Stats
3W - 1L
1,640 SR
Queue Stats
97W - 108L
1,394 Elo+
Solo
Fenrir
Fenrir
DR CONGO
Fenrir
Level 69
God Stats
1W - 0L
1,400 SR
Queue Stats
37W - 40L
1,378 Elo+
Party 3
Nu Wa
Nu Wa
LSUOilBaw
Nu Wa
Level 76
God Stats
8W - 5L
1,589 SR
Queue Stats
109W - 121L
1,419 Elo+
Party 3
Medusa
Medusa
Shogunblunt
Medusa
Level 89
God Stats
6W - 4L
1,554 SR
Queue Stats
245W - 267L
1,344 Elo+
Solo
Yemoja
Yemoja
im00searms
Yemoja
Level 145
God Stats
26W - 17L
1,642 SR
Queue Stats
247W - 282L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AMBVSH z
Osiris
19
6 / 3 / 6
13,403
788
9,245
21,270
26,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Bunnyfluf-_-
Sylvanus
19
4 / 6 / 6
12,413
730
8,881
20,660
20,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Drandaluz
Ah Puch
16
1 / 4 / 5
10,573
622
9,118
12,334
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 9 / 4
11,396
670
7,814
18,775
7,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Legendaryqty201
Discordia
19
2 / 3 / 10
11,383
670
22,132
11,490
4,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BALN Pryzo
Cu Chulainn
19
4 / 2 / 12
12,711
748
7,154
11,068
7,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
DR CONGO
Fenrir
18
6 / 6 / 10
12,996
764
13,266
14,912
12,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
LSUOilBaw
Nu Wa
19
5 / 2 / 16
12,702
747
23,771
13,724
5,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
20
6 / 4 / 10
13,371
787
19,867
18,172
7,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
im00searms
Yemoja
19
4 / 2 / 16
12,227
719
8,793
13,985
17,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
16
Kills
25
25
Deaths
16
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Osiris
AMBVSH z
Osiris
6
3
6
3
W
Cu Chulainn
BALN Pryzo
Cu Chulainn
4
2
12
5
L
Sylvanus
Bunnyfluf-_-
Sylvanus
4
6
6
1.17
W
Fenrir
DR CONGO
Fenrir
6
6
10
1.83
L
Ah Puch
Drandaluz
Ah Puch
1
4
5
0.88
L
3
9
4
0.56
W
Nu Wa
LSUOilBaw
Nu Wa
5
2
16
6.5
L
Discordia
Legendaryqty201
Discordia
2
3
10
2.33
W
Medusa
6
4
10
2.75
W
Yemoja
im00searms
Yemoja
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,190
Damage
72,851
84,529
Taken
71,861
63,941
Mitigated
50,479
20,233
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AMBVSH z
Osiris
9,245
2,663
480
4,947
21,270
26,926
1,385
9,035
12,235
515
33,133
W
Cu Chulainn
BALN Pryzo
Cu Chulainn
7,154
1,166
0
0
11,068
7,883
590
7,691
3,377
6,533
20,037
L
Sylvanus
Bunnyfluf-_-
Sylvanus
8,881
2,387
2,592
4,956
20,660
20,852
1,302
7,660
13,000
40,370
0
W
Fenrir
DR CONGO
Fenrir
13,266
2,334
0
601
14,912
12,229
588
9,741
5,171
0
29,581
L
Ah Puch
Drandaluz
Ah Puch
9,118
146
0
3,547
12,334
4,769
470
4,638
7,696
35,603
0
L
7,814
2,313
0
2,009
18,775
7,128
420
6,738
12,037
37,055
0
W
Nu Wa
LSUOilBaw
Nu Wa
23,771
6,935
554
2,527
13,724
5,571
1,124
9,645
4,079
55,305
0
L
Discordia
Legendaryqty201
Discordia
22,132
1,177
794
908
11,490
4,266
391
5,893
5,597
57,861
0
W
Medusa
19,867
10,190
0
1,680
18,172
7,041
4,729
12,470
5,702
0
64,832
W
Yemoja
im00searms
Yemoja
8,793
773
4,926
1,235
13,985
17,755
467
8,954
5,031
27,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,168
Gold Earned
64,007
348
Minions Killed
325
5
Camps Cleared
7
1,241,498
Distance Traveled
1,455,842
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,403
788
51
3
0
285,476
0
W
Cu Chulainn
12,711
748
47
3
0
295,441
0
L
Sylvanus
12,413
730
77
5
2
204,212
1
W
Fenrir
12,996
764
37
2
4
281,414
0
L
Ah Puch
10,573
622
63
4
0
215,612
0
L
Freya
11,396
670
64
4
2
251,817
1
W
Nu Wa
12,702
747
66
4
1
268,896
0
L
Discordia
11,383
670
93
5
1
284,381
1
W
Medusa
13,371
787
128
8
2
321,715
2
W
Yemoja
12,227
719
47
3
0
288,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role