Player Matchup

Fenrir
Fenrir
EVEN_RUDER_JR
Fenrir
Level 126
God Stats
5W - 2L
1,098 SR
Queue Stats
290W - 310L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
HowitzerSymphony
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,417 Elo+
Party 2
Raijin
Raijin
Javan32
Raijin
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 145L
1,437 Elo+
Solo
Danzaburou
Danzaburou
SiriS42
Danzaburou
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 71L
1,395 Elo+
Party 2
Xbalanque
Xbalanque
dethtoke
Xbalanque
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,410 Elo+
Solo
Team Averages
Level 88
1,420 SR
1,421 Elo+

VS

Team Averages
Level 119
1,461 SR
1,479 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
CloudyNickel224
Tyr
Level 125
God Stats
3W - 5L
1,428 SR
Queue Stats
163W - 171L
1,449 Elo+
Solo
Horus
Horus
doncmoney_gaming
Horus
Level 145
God Stats
3W - 5L
1,379 SR
Queue Stats
124W - 145L
1,437 Elo+
Party 3
Ymir
Ymir
luigi590
Ymir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 11
9,996
1,000
6,572
13,821
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
HowitzerSymphony
Cu Chulainn
15
0 / 4 / 13
8,370
837
7,445
16,840
11,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Javan32
Raijin
16
7 / 3 / 10
9,693
969
18,010
7,342
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SiriS42
Danzaburou
16
5 / 2 / 8
9,332
933
8,296
8,140
3,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Xbalanque
dethtoke
Xbalanque
14
2 / 3 / 10
8,589
859
11,927
7,222
2,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 6 / 10
8,546
855
4,979
13,689
6,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
 
Baba Yaga
15
3 / 5 / 9
8,443
844
14,484
10,330
5,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 6
8,623
862
6,899
12,455
7,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 6
7,718
772
3,129
13,302
14,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
3 / 3 / 8
7,751
775
5,401
11,380
10,574
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
55
20
Kills
16
17
Deaths
20
52
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
10
1.33
L
Baba Yaga
 
Baba Yaga
3
5
9
1.5
L
5
4
6
2
W
6
5
11
2.3
W
Cu Chulainn
HowitzerSymphony
Cu Chulainn
0
4
13
1.63
W
Raijin
Javan32
Raijin
7
3
10
4
W
Danzaburou
SiriS42
Danzaburou
5
2
8
4.5
W
Xbalanque
dethtoke
Xbalanque
2
3
10
2.33
L
2
2
6
2.5
L
Ymir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,250
Damage
34,892
53,365
Taken
61,156
36,073
Mitigated
44,325
17,571
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,979
4,027
778
1,596
13,689
6,771
648
3,762
9,927
0
6,810
L
Baba Yaga
 
Baba Yaga
14,484
214
0
2,026
10,330
5,468
433
2,615
7,715
30,735
0
L
6,899
240
587
3,014
12,455
7,216
0
4,129
8,326
0
15,883
W
6,572
664
703
4,824
13,821
15,224
329
5,405
8,106
0
9,620
W
Cu Chulainn
HowitzerSymphony
Cu Chulainn
7,445
1,449
1,250
4,770
16,840
11,539
434
4,790
12,010
476
15,176
W
Raijin
Javan32
Raijin
18,010
934
1,521
311
7,342
2,984
834
3,095
4,206
30,870
0
W
Danzaburou
SiriS42
Danzaburou
8,296
2,917
1,174
1,748
8,140
3,371
2,577
3,393
4,704
0
26,939
W
Xbalanque
dethtoke
Xbalanque
11,927
4,579
63
1,207
7,222
2,955
953
3,202
3,927
0
27,306
L
3,129
907
3,934
4,697
13,302
14,296
264
3,781
9,521
0
5,308
L
Ymir
5,401
1,314
387
697
11,380
10,574
252
3,912
7,468
12,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
41,081
136
Minions Killed
76
0
Camps Cleared
0
892,640
Distance Traveled
967,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,546
855
4
0
0
199,282
0
L
Baba Yaga
8,443
844
33
3
0
191,576
0
L
Tyr
8,623
862
18
2
0
204,941
0
W
Fenrir
9,996
1,000
8
1
0
206,478
0
W
Cu Chulainn
8,370
837
19
2
0
182,661
0
W
Raijin
9,693
969
28
3
0
180,189
0
W
Danzaburou
9,332
933
42
4
0
171,408
0
W
Xbalanque
8,589
859
39
4
0
151,904
0
L
Horus
7,718
772
4
0
0
202,815
0
L
Ymir
7,751
775
17
2
0
168,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role