Player Matchup

Bellona
Bellona
CrunchBarryz
Bellona
Level 141
God Stats
5W - 2L
1,894 SR
Queue Stats
159W - 133L
1,606 Elo+
Party 1
Thanatos
Thanatos
DeFy Underdog
Thanatos
Level 128
God Stats
4W - 1L
1,723 SR
Queue Stats
139W - 128L
1,548 Elo+
Party 3
Fafnir
Fafnir
RisingShadow6
Fafnir
Level 126
God Stats
4W - 5L
1,330 SR
Queue Stats
200W - 190L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
Tirillium
Nu Wa
Level 51
God Stats
4W - 3L
1,460 SR
Queue Stats
69W - 60L
1,539 Elo+
Party 3
Neith
Neith
ZedSmurf99
Neith
Level 29
God Stats
9W - 2L
1,936 SR
Queue Stats
78W - 32L
1,646 Elo+
Party 1
Team Averages
Level 95
1,669 SR
1,571 Elo+

VS

Team Averages
Level 79
1,450 SR
1,497 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Krau0388
Merlin
Level 28
God Stats
0W - 2L
1,710 SR
Queue Stats
122W - 72L
1,667 Elo+
Party 2
Mulan
Mulan
LiL CPT Morgan
Mulan
Level 80
God Stats
2W - 4L
1,462 SR
Queue Stats
26W - 42L
1,488 Elo+
Party 4
Heimdallr
Heimdallr
LittleJim131
Heimdallr
Level 16
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 5L
1,246 Elo+
Party 4
Nu Wa
Nu Wa
XenoVX
Nu Wa
Level 143
God Stats
1W - 2L
1,307 SR
Queue Stats
114W - 93L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrunchBarryz
Bellona
14
8 / 7 / 1
8,859
591
10,258
15,182
12,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
DeFy Underdog
Thanatos
14
4 / 3 / 1
8,440
563
4,296
11,934
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 5
7,856
524
2,862
11,307
13,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Tirillium
Nu Wa
11
5 / 6 / 2
7,197
480
7,664
6,363
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
3 / 2 / 1
9,202
613
5,361
7,463
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
7 / 3 / 9
9,254
617
10,799
8,682
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Krau0388
Merlin
14
10 / 4 / 4
9,229
615
13,420
9,144
3,534
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 6 / 5
6,971
465
4,278
9,475
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
LittleJim131
Heimdallr
8
0 / 6 / 2
5,734
382
2,530
7,797
1,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
XenoVX
Nu Wa
6
0 / 2 / 2
5,287
352
1,857
4,938
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
21
Kills
19
19
Deaths
21
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
3
9
3.83
W
Bellona
CrunchBarryz
Bellona
8
7
1
1.21
W
Thanatos
DeFy Underdog
Thanatos
4
3
1
1.5
L
Merlin
Krau0388
Merlin
10
4
4
3
L
2
6
5
0.75
L
Heimdallr
LittleJim131
Heimdallr
0
6
2
0.17
W
1
1
5
3.5
W
Nu Wa
Tirillium
Nu Wa
5
6
2
1
L
Nu Wa
XenoVX
Nu Wa
0
2
2
0.5
W
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,441
Damage
32,884
52,249
Taken
40,036
35,979
Mitigated
16,942
16,006
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,799
4,647
0
2,191
8,682
2,784
616
1,710
6,695
0
47,846
W
Bellona
CrunchBarryz
Bellona
10,258
3,796
0
3,956
15,182
12,832
604
2,425
12,757
0
44,491
W
Thanatos
DeFy Underdog
Thanatos
4,296
1,214
0
8,056
11,934
4,211
0
3,302
8,632
0
52,171
L
Merlin
Krau0388
Merlin
13,420
2,112
0
2,109
9,144
3,534
410
3,287
5,581
46,937
0
L
4,278
1,421
0
347
9,475
7,490
475
573
8,799
0
25,493
L
Heimdallr
LittleJim131
Heimdallr
2,530
1,701
0
685
7,797
1,769
0
2,792
4,769
0
17,759
W
2,862
676
0
2,035
11,307
13,710
52
5,098
6,209
19,770
0
W
Nu Wa
Tirillium
Nu Wa
7,664
836
0
205
6,363
1,767
0
3,382
2,981
26,488
0
L
Nu Wa
XenoVX
Nu Wa
1,857
380
0
1,069
4,938
1,365
0
1,118
3,666
9,627
0
W
Neith
5,361
2,354
0
1,754
7,463
3,459
5,365
1,133
6,330
0
71,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,554
Gold Earned
36,475
397
Minions Killed
238
0
Camps Cleared
0
1,345,559
Distance Traveled
1,294,735
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,254
617
76
5
0
310,973
2
W
Bellona
8,859
591
79
5
0
236,524
0
W
Thanatos
8,440
563
93
6
0
272,652
0
L
Merlin
9,229
615
83
6
0
270,071
1
L
Mulan
6,971
465
41
3
0
289,421
1
L
Heimdallr
5,734
382
24
2
0
284,081
0
W
Fafnir
7,856
524
26
2
0
319,443
3
W
Nu Wa
7,197
480
57
4
0
263,159
2
L
Nu Wa
5,287
352
14
1
0
140,189
0
W
Neith
9,202
613
142
9
0
253,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role