Player Matchup

Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Drewlbucket
Kukulkan
Level 10
God Stats
67W - 44L
1,503 SR
Queue Stats
88W - 66L
1,444 Elo+
Party 3
Ares
Ares
Shane113
Ares
Level 13
God Stats
1W - 4L
1,381 SR
Queue Stats
32W - 23L
1,521 Elo+
Party 3
Neith
Neith
SinaBiohazard
Neith
Level 29
God Stats
112W - 114L
1,630 SR
Queue Stats
149W - 159L
1,538 Elo+
Solo
Ra
Ra
The1rishOne
Ra
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 3
Team Averages
Level 29
1,456 SR
1,477 Elo+

VS

Team Averages
Level 30
1,445 SR
1,455 Elo+
Chaac
Chaac
EldamirDrachun
Chaac
Level 62
God Stats
11W - 8L
1,209 SR
Queue Stats
66W - 48L
1,417 Elo+
Party 1
Rama
Rama
Kotikula
Rama
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 10L
1,567 Elo+
Party 2
Discordia
Discordia
LinaMurder
Discordia
Level 38
God Stats
55W - 34L
1,660 SR
Queue Stats
74W - 56L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
LittleDich
Aphrodite
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 19L
1,506 Elo+
Party 1
Set
Set
SaintSaimon
Set
Level 26
God Stats
9W - 15L
1,358 SR
Queue Stats
50W - 70L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 10 / 7
10,440
949
11,070
29,292
14,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Drewlbucket
Kukulkan
17
1 / 8 / 11
10,465
951
14,842
19,393
9,693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
17
3 / 12 / 10
10,563
960
10,639
29,969
41,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 6 / 8
12,617
1,147
20,457
29,221
13,956
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 13 / 9
11,006
1,001
10,985
24,522
12,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 19
11,515
1,047
19,983
21,185
15,437
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
20
35 / 3 / 10
19,150
1,741
75,361
22,585
11,230
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
LinaMurder
Discordia
19
2 / 2 / 21
11,502
1,046
16,652
5,113
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
LittleDich
Aphrodite
20
2 / 5 / 32
11,718
1,065
7,437
12,646
10,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 23
11,080
1,007
7,086
15,579
9,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
154
20
Kills
49
49
Deaths
20
45
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
10
7
0.75
L
Kukulkan
Drewlbucket
Kukulkan
1
8
11
0.81
W
7
5
19
3.3
W
Rama
35
3
10
13.33
W
Discordia
LinaMurder
Discordia
2
2
21
6.25
W
Aphrodite
LittleDich
Aphrodite
2
5
32
3.6
W
3
5
23
2.9
L
Ares
3
12
10
0.67
L
8
6
8
2
L
4
13
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,993
Damage
126,519
132,397
Taken
77,108
92,224
Mitigated
49,021
5,547
Healing
29,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,070
1,992
0
546
29,292
14,536
0
7,796
21,496
0
22,299
L
Kukulkan
Drewlbucket
Kukulkan
14,842
1,751
0
263
19,393
9,693
0
3,020
16,373
35,933
0
W
19,983
2,030
0
7,596
21,185
15,437
0
10,865
10,320
737
42,792
W
Rama
75,361
55,503
0
8,549
22,585
11,230
0
7,785
14,800
0
110,903
W
Discordia
LinaMurder
Discordia
16,652
208
364
1,046
5,113
1,983
0
1,737
3,376
36,406
0
W
Aphrodite
LittleDich
Aphrodite
7,437
1,439
5,336
5,255
12,646
10,519
0
7,288
5,358
16,594
0
W
7,086
2,142
0
1,361
15,579
9,852
0
8,791
6,788
21
13,740
L
Ares
10,639
1,355
0
0
29,969
41,979
0
5,181
24,788
17,338
0
L
20,457
8,085
0
2,868
29,221
13,956
0
4,794
24,427
0
49,504
L
10,985
1,985
1,193
677
24,522
12,060
0
4,038
20,484
25,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,091
Gold Earned
64,965
172
Minions Killed
198
3
Camps Cleared
12
974,164
Distance Traveled
1,067,242
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,440
949
12
1
1
212,675
0
L
Kukulkan
10,465
951
58
5
0
191,462
0
W
Chaac
11,515
1,047
47
4
3
229,964
0
W
Rama
19,150
1,741
64
6
7
206,671
2
W
Discordia
11,502
1,046
45
4
0
227,610
0
W
Aphrodite
11,718
1,065
30
3
1
203,243
0
W
Set
11,080
1,007
12
1
1
199,754
0
L
Ares
10,563
960
10
1
0
188,792
0
L
Neith
12,617
1,147
63
6
0
197,076
0
L
Ra
11,006
1,001
29
3
2
184,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role