Player Matchup

Ullr
Ullr
JosTheeSage
Ullr
Level 48
God Stats
8W - 12L
1,454 SR
Queue Stats
179W - 199L
1,377 Elo+
Party 1
Thoth
Thoth
KSI_Clout
Thoth
Level 109
God Stats
3W - 3L
1,427 SR
Queue Stats
494W - 486L
1,459 Elo+
Solo
Ymir
Ymir
RockinRos123
Ymir
Level 104
God Stats
14W - 11L
1,397 SR
Queue Stats
68W - 50L
1,525 Elo+
Solo
Kali
Kali
ShaBNM
Kali
Level 44
God Stats
7W - 10L
1,446 SR
Queue Stats
234W - 240L
1,449 Elo+
Party 1
Osiris
Osiris
Shirtles Panda
Osiris
Level 103
God Stats
1W - 4L
1,291 SR
Queue Stats
59W - 76L
1,412 Elo+
Party 1
Team Averages
Level 82
1,403 SR
1,445 Elo+

VS

Team Averages
Level 110
1,562 SR
1,466 Elo+
Fenrir
Fenrir
AverageMeatt
Fenrir
Level 99
God Stats
6W - 4L
1,554 SR
Queue Stats
115W - 109L
1,473 Elo+
Solo
Ra
Ra
Dr-Dash5
Ra
Level 86
God Stats
9W - 5L
1,498 SR
Queue Stats
293W - 279L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
Ez-Slxmp
Erlang Shen
Level 62
God Stats
4W - 1L
1,650 SR
Queue Stats
192W - 196L
1,455 Elo+
Party 2
Artio
Artio
animus_necandi
Artio
Level 155
God Stats
6W - 1L
1,610 SR
Queue Stats
48W - 56L
1,428 Elo+
Party 3
Sol
Sol
daniklayn
Sol
Level 146
God Stats
27W - 25L
1,499 SR
Queue Stats
272W - 271L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,312
371
3,782
8,116
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
KSI_Clout
Thoth
14
2 / 7 / 3
8,396
494
5,081
9,363
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,268
369
5,446
11,509
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
ShaBNM
Kali
15
4 / 2 / 3
9,523
560
7,947
12,999
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 5 / 3
7,237
426
5,786
11,729
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 2 / 5
9,668
569
5,349
9,870
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 2 / 1
10,568
622
8,597
6,344
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Ez-Slxmp
Erlang Shen
15
4 / 4 / 5
10,165
598
7,259
13,962
8,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 9
8,751
515
5,258
12,882
7,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
7 / 0 / 2
10,065
592
10,387
11,974
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
20
20
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
5
3.25
W
4
2
1
2.25
W
Erlang Shen
Ez-Slxmp
Erlang Shen
4
4
5
1.63
L
0
3
0
0
L
Thoth
KSI_Clout
Thoth
2
7
3
0.5
L
0
3
0
0
L
Kali
ShaBNM
Kali
4
2
3
2.75
L
3
5
3
0.9
W
1
1
9
5.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
36,850
53,716
Taken
55,032
22,278
Mitigated
27,695
13,655
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,349
1,877
0
1,682
9,870
5,580
98
661
9,209
264
56,246
W
8,597
1,511
322
1,772
6,344
1,992
1,226
2,473
3,871
72,866
0
W
Erlang Shen
Ez-Slxmp
Erlang Shen
7,259
4,611
0
4,163
13,962
8,912
4,120
1,185
12,777
0
53,841
L
3,782
596
0
375
8,116
2,331
52
5,235
2,881
0
30,197
L
Thoth
KSI_Clout
Thoth
5,081
88
0
477
9,363
2,546
0
5,586
3,427
48,894
0
L
5,446
1,124
0
3,332
11,509
6,251
334
6,913
4,596
34,943
0
L
Kali
ShaBNM
Kali
7,947
4,326
0
6,862
12,999
5,416
0
3,661
9,256
0
55,478
L
5,786
2,601
0
2,609
11,729
5,734
0
2,448
9,187
200
23,282
W
5,258
153
1,236
2,358
12,882
7,568
45
3,017
9,865
23,360
0
W
10,387
3,791
0
7,539
11,974
3,643
695
3,639
8,335
81,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
49,217
356
Minions Killed
463
0
Camps Cleared
0
1,433,601
Distance Traveled
1,660,817
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,668
569
82
5
0
361,600
5
W
Ra
10,568
622
137
8
0
344,133
1
W
Erlang Shen
10,165
598
95
6
0
316,876
2
L
Ullr
6,312
371
58
3
0
279,990
4
L
Thoth
8,396
494
102
6
0
288,590
3
L
Ymir
6,268
369
47
3
0
311,733
1
L
Kali
9,523
560
98
6
0
342,643
5
L
Osiris
7,237
426
51
3
0
210,645
0
W
Artio
8,751
515
32
2
0
333,418
4
W
Sol
10,065
592
117
7
0
304,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role