Player Matchup

Bacchus
Bacchus
Platinum II
H0llyWood Sleep
Bacchus
Platinum II
Level 147
God Stats
11W - 13L
1,689 SR
Queue Stats
469W - 463L
1,733 MMR
Solo
Nu Wa
Nu Wa
Platinum V
NENOCARNAGE
Nu Wa
Platinum V
Level 160
God Stats
224W - 148L
1,693 SR
Queue Stats
790W - 815L
1,722 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
l Merxx I
Gilgamesh
Gold V
Level 36
God Stats
0W - 2L
1,820 SR
Queue Stats
24W - 26L
1,690 MMR
Party 2
Awilix
Awilix
Gold II
xxSenku
Awilix
Gold II
Level 120
God Stats
15W - 13L
1,697 SR
Queue Stats
67W - 64L
1,835 MMR
Party 2
Izanami
Izanami
Gold I
youdongoofed
Izanami
Gold I
Level 86
God Stats
63W - 34L
1,730 SR
Queue Stats
412W - 413L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,726 SR
1,750 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,596 SR
1,746 MMR
Artemis
Artemis
Gold III
ANBU_JetSetTech
Artemis
Gold III
Level 145
God Stats
12W - 9L
1,652 SR
Queue Stats
124W - 118L
1,639 MMR
Party 1
Merlin
Merlin
Platinum IV
ChrisJWare
Merlin
Platinum IV
Level 79
God Stats
24W - 27L
1,507 SR
Queue Stats
131W - 128L
1,907 MMR
Party 1
Bakasura
Bakasura
Platinum III
FtKiMoNsTeR
Bakasura
Platinum III
Level 157
God Stats
3W - 3L
1,585 SR
Queue Stats
364W - 361L
1,734 MMR
Solo
Cerberus
Cerberus
Platinum V
Hahafett276
Cerberus
Platinum V
Level 79
God Stats
21W - 17L
1,578 SR
Queue Stats
661W - 662L
1,738 MMR
Solo
Hercules
Hercules
Platinum IV
NealCaffrey1
Hercules
Platinum IV
Level 145
God Stats
45W - 42L
1,658 SR
Queue Stats
535W - 510L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 0 / 0
3,234
647
793
1,799
739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,301
660
795
1,136
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
l Merxx I
Gilgamesh
7
0 / 0 / 0
3,687
737
1,172
1,895
511
Awilix
xxSenku
Awilix
6
0 / 0 / 0
3,339
668
750
1,965
447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
youdongoofed
Izanami
5
0 / 1 / 1
3,307
661
1,590
2,231
404
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayArachneTsukuyomiSetAthena

VS

Bans
TiamatSolKaliScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,281
656
1,322
2,111
391
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ChrisJWare
Merlin
5
0 / 0 / 0
3,137
627
588
1,112
341
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
FtKiMoNsTeR
Bakasura
5
0 / 0 / 0
3,141
628
180
1,932
635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
Hahafett276
Cerberus
6
0 / 0 / 0
3,351
670
372
2,654
740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
NealCaffrey1
Hercules
5
0 / 1 / 1
3,185
637
1,275
3,109
1,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Merlin
ChrisJWare
Merlin
0
0
0
0
W
Bakasura
FtKiMoNsTeR
Bakasura
0
0
0
0
L
1
0
0
1
W
Cerberus
Hahafett276
Cerberus
0
0
0
0
L
0
0
0
0
W
Hercules
NealCaffrey1
Hercules
0
1
1
0.5
L
Gilgamesh
l Merxx I
Gilgamesh
0
0
0
0
L
Awilix
xxSenku
Awilix
0
0
0
0
L
Izanami
youdongoofed
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,100
Damage
3,737
9,026
Taken
10,918
2,352
Mitigated
3,134
3,153
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,322
853
0
988
2,111
391
0
474
1,637
0
11,592
W
Merlin
ChrisJWare
Merlin
588
84
0
600
1,112
341
0
461
581
13,717
0
W
Bakasura
FtKiMoNsTeR
Bakasura
180
61
0
1,332
1,932
635
0
238
1,668
0
9,462
L
793
145
0
802
1,799
739
0
0
1,799
2,919
0
W
Cerberus
Hahafett276
Cerberus
372
108
0
1,547
2,654
740
0
0
2,654
12,670
0
L
795
275
0
597
1,136
251
0
336
800
15,673
0
W
Hercules
NealCaffrey1
Hercules
1,275
401
0
1,046
3,109
1,027
0
319
2,790
0
7,007
L
Gilgamesh
l Merxx I
Gilgamesh
1,172
410
0
910
1,895
511
0
372
1,523
0
13,241
L
Awilix
xxSenku
Awilix
750
342
0
314
1,965
447
0
252
1,703
0
11,012
L
Izanami
youdongoofed
Izanami
1,590
1,416
0
530
2,231
404
0
0
2,231
0
12,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,868
Gold Earned
16,095
129
Minions Killed
143
0
Camps Cleared
0
427,483
Distance Traveled
458,860
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,281
656
27
5
0
85,364
0
W
Merlin
3,137
627
25
5
0
82,700
2
W
Bakasura
3,141
628
35
7
0
118,495
1
L
Bacchus
3,234
647
7
1
0
57,960
1
W
Cerberus
3,351
670
43
9
0
77,605
0
L
Nu Wa
3,301
660
32
6
0
80,383
2
W
Hercules
3,185
637
13
3
0
94,696
2
L
Gilgamesh
3,687
737
37
7
0
98,750
1
L
Awilix
3,339
668
27
5
0
97,595
1
L
Izanami
3,307
661
26
5
0
92,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role