Player Matchup

Bakasura
Bakasura
Hard and Steady
Bakasura
Level 128
God Stats
9W - 5L
1,716 SR
Queue Stats
92W - 86L
1,592 Elo+
Party 1
Pele
Pele
MyBlock
Pele
Level 83
God Stats
9W - 9L
1,151 SR
Queue Stats
203W - 271L
1,223 Elo+
Solo
Izanami
Izanami
Stiffyy UHH
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,504 Elo+
Party 1
Vulcan
Vulcan
iHeartBeans
Vulcan
Level 109
God Stats
25W - 28L
1,513 SR
Queue Stats
95W - 98L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
iKytez
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,354 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,443 Elo+

VS

Team Averages
Level 90
1,422 SR
1,385 Elo+
Susano
Susano
 
Susano
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DizzySimp5685
Chaac
Level 85
God Stats
6W - 10L
1,327 SR
Queue Stats
198W - 185L
1,360 Elo+
Party 2
Hades
Hades
ItsToxicBleach
Hades
Level 124
God Stats
7W - 8L
1,536 SR
Queue Stats
264W - 290L
1,365 Elo+
Solo
Cerberus
Cerberus
LT Firejay
Cerberus
Level 56
God Stats
86W - 105L
1,356 SR
Queue Stats
272W - 366L
1,271 Elo+
Party 2
Jing Wei
Jing Wei
ciclope2000
Jing Wei
Level 67
God Stats
107W - 114L
1,391 SR
Queue Stats
295W - 315L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
11 / 2 / 1
12,002
632
12,625
17,729
8,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
MyBlock
Pele
15
0 / 4 / 1
8,879
467
4,026
9,702
7,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Stiffyy UHH
Izanami
17
10 / 1 / 10
11,050
582
18,924
13,482
5,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
16
6 / 2 / 7
10,162
535
15,462
6,102
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
iKytez
Cthulhu
16
2 / 2 / 13
10,026
528
5,882
10,938
10,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 7 / 2
8,105
427
5,116
14,245
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 3
10,086
531
10,380
15,846
21,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 5 / 1
9,948
524
8,006
18,699
8,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
LT Firejay
Cerberus
13
2 / 8 / 3
8,009
422
4,540
13,080
8,632
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
ciclope2000
Jing Wei
12
0 / 6 / 2
7,536
397
3,877
9,454
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
29
Kills
11
11
Deaths
29
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
7
2
0.43
L
4
3
3
1.83
W
Bakasura
11
2
1
5.75
L
3
5
1
0.7
L
Cerberus
LT Firejay
Cerberus
2
8
3
0.44
W
Pele
MyBlock
Pele
0
4
1
0.13
W
Izanami
Stiffyy UHH
Izanami
10
1
10
15
L
Jing Wei
ciclope2000
Jing Wei
0
6
2
0.17
W
Vulcan
6
2
7
4.75
W
Cthulhu
iKytez
Cthulhu
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,919
Damage
31,919
57,953
Taken
71,324
33,739
Mitigated
45,426
12,029
Healing
20,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,116
1,343
0
2,477
14,245
4,163
839
2,566
10,944
0
46,123
L
10,380
2,001
291
6,189
15,846
21,554
300
4,005
11,672
204
56,089
W
Bakasura
12,625
7,644
0
5,765
17,729
8,141
530
5,438
12,191
0
93,283
L
8,006
1,019
65
8,589
18,699
8,858
501
7,445
10,033
63,431
0
L
Cerberus
LT Firejay
Cerberus
4,540
258
202
1,336
13,080
8,632
610
4,935
7,781
23,134
0
W
Pele
MyBlock
Pele
4,026
1,240
0
1,185
9,702
7,693
514
778
8,484
0
49,018
W
Izanami
Stiffyy UHH
Izanami
18,924
13,672
0
2,662
13,482
5,309
1,170
1,848
11,344
0
104,405
L
Jing Wei
ciclope2000
Jing Wei
3,877
2,490
0
1,616
9,454
2,219
711
2,393
6,844
0
38,878
W
Vulcan
15,462
7,818
0
1,593
6,102
2,200
490
3,036
3,016
52,650
0
W
Cthulhu
iKytez
Cthulhu
5,882
524
76
748
10,938
10,396
58
1,752
9,107
42,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,119
Gold Earned
43,684
583
Minions Killed
438
0
Camps Cleared
0
1,744,754
Distance Traveled
1,660,215
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,105
427
78
4
0
348,905
2
L
Chaac
10,086
531
124
7
0
366,967
4
W
Bakasura
12,002
632
178
9
0
417,040
0
L
Hades
9,948
524
120
6
0
314,080
4
L
Cerberus
8,009
422
44
2
0
316,139
0
W
Pele
8,879
467
99
5
0
304,258
6
W
Izanami
11,050
582
165
9
0
319,049
0
L
Jing Wei
7,536
397
72
4
0
314,124
2
W
Vulcan
10,162
535
73
4
0
343,007
4
W
Cthulhu
10,026
528
68
4
0
361,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role