Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LeserEl7
Vulcan
Level 124
God Stats
4W - 3L
1,601 SR
Queue Stats
42W - 48L
1,491 Elo+
Solo
Team Averages
Level 123
1,534 SR
1,497 Elo+

VS

Team Averages
Level 71
1,559 SR
1,347 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LordSoulDragon
Ullr
Level 138
God Stats
14W - 5L
1,676 SR
Queue Stats
44W - 48L
1,477 Elo+
Party 1
Tiamat
Tiamat
WelintOn1207
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
5 / 2 / 5
7,864
786
6,650
9,198
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
 
Jing Wei
11
4 / 2 / 4
7,649
765
6,432
8,171
2,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
LeserEl7
Vulcan
13
5 / 0 / 8
8,537
854
10,715
5,161
1,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 7 / 1
7,218
722
5,651
11,013
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 3
6,662
666
6,088
10,971
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
6
0 / 6 / 2
5,675
568
366
4,723
1,922
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
4
4
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
5
3.75
W
Jing Wei
 
Jing Wei
4
2
4
3
L
Baron Samedi
 
Baron Samedi
3
7
1
0.5
W
Vulcan
LeserEl7
Vulcan
5
0
8
9
L
1
1
3
2.5
L
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
12,105
22,530
Taken
26,707
15,743
Mitigated
10,436
7,132
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,650
724
0
3,568
9,198
10,804
0
1,951
7,247
389
15,574
W
Jing Wei
 
Jing Wei
6,432
4,750
0
1,567
8,171
2,965
1,459
2,473
5,698
0
25,624
L
Baron Samedi
 
Baron Samedi
5,651
571
339
2,666
11,013
4,887
96
4,530
6,234
24,890
0
W
Vulcan
LeserEl7
Vulcan
10,715
2,834
0
1,997
5,161
1,974
452
1,593
3,568
37,398
0
L
6,088
1,481
0
2,007
10,971
3,627
46
4,599
6,031
0
18,246
L
Tiamat
366
99
0
49
4,723
1,922
0
1,772
2,842
1,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,050
Gold Earned
19,555
120
Minions Killed
71
0
Camps Cleared
0
563,141
Distance Traveled
417,581
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,864
786
25
3
0
190,407
1
W
Jing Wei
7,649
765
42
4
0
173,845
3
L
Baron Samedi
7,218
722
33
3
0
152,330
2
W
Vulcan
8,537
854
53
5
0
198,889
1
L
Ullr
6,662
666
36
4
0
175,972
0
L
Tiamat
5,675
568
2
0
0
89,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role