Player Matchup

Ah Puch
Ah Puch
FaTaLMeMoRy
Ah Puch
Level 85
God Stats
5W - 4L
1,486 SR
Queue Stats
113W - 97L
1,533 Elo+
Solo
Bacchus
Bacchus
Jchrist
Bacchus
Level 113
God Stats
22W - 11L
1,747 SR
Queue Stats
386W - 205L
1,720 Elo+
Party 2
Odin
Odin
apsu667
Odin
Level 29
God Stats
9W - 6L
1,731 SR
Queue Stats
105W - 41L
1,761 Elo+
Party 2
Eset
Eset
rgknite7
Eset
Level 160
God Stats
12W - 7L
1,668 SR
Queue Stats
450W - 270L
1,687 Elo+
Party 2
Cernunnos
Cernunnos
septictv
Cernunnos
Level 27
God Stats
36W - 10L
1,905 SR
Queue Stats
273W - 115L
1,772 Elo+
Party 2
Team Averages
Level 83
1,707 SR
1,695 Elo+

VS

Team Averages
Level 72
1,608 SR
1,523 Elo+
Neith
Neith
RagnarIceBlood
Neith
Level 29
God Stats
0W - 2L
1,848 SR
Queue Stats
46W - 41L
1,554 Elo+
Party 1
Merlin
Merlin
Ridilium
Merlin
Level 129
God Stats
7W - 8L
1,534 SR
Queue Stats
93W - 82L
1,625 Elo+
Party 1
Loki
Loki
cosnixo
Loki
Level 108
God Stats
8W - 7L
1,495 SR
Queue Stats
127W - 134L
1,466 Elo+
Party 3
Anubis
Anubis
coyote385
Anubis
Level 27
God Stats
7W - 4L
1,608 SR
Queue Stats
132W - 146L
1,453 Elo+
Party 3
Ymir
Ymir
k1tchup
Ymir
Level 67
God Stats
0W - 3L
1,557 SR
Queue Stats
25W - 26L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FaTaLMeMoRy
Ah Puch
18
5 / 0 / 14
10,841
1,084
8,961
5,030
2,429
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Jchrist
Bacchus
17
3 / 0 / 19
10,111
1,011
7,938
8,807
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
apsu667
Odin
17
3 / 3 / 15
9,773
977
6,319
14,164
6,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
17
10 / 2 / 14
11,367
1,137
15,759
5,851
2,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
septictv
Cernunnos
17
4 / 1 / 17
10,263
1,026
12,313
9,343
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

252

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,237
924
5,158
2,592
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Ridilium
Merlin
17
2 / 2 / 4
10,565
1,057
16,866
7,001
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
cosnixo
Loki
15
1 / 4 / 3
8,859
886
7,061
9,813
3,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
coyote385
Anubis
15
1 / 10 / 3
9,025
903
4,851
14,129
6,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
k1tchup
Ymir
15
1 / 9 / 4
9,412
941
5,234
21,407
8,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
25
Kills
6
6
Deaths
25
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FaTaLMeMoRy
Ah Puch
5
0
14
12
W
Bacchus
Jchrist
Bacchus
3
0
19
12.5
L
1
0
3
2.5
L
Merlin
Ridilium
Merlin
2
2
4
2
W
Odin
apsu667
Odin
3
3
15
3.5
L
Loki
cosnixo
Loki
1
4
3
0.63
L
Anubis
coyote385
Anubis
1
10
3
0.25
L
Ymir
k1tchup
Ymir
1
9
4
0.33
W
Eset
10
2
14
8.5
W
Cernunnos
septictv
Cernunnos
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,290
Damage
39,170
43,195
Taken
54,942
27,481
Mitigated
22,932
4,339
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FaTaLMeMoRy
Ah Puch
8,961
1,010
0
1,480
5,030
2,429
0
2,445
2,585
38,062
0
W
Bacchus
Jchrist
Bacchus
7,938
656
0
889
8,807
12,403
0
5,056
3,751
11,991
0
L
5,158
1,558
0
1,060
2,592
1,063
0
1,737
855
0
27,025
L
Merlin
Ridilium
Merlin
16,866
114
0
644
7,001
2,673
0
3,503
3,498
53,783
0
W
Odin
apsu667
Odin
6,319
2,586
0
0
14,164
6,795
0
10,127
4,037
0
13,773
L
Loki
cosnixo
Loki
7,061
371
0
0
9,813
3,571
0
5,817
3,996
0
19,404
L
Anubis
coyote385
Anubis
4,851
241
0
1,061
14,129
6,667
0
8,087
6,042
19,938
0
L
Ymir
k1tchup
Ymir
5,234
1,681
0
375
21,407
8,958
0
13,514
7,893
8,652
0
W
Eset
15,759
421
1,201
305
5,851
2,140
0
3,057
2,794
32,953
0
W
Cernunnos
septictv
Cernunnos
12,313
4,565
0
464
9,343
3,714
0
6,266
3,077
0
27,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,355
Gold Earned
47,098
167
Minions Killed
226
5
Camps Cleared
6
994,624
Distance Traveled
903,524
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,841
1,084
60
6
0
208,577
1
W
Bacchus
10,111
1,011
3
0
0
197,805
3
L
Neith
9,237
924
76
8
0
172,582
0
L
Merlin
10,565
1,057
81
8
2
192,040
0
W
Odin
9,773
977
23
2
1
193,601
0
L
Loki
8,859
886
28
3
3
213,957
0
L
Anubis
9,025
903
31
3
0
136,961
0
L
Ymir
9,412
941
10
1
1
187,984
0
W
Eset
11,367
1,137
51
5
3
199,228
0
W
Cernunnos
10,263
1,026
30
3
1
195,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role