Player Matchup

He Bo
He Bo
Dripp01
He Bo
Level 44
God Stats
2W - 3L
1,242 SR
Queue Stats
216W - 219L
1,518 Elo+
Party 2
Izanami
Izanami
Glargleshmargle
Izanami
Level 39
God Stats
9W - 3L
1,811 SR
Queue Stats
375W - 324L
1,694 Elo+
Solo
Thanatos
Thanatos
Llamasutrah
Thanatos
Level 160
God Stats
38W - 28L
1,603 SR
Queue Stats
273W - 288L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ommatari
King Arthur
Level 28
God Stats
10W - 3L
1,607 SR
Queue Stats
86W - 54L
1,562 Elo+
Party 3
Fenrir
Fenrir
chinqycheeks
Fenrir
Level 128
God Stats
2W - 2L
1,478 SR
Queue Stats
108W - 92L
1,530 Elo+
Party 3
Team Averages
Level 80
1,548 SR
1,561 Elo+

VS

Team Averages
Level 84
1,629 SR
1,548 Elo+
Thanatos
Thanatos
Bears1-5
Thanatos
Level 49
God Stats
22W - 18L
1,616 SR
Queue Stats
225W - 182L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
Boo_Charles_14
The Morrigan
Level 108
God Stats
13W - 11L
1,622 SR
Queue Stats
529W - 466L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
KhamulTheBlack
Jormungandr
Level 41
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Novagog56
Baron Samedi
Level 121
God Stats
9W - 13L
1,561 SR
Queue Stats
469W - 423L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
XJS_V1P3R
Sylvanus
Level 102
God Stats
4W - 7L
1,556 SR
Queue Stats
263W - 256L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dripp01
He Bo
11
0 / 1 / 6
6,053
504
1,965
4,485
1,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
6,371
531
3,991
5,384
1,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Llamasutrah
Thanatos
14
8 / 0 / 1
7,815
651
6,096
6,861
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Ommatari
King Arthur
10
2 / 2 / 1
6,424
535
4,707
8,888
4,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
10
1 / 0 / 4
6,096
508
2,972
7,418
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bears1-5
Thanatos
10
1 / 3 / 0
6,277
523
1,032
9,008
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Boo_Charles_14
The Morrigan
11
1 / 4 / 0
6,520
543
3,002
5,677
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KhamulTheBlack
Jormungandr
10
1 / 2 / 0
6,007
501
5,333
7,718
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Novagog56
Baron Samedi
9
2 / 2 / 1
5,558
463
4,480
6,121
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
XJS_V1P3R
Sylvanus
10
1 / 2 / 2
5,822
485
3,735
5,242
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
6
6
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bears1-5
Thanatos
1
3
0
0.33
L
The Morrigan
Boo_Charles_14
The Morrigan
1
4
0
0.25
W
He Bo
Dripp01
He Bo
0
1
6
3
W
2
3
3
1.17
L
Jormungandr
KhamulTheBlack
Jormungandr
1
2
0
0.5
W
Thanatos
Llamasutrah
Thanatos
8
0
1
8.5
L
Baron Samedi
Novagog56
Baron Samedi
2
2
1
1.25
W
King Arthur
Ommatari
King Arthur
2
2
1
1.25
L
Sylvanus
XJS_V1P3R
Sylvanus
1
2
2
1
W
Fenrir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
17,582
33,036
Taken
33,766
13,736
Mitigated
15,926
16,683
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bears1-5
Thanatos
1,032
153
0
7,393
9,008
2,639
0
108
8,900
0
31,229
L
The Morrigan
Boo_Charles_14
The Morrigan
3,002
507
0
815
5,677
1,620
0
1,965
3,522
38,316
430
W
He Bo
Dripp01
He Bo
1,965
0
0
1,720
4,485
1,529
325
2,118
2,367
29,685
0
W
3,991
2,435
0
1,275
5,384
1,404
1,335
3,624
1,760
0
41,045
L
Jormungandr
KhamulTheBlack
Jormungandr
5,333
1,118
0
2,491
7,718
7,578
565
1,100
6,618
28,676
0
W
Thanatos
Llamasutrah
Thanatos
6,096
2,084
0
8,077
6,861
2,786
0
2,858
3,965
0
49,244
L
Baron Samedi
Novagog56
Baron Samedi
4,480
259
223
1,929
6,121
1,802
140
63
6,058
24,779
0
W
King Arthur
Ommatari
King Arthur
4,707
477
0
2,447
8,888
4,179
42
4,389
3,742
4,418
20,369
L
Sylvanus
XJS_V1P3R
Sylvanus
3,735
1,016
788
1,564
5,242
2,287
478
0
5,242
26,020
6,381
W
Fenrir
2,972
358
0
3,164
7,418
3,838
251
1,885
5,488
0
18,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
30,184
336
Minions Killed
312
0
Camps Cleared
0
1,158,259
Distance Traveled
1,059,423
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,277
523
84
7
0
252,649
2
L
The Morrigan
6,520
543
69
6
0
201,088
3
W
He Bo
6,053
504
57
5
0
219,506
6
W
Izanami
6,371
531
91
8
0
207,449
4
L
Jormungandr
6,007
501
54
5
0
210,735
0
W
Thanatos
7,815
651
98
8
0
255,472
7
L
Baron Samedi
5,558
463
38
3
0
199,061
3
W
King Arthur
6,424
535
53
4
0
242,171
0
L
Sylvanus
5,822
485
67
6
0
195,890
0
W
Fenrir
6,096
508
37
3
0
233,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role