Player Matchup

Raijin
Raijin
Flowrpowr
Raijin
Level 22
God Stats
0W - 1L
1,460 SR
Queue Stats
21W - 9L
1,729 Elo+
Party 3
Cerberus
Cerberus
NoLifeKing7
Cerberus
Level 36
God Stats
1W - 2L
1,522 SR
Queue Stats
61W - 79L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Xuxiaoxaxixuwu
Sun Wukong
Level 34
God Stats
1W - 2L
1,718 SR
Queue Stats
280W - 272L
1,499 Elo+
Party 4
Artemis
Artemis
balli2001
Artemis
Level 29
God Stats
1W - 4L
1,307 SR
Queue Stats
178W - 195L
1,534 Elo+
Party 4
Loki
Loki
ledut
Loki
Level 96
God Stats
0W - 2L
1,512 SR
Queue Stats
25W - 15L
1,702 Elo+
Party 3
Team Averages
Level 43
1,504 SR
1,590 Elo+

VS

Team Averages
Level 84
1,447 SR
1,546 Elo+
Artemis
Artemis
B0ustt
Artemis
Level 147
God Stats
11W - 10L
1,625 SR
Queue Stats
574W - 431L
1,573 Elo+
Party 2
Hercules
Hercules
LiamTheDream
Hercules
Level 83
God Stats
5W - 10L
1,409 SR
Queue Stats
444W - 348L
1,580 Elo+
Party 2
Loki
Loki
MacraggesHonour
Loki
Level 41
God Stats
1W - 2L
1,367 SR
Queue Stats
156W - 112L
1,603 Elo+
Party 2
Hades
Hades
Mutta97
Hades
Level 109
God Stats
16W - 15L
1,554 SR
Queue Stats
262W - 316L
1,474 Elo+
Party 1
Vulcan
Vulcan
Sha63
Vulcan
Level 42
God Stats
2W - 2L
1,279 SR
Queue Stats
306W - 333L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Flowrpowr
Raijin
14
3 / 7 / 2
9,391
494
7,086
11,543
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
NoLifeKing7
Cerberus
13
1 / 6 / 2
8,562
451
6,811
16,262
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Xuxiaoxaxixuwu
Sun Wukong
17
3 / 2 / 2
10,543
555
8,560
16,893
10,584
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
balli2001
Artemis
14
0 / 7 / 2
7,814
411
5,835
10,775
3,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
ledut
Loki
14
8 / 3 / 4
10,301
542
14,297
13,450
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0ustt
Artemis
18
9 / 2 / 6
11,570
609
17,920
12,248
4,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
LiamTheDream
Hercules
16
5 / 1 / 14
10,828
570
8,942
14,001
18,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 4 / 4
10,934
575
7,205
12,448
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Mutta97
Hades
18
1 / 3 / 3
11,135
586
11,572
16,302
10,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Sha63
Vulcan
18
4 / 5 / 3
10,944
576
8,903
10,151
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
15
Kills
25
25
Deaths
15
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
B0ustt
Artemis
9
2
6
6
L
Raijin
Flowrpowr
Raijin
3
7
2
0.57
W
Hercules
LiamTheDream
Hercules
5
1
14
12
W
6
4
4
2
W
Hades
Mutta97
Hades
1
3
3
0.83
L
Cerberus
NoLifeKing7
Cerberus
1
6
2
0.33
W
Vulcan
Sha63
Vulcan
4
5
3
1.1
L
Sun Wukong
Xuxiaoxaxixuwu
Sun Wukong
3
2
2
2
L
Artemis
balli2001
Artemis
0
7
2
0.14
L
Loki
ledut
Loki
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
54,542
68,923
Taken
65,150
37,105
Mitigated
40,929
14,067
Healing
23,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
B0ustt
Artemis
17,920
9,399
0
3,908
12,248
4,075
1,474
3,709
8,539
0
99,149
L
Raijin
Flowrpowr
Raijin
7,086
609
0
500
11,543
3,718
0
5,182
6,296
47,674
0
W
Hercules
LiamTheDream
Hercules
8,942
1,934
545
4,094
14,001
18,173
0
4,306
9,695
4,597
39,815
W
7,205
1,827
0
4,302
12,448
4,214
0
1,832
10,616
0
66,705
W
Hades
Mutta97
Hades
11,572
306
131
9,677
16,302
10,641
87
891
15,411
74,000
0
L
Cerberus
NoLifeKing7
Cerberus
6,811
388
0
3,222
16,262
15,699
253
1,571
14,327
31,905
0
W
Vulcan
Sha63
Vulcan
8,903
1,138
0
1,281
10,151
3,826
99
3,230
6,921
84,294
0
L
Sun Wukong
Xuxiaoxaxixuwu
Sun Wukong
8,560
3,074
0
5,073
16,893
10,584
171
10,701
6,192
0
74,025
L
Artemis
balli2001
Artemis
5,835
3,244
0
2,115
10,775
3,249
889
247
10,528
0
53,898
L
Loki
ledut
Loki
14,297
4,541
0
3,157
13,450
3,855
0
3,424
9,869
0
52,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,611
Gold Earned
55,411
465
Minions Killed
609
0
Camps Cleared
0
1,836,472
Distance Traveled
1,847,030
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,570
609
142
7
0
330,622
1
L
Raijin
9,391
494
101
5
0
342,577
5
W
Hercules
10,828
570
58
3
0
367,003
3
W
Loki
10,934
575
110
6
0
413,003
2
W
Hades
11,135
586
156
8
0
349,095
4
L
Cerberus
8,562
451
51
3
0
366,165
2
W
Vulcan
10,944
576
143
8
0
387,307
0
L
Sun Wukong
10,543
555
148
8
0
380,760
5
L
Artemis
7,814
411
93
5
0
316,449
5
L
Loki
10,301
542
72
4
0
430,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role