Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Jose_Gzr
Scylla
Level 146
God Stats
9W - 3L
1,615 SR
Queue Stats
217W - 222L
1,540 Elo+
Solo
Neith
Neith
Juri N Fiend
Neith
Level 127
God Stats
1W - 2L
1,344 SR
Queue Stats
48W - 44L
1,499 Elo+
Party 2
Bacchus
Bacchus
SaltyPancake1617
Bacchus
Level 129
God Stats
3W - 1L
1,694 SR
Queue Stats
76W - 71L
1,525 Elo+
Solo
Hercules
Hercules
TRONtos
Hercules
Level 102
God Stats
18W - 13L
1,490 SR
Queue Stats
154W - 123L
1,611 Elo+
Solo
Team Averages
Level 126
1,529 SR
1,535 Elo+

VS

Team Averages
Level 86
1,637 SR
1,552 Elo+
Chaac
Chaac
DelusiveTTV
Chaac
Level 100
God Stats
2W - 2L
1,667 SR
Queue Stats
223W - 199L
1,594 Elo+
Solo
Kukulkan
Kukulkan
MenacingPancake
Kukulkan
Level 64
God Stats
6W - 11L
1,433 SR
Queue Stats
69W - 86L
1,480 Elo+
Party 1
Fenrir
Fenrir
Sad Crumpet
Fenrir
Level 57
God Stats
6W - 2L
1,871 SR
Queue Stats
322W - 210L
1,624 Elo+
Party 1
Artemis
Artemis
Swainzilla209
Artemis
Level 159
God Stats
2W - 1L
1,620 SR
Queue Stats
59W - 69L
1,452 Elo+
Party 1
Anubis
Anubis
xWolfiiee
Anubis
Level 52
God Stats
16W - 13L
1,594 SR
Queue Stats
236W - 147L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
11 / 7 / 6
14,210
568
15,115
23,291
13,294
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Jose_Gzr
Scylla
20
6 / 1 / 11
13,792
552
18,223
17,383
8,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 6 / 10
13,218
529
17,361
20,819
10,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 3 / 11
12,502
500
8,439
21,538
29,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
TRONtos
Hercules
20
3 / 4 / 7
13,341
534
15,777
37,627
43,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
12,591
504
18,145
22,508
29,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
15
1 / 6 / 4
9,773
391
10,780
13,527
4,554
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
2 / 2 / 7
11,078
443
10,704
22,459
17,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
20
7 / 9 / 5
12,923
517
22,494
21,224
8,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
xWolfiiee
Anubis
17
4 / 10 / 6
11,122
445
14,916
20,623
10,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
31
Kills
20
21
Deaths
31
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
7
6
2
L
6
4
6
2.25
W
Scylla
Jose_Gzr
Scylla
6
1
11
11.5
W
7
6
10
2
L
Kukulkan
1
6
4
0.5
L
Fenrir
2
2
7
2.75
W
4
3
11
3.17
L
Artemis
7
9
5
1.06
W
Hercules
TRONtos
Hercules
3
4
7
1.63
L
Anubis
xWolfiiee
Anubis
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,915
Damage
77,039
120,658
Taken
100,341
104,738
Mitigated
70,240
45,582
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,115
8,028
0
8,044
23,291
13,294
480
5,509
17,782
0
94,584
L
18,145
4,852
0
5,221
22,508
29,585
432
4,669
17,252
867
81,490
W
Scylla
Jose_Gzr
Scylla
18,223
1,731
0
4,671
17,383
8,483
3,283
6,491
10,892
105,526
0
W
17,361
7,036
0
6,546
20,819
10,318
2,673
5,141
15,678
0
99,335
L
Kukulkan
10,780
468
0
663
13,527
4,554
375
4,415
8,855
49,565
0
L
Fenrir
10,704
1,070
0
1,932
22,459
17,041
178
6,148
16,092
294
74,285
W
8,439
1,609
0
3,516
21,538
29,025
344
6,053
15,485
27,697
0
L
Artemis
22,494
11,524
0
3,596
21,224
8,957
3,857
5,211
15,961
0
102,364
W
Hercules
TRONtos
Hercules
15,777
5,515
0
22,805
37,627
43,618
1,441
8,130
29,497
6,566
77,446
L
Anubis
xWolfiiee
Anubis
14,916
535
0
6,593
20,623
10,103
527
8,416
11,992
68,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,063
Gold Earned
57,487
577
Minions Killed
639
0
Camps Cleared
0
2,369,981
Distance Traveled
2,187,921
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,210
568
100
4
0
537,050
5
L
Chaac
12,591
504
153
6
0
389,657
5
W
Scylla
13,792
552
162
6
0
489,827
9
W
Neith
13,218
529
146
6
0
411,204
1
L
Kukulkan
9,773
391
105
4
0
478,823
5
L
Fenrir
11,078
443
111
4
0
504,855
6
W
Bacchus
12,502
500
27
1
0
464,234
4
L
Artemis
12,923
517
152
6
0
398,228
11
W
Hercules
13,341
534
142
6
0
467,666
8
L
Anubis
11,122
445
118
5
0
416,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role