Player Matchup

Baron Samedi
Baron Samedi
BFMShaolinStyle
Baron Samedi
Level 64
God Stats
6W - 2L
1,570 SR
Queue Stats
115W - 138L
1,435 Elo+
Party 2
Kali
Kali
GreatestLinke24
Kali
Level 48
God Stats
11W - 4L
1,550 SR
Queue Stats
121W - 126L
1,451 Elo+
Party 2
Chaac
Chaac
SToLL11
Chaac
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 138L
1,420 Elo+
Party 2
Chiron
Chiron
ThingManXP
Chiron
Level 48
God Stats
29W - 20L
1,530 SR
Queue Stats
284W - 287L
1,382 Elo+
Party 1
Ymir
Ymir
WrothSpade
Ymir
Level 49
God Stats
14W - 5L
1,473 SR
Queue Stats
343W - 367L
1,338 Elo+
Party 1
Team Averages
Level 55
1,524 SR
1,405 Elo+

VS

Team Averages
Level 60
1,556 SR
1,421 Elo+
Artio
Artio
Ants_Trollin
Artio
Level 101
God Stats
22W - 16L
1,542 SR
Queue Stats
737W - 725L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
CasualXRestless
Nu Wa
Level 43
God Stats
1W - 2L
1,516 SR
Queue Stats
110W - 128L
1,378 Elo+
Solo
Neith
Neith
OfficerBubbles_
Neith
Level 18
God Stats
8W - 13L
1,414 SR
Queue Stats
30W - 31L
1,411 Elo+
Party 3
Bellona
Bellona
SYK_Naghoul-0_0
Bellona
Level 99
God Stats
11W - 8L
1,500 SR
Queue Stats
618W - 569L
1,509 Elo+
Party 3
Fenrir
Fenrir
ThebestWitcher
Fenrir
Level 39
God Stats
10W - 10L
1,809 SR
Queue Stats
96W - 102L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BFMShaolinStyle
Baron Samedi
11
4 / 2 / 1
6,808
619
5,222
6,691
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 3 / 0
5,830
530
3,263
6,698
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
SToLL11
Chaac
9
1 / 5 / 1
5,714
519
5,915
11,798
6,111
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
ThingManXP
Chiron
10
5 / 0 / 1
6,003
546
4,688
3,847
971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 5
5,723
520
2,488
5,221
2,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,776
434
2,002
9,188
3,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 2 / 1
6,019
547
3,075
4,218
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 0
4,753
432
1,618
3,598
750
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 2 / 1
7,342
667
10,010
9,594
8,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 3 / 4
5,271
479
2,453
6,228
2,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
9
10
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Baron Samedi
BFMShaolinStyle
Baron Samedi
4
2
1
2.25
L
3
2
1
1.75
W
2
3
0
0.67
L
0
2
0
0
W
Chaac
SToLL11
Chaac
1
5
1
0.3
L
6
2
1
3.25
L
0
3
4
0.67
W
Chiron
ThingManXP
Chiron
5
0
1
5.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
19,158
34,255
Taken
32,826
14,627
Mitigated
15,721
12,667
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,002
70
60
2,643
9,188
3,077
0
1,564
7,624
9,112
0
W
Baron Samedi
BFMShaolinStyle
Baron Samedi
5,222
158
109
2,465
6,691
2,698
732
1,421
5,270
32,204
0
L
3,075
1,053
0
751
4,218
1,302
342
1,942
2,086
21,002
0
W
3,263
1,469
0
1,836
6,698
2,548
0
1,165
5,533
0
30,310
L
1,618
913
0
1,184
3,598
750
0
460
3,138
0
14,128
W
Chaac
SToLL11
Chaac
5,915
1,916
0
3,546
11,798
6,111
0
789
11,009
0
24,750
L
10,010
4,316
0
2,754
9,594
8,313
143
1,063
8,405
0
37,177
L
2,453
719
0
2,155
6,228
2,279
0
2,177
3,863
0
20,289
W
Chiron
ThingManXP
Chiron
4,688
2,080
888
2,183
3,847
971
1,392
855
2,992
0
28,868
W
2,488
320
180
1,460
5,221
2,299
226
1,070
4,151
20,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
28,161
250
Minions Killed
197
0
Camps Cleared
0
1,088,329
Distance Traveled
991,661
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,776
434
11
1
0
183,159
1
W
Baron Samedi
6,808
619
64
6
0
199,623
1
L
Nu Wa
6,019
547
34
3
0
185,626
4
W
Kali
5,830
530
59
5
0
249,110
0
L
Neith
4,753
432
27
2
0
174,701
0
W
Chaac
5,714
519
41
4
0
214,054
0
L
Bellona
7,342
667
87
8
0
208,778
3
L
Fenrir
5,271
479
38
3
0
239,397
0
W
Chiron
6,003
546
46
4
0
200,504
0
W
Ymir
5,723
520
40
4
0
225,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role