Player Matchup

Set
Set
Fafnir Slaps
Set
Level 16
God Stats
4W - 9L
1,475 SR
Queue Stats
49W - 57L
1,568 Elo+
Party 1
Merlin
Merlin
GoldSummit
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Solo
Cthulhu
Cthulhu
Lucifer6664147
Cthulhu
Level 7
God Stats
0W - 1L
1,687 SR
Queue Stats
4W - 4L
1,681 Elo+
Solo
Fafnir
Fafnir
Samariyah5599
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,723 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Translucense
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,191 SR
Queue Stats
16W - 23L
1,512 Elo+
Party 1
Team Averages
Level 12
1,471 SR
1,634 Elo+

VS

Team Averages
Level 23
1,456 SR
1,688 Elo+
Osiris
Osiris
Anxiody
Osiris
Level 27
God Stats
4W - 3L
1,491 SR
Queue Stats
135W - 76L
1,745 Elo+
Party 2
Apollo
Apollo
GhostlyVIVIVI
Apollo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,488 Elo+
Solo
Nu Wa
Nu Wa
KiloCharlie93
Nu Wa
Level 26
God Stats
20W - 22L
1,287 SR
Queue Stats
280W - 271L
1,580 Elo+
Solo
Sobek
Sobek
cunnect
Sobek
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 74L
1,772 Elo+
Party 2
Chaac
Chaac
xRpsd
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,975
568
1,471
4,762
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
GoldSummit
Merlin
6
0 / 4 / 0
3,571
510
188
2,784
610
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 6 / 0
2,911
416
971
4,207
2,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 0 / 0
3,259
466
1,069
2,349
1,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Translucense
Morgan Le Fay
1
0 / 0 / 0
2,790
399
0
353
83
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anxiody
Osiris
7
0 / 0 / 3
4,352
622
741
2,749
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
5 / 1 / 2
4,458
637
1,721
1,494
331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 0 / 3
4,906
701
3,587
1,500
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
cunnect
Sobek
7
2 / 0 / 2
4,517
645
1,135
2,995
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
xRpsd
Chaac
9
1 / 0 / 2
5,000
714
2,073
3,666
1,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
12
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
Anxiody
Osiris
0
0
3
1.5
L
1
3
0
0.33
W
5
1
2
6
L
Merlin
GoldSummit
Merlin
0
4
0
0
W
4
0
3
5.5
L
0
6
0
0
L
0
0
0
0
L
Morgan Le Fay
Translucense
Morgan Le Fay
0
0
0
0
W
Sobek
cunnect
Sobek
2
0
2
3
W
Chaac
xRpsd
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,699
Damage
9,257
14,455
Taken
12,404
5,937
Mitigated
4,978
1,967
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Anxiody
Osiris
741
342
0
1,750
2,749
1,393
255
78
2,671
0
24,488
L
1,471
859
0
502
4,762
1,296
0
1,355
3,407
0
14,811
W
1,721
1,215
0
361
1,494
331
674
192
1,263
0
6,668
L
Merlin
GoldSummit
Merlin
188
0
0
0
2,784
610
0
1,755
1,029
10,217
0
W
3,587
820
0
607
1,500
300
866
134
1,366
25,481
0
L
971
574
0
110
4,207
2,627
0
951
3,256
2,651
0
L
1,069
165
0
1,355
2,349
1,321
0
308
2,041
5,218
0
L
Morgan Le Fay
Translucense
Morgan Le Fay
0
0
0
0
353
83
0
353
0
0
0
W
Sobek
cunnect
Sobek
1,135
310
0
1,210
2,995
1,574
0
249
2,746
7,800
0
W
Chaac
xRpsd
Chaac
2,073
1,065
0
2,252
3,666
1,380
94
1,273
2,130
0
26,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,506
Gold Earned
23,233
60
Minions Killed
195
0
Camps Cleared
0
442,739
Distance Traveled
603,889
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,352
622
47
7
0
145,431
3
L
Set
3,975
568
30
4
0
136,017
1
W
Apollo
4,458
637
11
2
0
133,580
2
L
Merlin
3,571
510
13
2
0
98,461
0
W
Nu Wa
4,906
701
45
6
0
106,059
3
L
Cthulhu
2,911
416
5
1
0
117,019
0
L
Fafnir
3,259
466
12
2
0
70,475
1
L
Morgan Le Fay
2,790
399
0
0
0
20,767
0
W
Sobek
4,517
645
25
4
0
84,697
0
W
Chaac
5,000
714
67
10
0
134,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role