Player Matchup

Nemesis
Nemesis
Maple_Jacob
Nemesis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
506W - 489L
1,527 Elo+
Party 1
Artemis
Artemis
Spoods
Artemis
Level 159
God Stats
11W - 2L
1,977 SR
Queue Stats
94W - 64L
1,684 Elo+
Party 3
Gilgamesh
Gilgamesh
The_Owl_God
Gilgamesh
Level 107
God Stats
31W - 24L
1,602 SR
Queue Stats
515W - 493L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
The_Pastel_Punk
Nu Wa
Level 86
God Stats
12W - 4L
1,570 SR
Queue Stats
203W - 204L
1,506 Elo+
Party 1
Terra
Terra
UnlovedTaco
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 15L
1,842 Elo+
Party 3
Team Averages
Level 106
1,630 SR
1,611 Elo+

VS

Team Averages
Level 60
1,539 SR
1,580 Elo+
Mercury
Mercury
AVI913
Mercury
Level 123
God Stats
4W - 3L
1,522 SR
Queue Stats
271W - 281L
1,461 Elo+
Solo
Olorun
Olorun
JokerArc
Olorun
Level 24
God Stats
2W - 1L
1,366 SR
Queue Stats
123W - 32L
1,767 Elo+
Party 2
Ymir
Ymir
NateBK44
Ymir
Level 42
God Stats
13W - 8L
1,666 SR
Queue Stats
145W - 134L
1,637 Elo+
Party 2
Zeus
Zeus
V2 PoSeiDoN xXx
Zeus
Level 42
God Stats
22W - 14L
1,755 SR
Queue Stats
260W - 252L
1,579 Elo+
Solo
Guan Yu
Guan Yu
iSpankOnly
Guan Yu
Level 69
God Stats
19W - 13L
1,387 SR
Queue Stats
346W - 321L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Maple_Jacob
Nemesis
15
1 / 6 / 3
9,788
466
3,847
14,330
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Spoods
Artemis
20
15 / 5 / 2
14,702
700
28,904
18,467
5,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
The_Owl_God
Gilgamesh
16
1 / 9 / 2
9,937
473
8,000
16,610
12,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 2
8,409
400
3,733
9,229
3,169
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 5 / 9
10,184
485
8,478
20,780
21,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AVI913
Mercury
18
5 / 4 / 8
11,824
563
7,407
14,532
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
JokerArc
Olorun
20
8 / 6 / 1
14,723
701
15,432
18,286
6,826
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
0 / 4 / 9
10,404
495
3,479
14,073
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 3 / 1
13,570
646
17,362
14,435
6,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
iSpankOnly
Guan Yu
19
7 / 3 / 10
12,716
606
13,905
18,689
21,522
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
20
Kills
32
32
Deaths
20
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
AVI913
Mercury
5
4
8
2.25
W
Olorun
JokerArc
Olorun
8
6
1
1.42
L
Nemesis
Maple_Jacob
Nemesis
1
6
3
0.42
W
Ymir
0
4
9
1.13
L
Artemis
Spoods
Artemis
15
5
2
3.2
L
Gilgamesh
The_Owl_God
Gilgamesh
1
9
2
0.22
L
0
7
2
0.14
L
3
5
9
1.5
W
12
3
1
4.17
W
Guan Yu
iSpankOnly
Guan Yu
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
57,585
79,416
Taken
80,015
48,114
Mitigated
54,082
17,494
Healing
25,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AVI913
Mercury
7,407
2,917
0
944
14,532
5,338
2,729
1,338
13,072
0
78,869
W
Olorun
JokerArc
Olorun
15,432
8,969
934
6,915
18,286
6,826
6,824
1,400
16,846
126,372
0
L
Nemesis
Maple_Jacob
Nemesis
3,847
1,592
0
1,211
14,330
4,985
0
4,124
10,206
0
64,738
W
Ymir
3,479
1,170
88
3,363
14,073
14,099
0
2,921
11,032
43,935
0
L
Artemis
Spoods
Artemis
28,904
16,512
0
4,238
18,467
5,496
931
12,281
6,186
0
125,214
L
Gilgamesh
The_Owl_God
Gilgamesh
8,000
2,968
0
3,468
16,610
12,842
1,406
1,095
15,515
0
62,853
L
3,733
854
0
1,064
9,229
3,169
0
5,865
3,364
30,597
0
L
8,478
1,632
1,271
6,242
20,780
21,622
0
12,908
7,872
39,329
0
W
17,362
1,294
0
7,407
14,435
6,297
1,820
3,119
11,146
98,152
0
W
Guan Yu
iSpankOnly
Guan Yu
13,905
3,667
1,026
4,892
18,689
21,522
459
5,321
13,242
0
66,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,020
Gold Earned
63,237
510
Minions Killed
662
0
Camps Cleared
0
1,803,401
Distance Traveled
1,992,464
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,824
563
133
6
0
486,788
8
W
Olorun
14,723
701
171
8
0
380,432
2
L
Nemesis
9,788
466
103
5
0
341,704
1
W
Ymir
10,404
495
58
3
0
386,743
6
L
Artemis
14,702
700
200
10
0
383,332
3
L
Gilgamesh
9,937
473
96
5
0
345,339
2
L
Nu Wa
8,409
400
55
3
0
303,552
4
L
Terra
10,184
485
56
3
0
429,474
3
W
Zeus
13,570
646
177
8
0
302,637
2
W
Guan Yu
12,716
606
123
6
0
435,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role