Player Matchup

Sun Wukong
Sun Wukong
Silver V
 
Sun Wukong
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze I
ProudSwing35376
Fenrir
Bronze I
Level 68
God Stats
77W - 65L
1,523 SR
Queue Stats
975W - 1,029L
354 MMR
Party 2
Nox
Nox
Bronze II
digitalxy
Nox
Bronze II
Level 108
God Stats
4W - 3L
1,539 SR
Queue Stats
105W - 172L
441 MMR
Solo
Jormungandr
Jormungandr
Bronze I
killerBOSS09057
Jormungandr
Bronze I
Level 68
God Stats
649W - 479L
1,516 SR
Queue Stats
848W - 899L
446 MMR
Party 2
Sobek
Sobek
Bronze II
tonyberegi
Sobek
Bronze II
Level 86
God Stats
6W - 4L
1,695 SR
Queue Stats
213W - 251L
144 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,555 SR
577 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,438 SR
474 MMR
Erlang Shen
Erlang Shen
Silver III
Eakers98
Erlang Shen
Silver III
Level 43
God Stats
4W - 12L
1,432 SR
Queue Stats
37W - 60L
1,050 MMR
Party 1
Anubis
Anubis
Bronze II
Jaykayzack
Anubis
Bronze II
Level 120
God Stats
1W - 0L
1,837 SR
Queue Stats
243W - 281L
126 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
JormCultist
Tsukuyomi
Silver I
Level 107
God Stats
1W - 1L
1,345 SR
Queue Stats
188W - 186L
1,127 MMR
Party 1
Skadi
Skadi
Bronze IV
kushmanjarrett94
Skadi
Bronze IV
Level 111
God Stats
5W - 12L
1,365 SR
Queue Stats
119W - 155L
-26 MMR
Solo
Merlin
Merlin
Bronze IV
shakwone227
Merlin
Bronze IV
Level 43
God Stats
1W - 1L
1,209 SR
Queue Stats
51W - 97L
91 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 4 / 1
6,309
526
2,227
8,935
4,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 1
6,087
507
1,888
8,403
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 3 / 0
6,161
513
2,147
6,305
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
killerBOSS09057
Jormungandr
10
0 / 3 / 1
5,612
468
1,888
8,137
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
8
1 / 2 / 0
5,150
429
1,750
9,427
3,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
DanzaburouAthenaGilgameshMorgan Le FayCthulhu

VS

Bans
TiamatChironIzanamiScyllaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eakers98
Erlang Shen
12
6 / 2 / 1
7,440
620
5,350
5,748
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Jaykayzack
Anubis
10
1 / 1 / 4
6,130
511
2,849
3,895
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
JormCultist
Tsukuyomi
13
4 / 0 / 1
7,301
608
6,415
5,594
3,164
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 0 / 3
5,928
494
5,199
3,878
1,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
9
0 / 2 / 2
5,443
454
1,657
3,130
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
1
0.13
W
Erlang Shen
Eakers98
Erlang Shen
6
2
1
3.25
W
Anubis
Jaykayzack
Anubis
1
1
4
3
W
Tsukuyomi
JormCultist
Tsukuyomi
4
0
1
4.5
L
1
1
1
1.5
L
1
3
0
0.33
L
Jormungandr
killerBOSS09057
Jormungandr
0
3
1
0.17
W
2
0
3
3.5
W
Merlin
0
2
2
0.5
L
Sobek
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,900
Damage
21,470
41,207
Taken
22,245
14,526
Mitigated
10,679
13,355
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,227
676
0
2,573
8,935
4,130
36
0
8,935
0
35,027
W
Erlang Shen
Eakers98
Erlang Shen
5,350
2,746
0
1,672
5,748
3,307
0
1,300
4,448
0
38,948
W
Anubis
Jaykayzack
Anubis
2,849
349
0
2,002
3,895
2,401
0
1,924
1,971
21,159
0
W
Tsukuyomi
JormCultist
Tsukuyomi
6,415
895
0
1,267
5,594
3,164
0
74
5,520
0
42,029
L
1,888
254
0
3,196
8,403
2,716
0
34
8,369
214
44,484
L
2,147
5
0
1,447
6,305
1,888
0
1,268
4,775
27,080
0
L
Jormungandr
killerBOSS09057
Jormungandr
1,888
404
277
2,582
8,137
2,405
751
1,205
6,932
31,833
0
W
5,199
2,011
0
841
3,878
1,041
0
1,598
2,280
0
33,028
W
Merlin
1,657
279
0
550
3,130
766
294
963
2,167
19,063
0
L
Sobek
1,750
190
150
3,130
9,427
3,387
112
1,932
7,455
13,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
32,242
295
Minions Killed
280
0
Camps Cleared
0
1,082,375
Distance Traveled
1,223,866
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,309
526
81
7
0
213,361
4
W
Erlang Shen
7,440
620
66
6
0
293,556
1
W
Anubis
6,130
511
47
4
0
194,599
5
W
Tsukuyomi
7,301
608
75
6
0
269,759
2
L
Fenrir
6,087
507
71
6
0
214,263
0
L
Nox
6,161
513
59
5
0
218,343
2
L
Jormungandr
5,612
468
63
5
0
221,710
2
W
Skadi
5,928
494
53
4
0
233,924
3
W
Merlin
5,443
454
39
3
0
232,028
4
L
Sobek
5,150
429
21
2
0
214,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role