Player Matchup

Arachne
Arachne
GrosseVergeMolle
Arachne
Level 10
God Stats
2W - 0L
1,736 SR
Queue Stats
22W - 8L
1,706 Elo+
Solo
King Arthur
King Arthur
coomerman5000
King Arthur
Level 4
God Stats
8W - 4L
1,705 SR
Queue Stats
28W - 9L
1,731 Elo+
Solo
Ymir
Ymir
frshcupofmex
Ymir
Level 22
God Stats
14W - 11L
1,499 SR
Queue Stats
72W - 82L
1,524 Elo+
Solo
Merlin
Merlin
garbagedude105
Merlin
Level 13
God Stats
2W - 0L
1,744 SR
Queue Stats
27W - 20L
1,602 Elo+
Solo
Ullr
Ullr
solsy91
Ullr
Level 27
God Stats
1W - 1L
1,889 SR
Queue Stats
57W - 42L
1,631 Elo+
Solo
Team Averages
Level 15
1,715 SR
1,639 Elo+

VS

Team Averages
Level 27
1,597 SR
1,679 Elo+
Hades
Hades
Dinkleschmidt
Hades
Level 13
God Stats
0W - 1L
1,650 SR
Queue Stats
11W - 8L
1,981 Elo+
Party 1
Merlin
Merlin
Godlybrian
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,422 Elo+
Solo
Xbalanque
Xbalanque
Hanzo23
Xbalanque
Level 21
God Stats
1W - 2L
1,519 SR
Queue Stats
54W - 56L
1,516 Elo+
Solo
Fafnir
Fafnir
LardofSack
Fafnir
Level 65
God Stats
7W - 6L
1,586 SR
Queue Stats
81W - 63L
1,665 Elo+
Party 1
The Morrigan
The Morrigan
Wahllturh
The Morrigan
Level 13
God Stats
0W - 1L
1,730 SR
Queue Stats
20W - 8L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 2 / 8
15,748
630
23,216
22,157
8,613
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
coomerman5000
King Arthur
20
13 / 1 / 19
15,916
637
26,198
36,392
29,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 6 / 13
11,124
445
3,112
21,473
19,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 18
13,417
537
15,913
10,877
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
solsy91
Ullr
20
6 / 2 / 9
13,733
549
12,269
18,845
7,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
10,001
400
9,884
20,522
13,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Godlybrian
Merlin
17
3 / 12 / 0
11,099
444
8,988
19,754
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Hanzo23
Xbalanque
16
4 / 6 / 2
11,418
457
8,962
17,219
6,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
LardofSack
Fafnir
13
0 / 9 / 5
9,390
376
5,447
21,885
31,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Wahllturh
The Morrigan
15
0 / 14 / 4
10,073
403
12,008
19,637
9,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
47
Kills
10
13
Deaths
47
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Merlin
Godlybrian
Merlin
3
12
0
0.25
W
23
2
8
13.5
L
Xbalanque
Hanzo23
Xbalanque
4
6
2
0.83
L
Fafnir
LardofSack
Fafnir
0
9
5
0.28
L
The Morrigan
Wahllturh
The Morrigan
0
14
4
0.14
W
King Arthur
coomerman5000
King Arthur
13
1
19
22.5
W
1
6
13
1.25
W
4
2
18
6.5
W
Ullr
solsy91
Ullr
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,708
Damage
45,289
109,744
Taken
99,017
69,511
Mitigated
68,065
41,297
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,884
1,210
492
6,766
20,522
13,318
0
4,705
15,817
67,014
0
L
Merlin
Godlybrian
Merlin
8,988
325
22
2,180
19,754
7,506
0
4,421
15,333
67,509
0
W
23,216
16,078
0
9,742
22,157
8,613
2,989
6,354
11,259
0
152,247
L
Xbalanque
Hanzo23
Xbalanque
8,962
3,638
0
3,359
17,219
6,501
0
2,094
15,125
0
68,659
L
Fafnir
LardofSack
Fafnir
5,447
849
0
2,764
21,885
31,290
0
5,375
16,510
22,222
0
L
The Morrigan
Wahllturh
The Morrigan
12,008
3,897
0
2,608
19,637
9,450
0
2,430
17,003
64,558
14,633
W
King Arthur
coomerman5000
King Arthur
26,198
3,675
0
16,694
36,392
29,602
143
11,143
20,808
0
127,358
W
3,112
973
0
1,503
21,473
19,481
779
4,839
16,049
21,518
0
W
15,913
978
0
5,526
10,877
4,225
1,035
5,814
5,063
104,322
0
W
Ullr
solsy91
Ullr
12,269
6,653
0
7,832
18,845
7,590
4,587
5,581
13,264
0
115,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,938
Gold Earned
51,981
710
Minions Killed
533
0
Camps Cleared
0
2,378,939
Distance Traveled
1,734,108
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,001
400
141
6
0
380,913
6
L
Merlin
11,099
444
132
5
0
318,943
3
W
Arachne
15,748
630
164
7
0
546,959
4
L
Xbalanque
11,418
457
124
5
0
294,647
9
L
Fafnir
9,390
376
20
1
0
368,432
4
L
The Morrigan
10,073
403
116
5
0
371,173
4
W
King Arthur
15,916
637
204
8
0
518,724
4
W
Ymir
11,124
445
25
1
0
432,702
5
W
Merlin
13,417
537
138
6
0
463,768
5
W
Ullr
13,733
549
179
7
0
416,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role