Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ImmaRageQuit__
Hachiman
Level 121
God Stats
2W - 0L
1,606 SR
Queue Stats
7W - 5L
1,609 Elo+
Party 1
Apollo
Apollo
RaeI2ICold
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 39L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
WEAPON_X_ONE1
Sylvanus
Level 160
God Stats
2W - 2L
1,633 SR
Queue Stats
54W - 50L
1,565 Elo+
Party 1
Team Averages
Level 128
1,548 SR
1,557 Elo+

VS

Team Averages
Level 101
1,541 SR
1,462 Elo+
Anubis
Anubis
ICEDfadez
Anubis
Level 15
God Stats
0W - 2L
1,465 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
JVdubs
Tiamat
Level 129
God Stats
10W - 6L
1,738 SR
Queue Stats
47W - 33L
1,617 Elo+
Party 2
Ullr
Ullr
PIRANHAWOLF
Ullr
Level 149
God Stats
1W - 2L
1,429 SR
Queue Stats
55W - 60L
1,547 Elo+
Party 2
Ymir
Ymir
XERXESofIMP
Ymir
Level 108
God Stats
0W - 1L
1,797 SR
Queue Stats
69W - 93L
1,300 Elo+
Solo
Da Ji
Da Ji
jjaxxer
Da Ji
Level 106
God Stats
2W - 2L
1,279 SR
Queue Stats
32W - 33L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
9 / 0 / 11
12,739
849
14,702
12,140
6,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
17
8 / 1 / 13
11,895
793
18,104
19,644
24,846
Hachiman
19
19 / 3 / 13
14,684
979
27,482
15,869
7,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
RaeI2ICold
Apollo
16
2 / 4 / 15
10,384
692
14,438
12,188
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
WEAPON_X_ONE1
Sylvanus
16
2 / 1 / 23
11,125
742
8,420
19,297
21,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ICEDfadez
Anubis
15
3 / 15 / 1
9,678
645
4,971
17,591
8,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
JVdubs
Tiamat
18
6 / 4 / 2
12,115
808
17,576
20,153
16,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 3
8,798
587
10,322
17,121
7,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
0 / 7 / 5
9,130
609
7,598
24,882
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
jjaxxer
Da Ji
15
0 / 8 / 4
9,227
615
7,538
12,928
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
24
40
Kills
9
9
Deaths
40
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
0
11
14.5
W
Bellona
 
Bellona
8
1
13
14.5
L
Anubis
ICEDfadez
Anubis
3
15
1
0.23
W
Hachiman
19
3
13
8.5
L
Tiamat
JVdubs
Tiamat
6
4
2
1.75
L
0
6
3
0.25
W
Apollo
RaeI2ICold
Apollo
2
4
15
2.38
W
Sylvanus
WEAPON_X_ONE1
Sylvanus
2
1
23
13.5
L
0
7
5
0.36
L
Da Ji
jjaxxer
Da Ji
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,146
Damage
48,005
79,138
Taken
92,675
66,296
Mitigated
66,598
21,444
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,702
720
0
2,386
12,140
6,333
1,309
2,966
9,174
63,997
0
W
Bellona
 
Bellona
18,104
4,662
0
2,528
19,644
24,846
150
6,552
13,092
0
41,534
L
Anubis
ICEDfadez
Anubis
4,971
707
0
1,659
17,591
8,365
70
2,641
14,632
14,976
0
W
Hachiman
27,482
16,028
0
0
15,869
7,025
882
7,529
8,340
0
45,307
L
Tiamat
JVdubs
Tiamat
17,576
1,070
0
6,101
20,153
16,008
0
6,793
13,040
47,574
0
L
10,322
3,700
0
847
17,121
7,281
0
3,790
12,997
0
34,359
W
Apollo
RaeI2ICold
Apollo
14,438
7,588
0
163
12,188
6,751
2,820
6,272
5,916
0
43,166
W
Sylvanus
WEAPON_X_ONE1
Sylvanus
8,420
1,952
6,972
9,395
19,297
21,341
424
7,204
12,093
16,616
0
L
7,598
1,183
0
2,387
24,882
29,158
0
6,141
18,371
18,129
0
L
Da Ji
jjaxxer
Da Ji
7,538
967
0
562
12,928
5,786
0
4,161
8,585
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,827
Gold Earned
48,948
308
Minions Killed
251
8
Camps Cleared
8
1,418,030
Distance Traveled
1,118,262
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,739
849
114
8
0
319,865
2
W
Bellona
11,895
793
56
4
2
289,917
3
L
Anubis
9,678
645
39
3
0
162,332
0
W
Hachiman
14,684
979
55
4
1
282,455
0
L
Tiamat
12,115
808
77
5
3
267,584
2
L
Ullr
8,798
587
76
5
2
231,025
2
W
Apollo
10,384
692
69
5
3
266,758
0
W
Sylvanus
11,125
742
14
1
2
259,035
1
L
Ymir
9,130
609
16
1
0
219,497
0
L
Da Ji
9,227
615
43
3
3
237,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role